to mats Lid...Fw: [Dev-C++] problem with Irrlicht
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From: michele <mic...@li...> - 2004-03-11 09:34:28
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----- Original Message -----=20
From: michele=20
To: Mats Lidstrom=20
Cc: dev-cpp-users=20
Sent: Thursday, March 11, 2004 10:10 AM
Subject: Re: [Dev-C++] problem with Irrlicht
thanks... even I think so,
(even if my graph. card isn't very old)
(I have a Matrox=20
millennium G450 16MB).
p.s. excuse me all if only I make questions... but I'm not very =
expert...
----- Original Message -----=20
From: Mats Lidstrom=20
To: dev...@li...=20
Sent: Tuesday, March 09, 2004 12:24 PM
Subject: Re: [Dev-C++] problem with Irrlicht
The "OpenGL device" is your graphics card. What model and make is =
it? Could it be that it's an older one?
=20
/M
----- Original Message -----=20
From: michele=20
To: dev-cpp-users=20
Sent: Tuesday, March 09, 2004 11:18 AM
Subject: [Dev-C++] problem with Irrlicht
=20
...but even when opengl works there is some problem... Could it =
concerns with my dll or with my graphic-card-driver? (Sometimes it =
causes bad loop.console: "OpenGL device only has one texture unit. =
Disable multitexturing.").
=20
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