Re: [Dev-C++] moving to 3d programming
Open Source C & C++ IDE for Windows
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From: <or...@vp...> - 2003-07-25 10:33:23
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Daniel Glenfield wrote: > DirectX is used by many many people and organisations. Microsoft > recently removed themselves from the OpenGL consortium (or whatever its > called) as a side note. > > I reckon DirectX is the way to go, you know 2D programming and Dx has > (had) a 2D component, which is now part of Direct3D. With the upcoming OpenGL 2.0 standard, things are going to change. Lots of new features come. But the main reason why I think yo should use OpenGL, is because it is cross-platform. No wonder why M$ removed themselves from the OpenGL consortium - they want developers to use D3D, so that way they will be limited to Windows only. And of course this "used by many many people" is a platitude. OpenGL is also "used by many many people". -- Greetings, Balázs |