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From: Stein N. <tem...@of...> - 2001-02-26 19:48:13
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Hi there! I'm working with some OpenGL, as some of you might know. I really would like to make some kind of a Doom-like engine. But, how do I make cameras? I've heard that cameras in OpenGL is slow, and that you therefor should rotate and move the entire scene. Can that be true?? Is it possible to rotate an entire Matrix? Like, glMatrix(); Thanks alot! :) ------------- #define stone |