RE: [Dev-C++] moving to 3d programming
Open Source C & C++ IDE for Windows
Brought to you by:
claplace
|
From: Ioannis V. <iv...@em...> - 2003-07-25 23:34:44
|
> -----Original Message----- > From: dev...@li...=20 > [mailto:dev...@li...] On Behalf=20 > Of OROSZI Bal?zs > Sent: Friday, July 25, 2003 1:44 PM > To: dev...@li... > Subject: Re: [Dev-C++] moving to 3d programming >=20 >=20 > Hi! >=20 > I forgot one more thing: DirectX tends to be incompatible.=20 > For example:=20 > 3DMark 2001 uses DirectX 8.1, but if you upgrade to DirectX=20 > 9, then 3D=20 > Mark 2001 won't run. So you might as well have problems in this area,=20 > while with the carefully designed OpenGL API, you'll not. > BTW John Carmack also recommends OpenGL (and so does he uses it too),=20 > and "unrecommends" DirectX. Of course, Quakes and other ID stuff use OPENGL. OPENGL is standardised = by a board of graphics companies. And the new OPENGL standard (I do not know if it is still upcoming or = not) is completely object oriented. Ioannis Vranos =20 * Programming pages: http://www.noicys.freeurl.com * Alternative URL 1: http://run.to/noicys * Alternative URL 2: http://www.noicys.cjb.net |