LWP_JoinThread value_ptr issue
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
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The LWP_JoinThread return argument value_ptr is not properly filled out with the return value of the thread. This may only occur when joined thread completes before the call to join. Attached is source code which demonstrates that the result in value_ptr is not what it expects.
Code which demonstrates issue