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From: Julio L. <ju2...@ya...> - 2001-11-13 22:12:19
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create a dev-c++ project and add the source code file to the project. In the project options add -lglu32 -lglaux -lopengl32 (or -lopengl, forgot which one) and then recompile project.... _______________________________________________ Message: 4Date: Tue, 13 Nov 2001 15:11:23 +0100 Organization: http://freemail.web.de/From: "Max Palitza" <Max...@we...> To: dev...@li...: [Dev-C++] Problem with OpenGL Hi everybody! I've got a problem with compiling OpenGL code written in C. When I want to compile this code#include <windows.h> #include <gl\gl.h> #include <gl\glu.h> #include <gl\glaux.h>int main(int argc, char** argv){ auxInitDisplayMode (AUX_SINGLE | AUX_RGBA); auxInitPosition (0, 0, 500, 500); auxInitWindow (argv[0]); glClearColor (0.0, 0.0, 0.0, 0.0); glClear(GL_COLOR_BUFFER_BIT); glColor3f(1.0, 1.0, 1.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); glBegin(GL_POLYGON); glVertex2f(-0.5, -0.5); glVertex2f(-0.5, 0.5); glVertex2f(0.5, 0.5); glVertex2f(0.5, -0.5); glEnd(); glFlush(); return 0;} it reports that <i>all</i> funcs used are unknown! I am quite sure that there's a problem with the .h files cause in VC++ I got it compiling. Could someone please tell me what to do in order to get this problem solved? Thanks,Max___ ===== Julio __________________________________________________ Do You Yahoo!? Find the one for you at Yahoo! Personals http://personals.yahoo.com |