[Dev-C++] Re: [Foxgui-users]Hepl compiling fox programs
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From: Maya <Esc...@ne...> - 2003-12-12 00:34:09
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Yes, you are absolutely right!
The compiler message I meant to show was:
===================================================
Compiler: Default compiler
Building Makefile: "C:\Dev-Cpp\Makefile.win"
Executing make clean
rm -f Templates/main.o Project1_private.res Project1.exe
g++.exe -c Templates/main.cpp -o Templates/main.o
-I"C:/cygwin/usr/include" -I"C:/cygwin/usr/include/c++"
-I"C:/cygwin/usr/include/c++/3.2" -I"C:/cygwin/usr/include/c++/3.3.1"
-I"C:/cygwin/usr/include/c++/3.3.1/backward"
-I"C:/cygwin/usr/include/c++/3.3.1/i686-pc-cygwin"
-I"C:/cygwin/usr/include/fox" -I"C:\DEV-CPP\\include\fox"
Templates/main.cpp: In constructor `MainWindow::MainWindow(FXApp*)':
Templates/main.cpp:54: error: `FXMenuBar' undeclared (first use this
function)
Templates/main.cpp:54: error: (Each undeclared identifier is reported
only once
for each function it appears in.)
Templates/main.cpp:54: error: `menubar' undeclared (first use this function)
Templates/main.cpp:56: error: `FXToolBarShell' undeclared (first use this
function)
Templates/main.cpp:56: error: `dragshell1' undeclared (first use this
function)
Templates/main.cpp:56: error: parse error before `(' token
Templates/main.cpp:57: error: parse error before `(' token
Templates/main.cpp:60: error: `FXStatusBar' undeclared (first use this
function)
Templates/main.cpp:60: error: `statusbar' undeclared (first use this
function)
Templates/main.cpp:61: error: parse error before `(' token
make: *** [Templates/main.o] Error 1
Execution terminated
=============================================================
I am sorry for the confusion
ly...@kn... wrote:
>On Thu, 11 Dec 2003 17:46:16 -0800, Maya <Esc...@ne...> wrote :
>
>
>
>>Selecting New Project --> GUI --> FOX in DevCpp I started a FOX project,
>>but I get the following errors:
>> [...]
>>g++.exe man.o -o "Project1.exe" -L"C:/cygwin/lib" -L"C:/cygwin/usr/fox"
>>man.o(.text+0x9b):man.cpp: undefined reference to
>>`Fl_Window::Fl_Window[in-charge](int, int, char const*)'
>>
>>
>
><snip>
>
>I think what you have demonstrated is that in order to compile FLTK
>programs, you want to link against the FLTK libraries.
>
>
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