[Dev-C++] allegro and liquid-crystal-screen
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From: Ricardo_Lopez <ri...@un...> - 2004-08-05 14:13:09
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"void vsync( )" is a function in Allegro library to write on the graphics card during the retrace interval of the electron beam in a monitor .... but how can I do the same with a Liquid Crystal Screen (LCD)??... the system refreshes automatically the screen and the graphics is lost.... why??...how can I avoid of losing the images in a LCD ??. any help is strongly appreciated. -- RICARDO LOPEZ RUIZ http://add.unizar.es/public/100_16613/index.html DIIS-BIFI, Universidad de Zaragoza (Spain). |