Hello
I found Doom Legacy after all those years and I'm glad it's still alive! Plus, it's one of the few games that can run on my asus netbook :). However, the game launches in 320x240 window even though it's set to be full screen in the options menu. Plus, 320x240 is the only resolution available on the list. I have tried OpenGL and MiniGL but since my graphics card sucks so bad, the framerate is horrible.. so the software mode is the only option. I have played original doom in full screen with no problems at all. Seems like its the question of forcing the game to play in higher res…
Anyone?
Cheers
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Sorry to have only discovered this due to poking around.
Video modes is entirely platform dependent, and can only use modes that the SDL report.
This has been rewritten several times, and was recently updated again to allow more larger modes.
I have run DoomLegacy on an old laptop, and it did work. It is not as responsive, but it did work.
There is not much I can do to make it work better, as it already will accept almost any video mode that SDL will accept. Due to some video size dependent data structures, there is still a limit as to the maximum size video screen we can draw to. But that is where the machine actually bogs down, and the framerate gets slow. As SDL does the drawing, we cannot do anything about which screens it reports and will draw.
The window draw will always work. Just make the window as large as possible.
I do not use any fancy video cards on any of my machines. So DoomLegacy is not really designed to require any fancy video card.
Last edit: Wesley Johnson 2024-11-30
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello
I found Doom Legacy after all those years and I'm glad it's still alive! Plus, it's one of the few games that can run on my asus netbook :). However, the game launches in 320x240 window even though it's set to be full screen in the options menu. Plus, 320x240 is the only resolution available on the list. I have tried OpenGL and MiniGL but since my graphics card sucks so bad, the framerate is horrible.. so the software mode is the only option. I have played original doom in full screen with no problems at all. Seems like its the question of forcing the game to play in higher res…
Anyone?
Cheers
Sorry to have only discovered this due to poking around.
Video modes is entirely platform dependent, and can only use modes that the SDL report.
This has been rewritten several times, and was recently updated again to allow more larger modes.
I have run DoomLegacy on an old laptop, and it did work. It is not as responsive, but it did work.
There is not much I can do to make it work better, as it already will accept almost any video mode that SDL will accept. Due to some video size dependent data structures, there is still a limit as to the maximum size video screen we can draw to. But that is where the machine actually bogs down, and the framerate gets slow. As SDL does the drawing, we cannot do anything about which screens it reports and will draw.
The window draw will always work. Just make the window as large as possible.
I do not use any fancy video cards on any of my machines. So DoomLegacy is not really designed to require any fancy video card.
Last edit: Wesley Johnson 2024-11-30