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#46 Saving Player stats to use later

open
nobody
None
5
2002-09-29
2002-09-29
Anonymous
No

It'd be great to be able to us an FS command that saves
all the players stats (health, armor, ammo, weapons,
keys) to some kind of .cfg file, then in a later level you
could use another FS command to restore the player to
the stats in the .cfg file. This way I can have the user
play a level, then save their stats, start a demo, at the
end of the demo, start another level, then restore the
players stats. This way we can add pre-recorded demo
cutscenes to our projects. :-D

- Rellik

Hell, couldn't you use this idea to kind of make level
Hubs? Maybe the position of every thing in the level
could be recorded, then if the FS command is given to
load the .cfg all the current map things are erased and
the ones from the .cfg are put in the level.

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