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#85 higher resolutions support

None
open-later
None
3
2019-07-06
2013-01-25
No

Hi. Please enable support for higher resolutions than 1600x1200. I can test resolutions up to 2560x1600

Discussion

  • Wesley Johnson

    Wesley Johnson - 2018-07-09
    • status: open --> open-later
    • assigned_to: Wesley Johnson
    • Group: -->
    • Priority: 5 --> 3
     
  • Wesley Johnson

    Wesley Johnson - 2018-07-09

    This is still on hold due to having to expand some internal structures to the max resolution size.
    I have looked at it several times, and attempted changes to those structures have failed.
    This will have to wait until such time that internal structures are not tied to the max resolution.
    It has low necessity as a game designed for low res. does not improve that much when displayed with extreme high-res.

     
  • Wesley Johnson

    Wesley Johnson - 2019-07-06

    Have changed the clipping arrays to be dynamic to current screen size, and only allocated for drawsegs that need them. This removes one major issue and reduces the memory usage.
    Unfortunately, there are still other issues, such as many arrays dependent upon max video width.
    It will take a long time to get there as the original code made many static allocations that are dependent upon the maximum video width.

     

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