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From: Zeb <Gai...@ro...> - 2001-07-11 21:07:18
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Stein wrote: > I'm trying to make some simple 3D-game from the > bottom. Some what like Wolfenstein 3D, or so. I > really would like help on how to do this! > Also, I'm wondering; what is a raycaster, and a > raytracer? Oh, I can contribute here? I am just starting to learn C++, don't know much ;) I've read what a raytracer is, and could probly explain it to you, but it would be better for you to read what I've read, so go to povray.org. While you're there, you may want to download it, as povray is a free one. I think the difference between raycasters and raytracers may be the difference between starting at the light source, and starting at the camera, not sure. I believe povray uses both techniques, to get mirrors to reflect properly, or something. Somewhere on their site, they say that raytracers are not very good for games yet, as the raytracing process is horendously slow, and game graphics are generally rendered in real-time. So I suggest you temporarily forget the idea of raytracing for games, until computers do an even better job of blowing our minds away. So, you want to make a 3d game from the bottom... meaning you don't want to use OpenGL or DirectX or suchlike? > c(++) u later Cute ;) Z e L b u l v o n __________________________________________________ Do You Yahoo!? Get personalized email addresses from Yahoo! Mail http://personal.mail.yahoo.com/ |