RE: [Dev-C++] Design decision in C++
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From: Jay B. <jay...@ni...> - 2004-03-09 20:26:44
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[snip] =09 I =B4ve thought about a class-design for one of my projects. I=B4ve several big codeblocks like "compiler" which are seperated into = classes. However, of this classes there is only one instance, like TheCompiler. So I thought of implementing this class using static methods rather = than a regular class (I don=B4t need constructors/destructors). So, is it better do use a regular class and create one instance of it = or to use a class which has only static methods (also easier) Where are the caveats? =20 [/snip] =20 Regular class? |