Re: [Dev-C++] Cant debug with Bloodshed Dev.."Project not Compiled"...(arm-elf-gcc) (newbie)
Open Source C & C++ IDE for Windows
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From: Per W. <pw...@ia...> - 2005-02-02 20:14:27
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You are using a arm toolchain when compiling. Exactly how where you expecting a Windows machine using an x86 processor to debug an arm application? To debug the application, it must be run on a real arm processor - in some situations, it is possible to run a remote gdb stub on the remote system and using gdb on the PC to debug the code in the target system. /PWM On Wed, 2 Feb 2005, Mayank Kaushik wrote: > Hi, > I needed a (free) IDE to make life easier, im using Bloodshed Dev C++. I just set it up to use arm-elf-gcc.exe(Cygwin binary) ..Ive entered all options, paths, includes correctly (i think). When i click on "Rebuild All", my Makefile is triggered, and the project compiles succesfully. (ive set the linker up to produce a binary i can load into my microcontroller). (Im on WinXP) > The compilation proceeds smoothly, and ends thus: > .. > .. > .. > arm-elf-gcc -nostdlib -Tld.script -N -o loader entry.o div0.o _udivsi3.o _umodsi3.o init.o crt0.o main.o asm_isr.o jump.o lib_AT91RM9200.o > arm-elf-objcopy -O binary -j .text loader loader.text > arm-elf-objcopy -O binary -j .data loader loader.data > cat loader.text loader.data > loader.bin > Execution terminated > Compilation successful > ================================== > But Bloodshed Dev shows a "Warning: Project is not Compiled" at the end..then when i try to debug it, it says the above "Warning: Project is not Compiled" again, and doesnt proceed with the debug. If i click on Compile again, nothing happens obviously since nothing had changed..and the debug still doesnt happen.(Ive set it up with arm-elf-gdb).. > > Help :-( > Regards > Mayank |