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From: Schedler, K. <Kur...@hi...> - 2001-02-26 17:30:55
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I can't get any GLUT tutorials to compile in Dev-C++. I've tried downloading libraries and dlls and headers and putting them in all the right places. I specify -lglut32 in the Project Options dialog, and I've even tried creating glut32.def files following instructions from various places I've found using Google. No matter what I try, I keep getting "undefined reference to glutMainLoop@0" , etc , etc , etc... But if I copy the code over to my cygwin installation, I can compile from the command line there and everything works fine. Any tips? -----Original Message----- From: Max [mailto:ma...@va...] Sent: Saturday, February 24, 2001 11:34 AM To: dev...@li... Subject: Re: [Dev-C++] Glaux.dll? > I'm (also) trying to make some nice texturing in OpenGL, but when i compiles, > and try to run my program windows says "Missing *.dll; Glaux.dll not found!". > Where do I get that? > > PS: I'm using a Voodoo 2 Graphics Card... if that's to any use :) That's CERTAINLY NOT OF ANY USE!!! ;) First of all, it's not so simple to get HW accel. under VooDoo1/2. VooDoo cards have their standalone OGL drivers, so glaux doesn't work with them. You need your own texture loading routine. I'm just working on a texturing tutorial, so check it out in few days at www.vault13.cjb.net Max _______________________________________________ Dev-cpp-users mailing list Dev...@li... http://lists.sourceforge.net/lists/listinfo/dev-cpp-users "The sender believes that this E-mail and any attachments were free of any virus, worm, Trojan horse, and/or malicious code when sent. This message and its attachments could have been infected during transmission. By reading the message and opening any attachments, the recipient accepts full responsibility for taking protective and remedial action about viruses and other defects. The sender's employer is not liable for any loss or damage arising in any way from this message or its attachments." |