I just downloaded the source for 1.40 and tried compiling with Visual Studio 6 and it complained about the project file not being made with Visual Studio or some such then couldn't find wLegacy.mak.
I then tried 1.32b4 source and it compiled fine, so I diff'd the 1.32b4 .dsp with 1.40 and the whole file was different, but visually they looked alike. So then I sent the .dsp files through a unix to dos text file converter and tried compiling again and it compiled fine.
So I'm happy now, but rather annoyed. Is there a configuration option I'm missing in Visual Studio 6 to work with non dos text .dsp files? Am I doing something else stupid?
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I just downloaded the source for 1.40 and tried compiling with Visual Studio 6 and it complained about the project file not being made with Visual Studio or some such then couldn't find wLegacy.mak.
I then tried 1.32b4 source and it compiled fine, so I diff'd the 1.32b4 .dsp with 1.40 and the whole file was different, but visually they looked alike. So then I sent the .dsp files through a unix to dos text file converter and tried compiling again and it compiled fine.
So I'm happy now, but rather annoyed. Is there a configuration option I'm missing in Visual Studio 6 to work with non dos text .dsp files? Am I doing something else stupid?
I suppose it's just an error of me when packaging the win32 source code. I'll be more carefull for the next release