|
From: Per W. <pw...@ia...> - 2004-04-16 18:00:32
|
Yes I know about the demo world. This is a link to a 96kB large 3D game: http://theprodukkt.com/ What I ment was of course that 99% of the Dev-C++ users are not affected by the amount of runtime library that gets loaded with a "Hello World" application. /Per W On Fri, 16 Apr 2004, Tim Schumacher wrote: > Hi Per, > > you wrote: > > > Does it matter? > > As for 64 KB demo coders, yes. But I think they mostly don't use > C or even C++. > > For more infos on demos, have a look at scene.org. It is amazing > what you can put in 64 KB or even 4 KB :) > > so long > > Tim > > -- > > Und wer als Root browst, gehoert eh | http://we-are-teh-b.org/~tim/borg.key > > in Honig getunkt, in Wollfaeden gewaelzt | http://learn.to/quote > > und im Streichelzoo ausgesetzt... | http://discworld.kicks-ass.org > rockshop auf heise.de > |