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#510 hands on c++ alpha bug report

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nobody
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5
2006-07-29
2006-07-29
Anonymous
No

Jul 28 2006
Doom Legacy 1.99.0 alpha4
DOOM 2: Hell on Earth

Added PWAD file legacy.wad (87 lumps)
FileCache::AddFile: Can't access file legacy.gwa
(path C:\legacy_28_july)
FileCache::AddFile: Can't access file legacy.GWA
(path C:\legacy_28_july)
No GL information for file legacy.wad.

I dont know why its saying that yet in the stdout log^

Video works and has opengl and it loads the
glconfig.cfg,
But it's not saving video settings to the
glconfig.cfg.
3d data line types are visible in software but not
hardware mode.

Switching from fullscreen to windowed mode is still
difficult without manually editing the cfg.
Sometimes it makes the switch but wants to stay at a
fullscreen aspect.. exiting the the game and running
it again finishes making that video change it seems.

While in windowed mode, the mouse pointer seems to
want to lose focus form the game window if you move
the mouse to fast.
For this imo, the mouse shouldn't lose focus unless
the console is active.

Sound works, but sound is distorted and there's no
music.
I can deal with the poor sound fx quality for now,
but I need my music !

All monsters seem to have telescopic hearing at the
crack of a pea shooter.
is the "block sound" line type functioning?
They may not sound good but they sure can hear good!

Player/actor seems to get stuck on walls?
Thing types, monsters seem to also. this may have to
do with the gravity setting being changed and changed
back to normal.
monsters getting stuck in walls, somehow walking
through a non passable line?? or falling through a
wall??
Doom2 map03, at the exit:
Player at south catwalk, 3 demons at the north
catwalk exit.
The monsters setting was on "fast monsters", normal
gravity.
The demons fell through the wall and landed stuck at
ground floor next to the 2 switches. ~stuck in the
wall still alive.

Players aim is off - of the line of sight, hmm about
5-6 units to far to the right.

Saves games, but doesn't load saved games.
heh with this file type in .sav format my icon for it
is hl2's.

Weird:
Hit the console key.
Bind 0 screenshot, press enter.
Hit the console key and hit 0, game crashes.

Graphical and menu alignments:
If a new widget or font renderer gets put in,
then it might be better if it was first before making
any new menu graphic modification or alignments.
So it wont all have to be re-aligned heh.

-Rocket

Discussion

  • Nobody/Anonymous

    Logged In: NO

    Oh yes forgot to add :
    legacy.exe seems to not fully close. the exe will remain
    running in my task manager/process tab.

     
  • Nobody/Anonymous

    Logged In: NO

    ^^ Only when running a dedicated server ^^

    Barrels don't explode with the normal domino effect,
    they seem to need a wider radius or they take more damage
    than normally.
    - map 23 of doom2 for test.

    Also monsters seem to be able to noclip and see you at map
    start
    and in some cases are able to bleed through the vertex's,
    they also get stuck in the process and end up in the void.

    Sector lighting doesn't seem to effect the player actor,
    light isn't casting onto the player, things types etc.

     

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