[Dev-C++] [Freeframe-develop] My First "Real"/Ported FF Effector in DevCPP
Open Source C & C++ IDE for Windows
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From: Esotic <es...@es...> - 2005-01-25 20:57:16
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http://esotic.com/media/EsoticDevDots.zip The zip contains the modded sample FF project and the compiled FFDots.dll along with a FFDots.bmp icon for use in the \TZT\SysData directory (FreeFrame apps can ignore it). The DLL was compiled with DevCPP (using MMX and other relevant optimizations). FFDots supports two input videos but TZT doesn't use ProcessFrameCopy yet, so could somebody please test that functionality and let me know if it works correctly? The effector is 16bit only and will work with ProcessFrame which uses black for the second layer (works well with chromakey). There is one input parameter that changes the mask shape. There is some potential for differently sized and shaped masks and other bit-depths (so feel free to get in there and hack about in the source). I may update the source to support 24 and 32 bit unless someone beats me to it. The Dots effector in TZT tends to be rather fast, and may be equally speedy in FreeFrame apps. -Dave/Esotic |