Re: [Dev-C++] dev-cpp & openGL - GLUT.lib
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From: St0fF 6. <st...@gm...> - 2001-09-13 23:35:26
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Yes I did. But what especially do you mean?
cheers, St0fF.
----- Original Message -----=20
From: Michael C=20
To: dev...@li...=20
Sent: Thursday, September 13, 2001 10:22 PM
Subject: Re: [Dev-C++] dev-cpp & openGL - GLUT.lib
Hi,
I think you should look under Menu item 'Project'>'Project Options'. =
But my guess is that you have tried that already.
Michael
----- Original Message -----=20
From: St0fF 64=20
To: dev...@li...=20
Sent: Thursday, September 13, 2001 8:36 PM
Subject: [Dev-C++] dev-cpp & openGL - GLUT.lib
Hi There!
I'm St0fF 64. I'm mostly doing graphical codework in C++ using =
OpenGL, especially the GLUT-extension-library. This is because me and =
my pale Zwoelf11 do cross-developing.
Our Demo shall work on BOTH (alt least!): Windoof 9x/me && MacOSX.
As experience and abilities grow, I need to switch to some =
project-oriented IDE and I thought DevCPP would we kinda like da best.
My question: How can I get the linker to correctly using "glut.h" =
under "~\include\GL\" ? My current linker output looks like glut.h =
doesn't exist anyhow.
Thanks in advance, Cheers, and have some great time,
St0fF.
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St0fF 64 of N30PLA51A ... LOVE, C0DE, C0MP0SITI0N, and DEZ1GN!
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