Re: [Dev-C++] moving to 3d programming
Open Source C & C++ IDE for Windows
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From: Daniel K. O. <dan...@ya...> - 2003-07-28 17:44:22
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>gamedev.net? > >Specifically, for OpenGL, see >http://nehe.gamedev.net/ > >Also, for 2D, you might want to try using Allegro (see http://www.allegro.cc >and http://alleg.sourceforge.net - not sure about the second one). This is a >cross-platform library for graphics, sound, input, timing, etc. Used in >conjunction, you can very easily port your code across different platforms. >Allegro does use DirectDraw on Windows, if it's available. > >-- >Abhijit Shylanath >Homepage: http://mudeth.tripod.com/ > > > Plus: for newbies, check out the OpenGL and SDL tutorials at http://cone3d.gamedev.net/cgi-bin/index.pl Daniel K. O. |