Fwd: Re[2]: [Dev-C++] using Audiere with DevC++ ??
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From: Malcolm N. <m.n...@wa...> - 2004-04-22 04:59:28
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Hello Axel, Thursday, April 22, 2004, 1:17:28 AM, you wrote: AB> I also whant to use the NewtonGameDynamics! AB> The complete SDK is downloadet. AB> But I not tried to setup it, until now... >> As I wrote on the Irrlicht forum thread AB> Well, where should I look first ??? AB> For Audiere is a little bit off topic in an Irrlicht forum, I feel not very AB> guilty ;)) Someone has created a class for Audiere on Irrlicht, look here http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=1422 There are enough people using Audiere on the Irrlicht forums, so don't worry about asking. What I would suggest is that you do a quick search of the forums before asking, perhaps your problem has already been solved. AB> Are there some other threats you know about openAL or Newton ??? I haven't looked at the Newton game engine yet, but OpenAl? I already got it working. There is a DevPak for it which I used without problems. -- Best regards, Malcolm mailto:m.n...@wa... |