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From: <lis...@da...> - 2003-07-23 10:27:49
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Hello xRxIxPx, Your Message: (Wednesday, July 23, 2003, 9:29:24 AM) x> (Well the only thing is, that I haven't found out yet how to use the glAux x> library with MinGW). This is what I did to get glaux running on Windows DevC++/mingw. Beware: I'm a total C newbie, so this might actually break something. Be sure to make backups of the files you replace. Go to opengl.org, download the windows API (or take this link: http://download.microsoft.com/download/win95upg/info/1/W95/EN-US/Opengl95.exe ) It's probably a good idea *NOT* to to extract anything but the libraries and headers from this file as your graphics card drivers probably installed faster/optimized versions of the DLL files. From the zip's include/gl subdirectory you take glaux.h and copy it to your compilers include folder (include/GL). For some reason all DevC++ libraries are named libXXX.a where XXXX is the name of what it *should* be called (but who am I to complain about naming conventions). Anyway, in the zip folder lib/ there is a file called glaux.lib. Rename it to libglaux.a and copy it to your compilers library path. I also did the same with gl.* and glu32.*. Not sure if that was neccessary so I suggest you try it without those first. Hope that helps. -- Best regards, Dennis mailto:lis...@da... |