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From: Michal M. <mol...@se...> - 2003-07-21 15:35:29
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or you can simply download WinBGI as a DevPak through vUpdate (it is there under the name CLGDI) Yeoh HS wrote: > ----- Original Message ----- > From: "Esteban Valverde" <est...@ho...> > To: "dev-cpp" <dev...@li...> > Sent: Monday, July 21, 2003 3:51 AM > Subject: [Dev-C++] Graphics Library > > >>Hi, anybody knows if there is any console graphics library for (DOS mode) >>just like the old BGI mode from Borland ? >> >>thanks, Esteban >> >>------------------------------------------------- >>Esteban Valverde >>est...@ho... > > > Yes, there is port of Borland's BGI to Windows. I've downloaded WinBGI > sometime ago. > Unfortunately, the WinBGI package does not contain the .a file for use with > Dev-C++/MinGW. > > But I've tweaked the WinBGI source codes a bit and managed to build > libwinbgi.a. > Also, the original source for bgidemo.c from Borland is also included in the > package. > > I've created two Dev-C++ projects: > 1. To build libwinbgi.a from the source. > 2. To build testwinbgi.exe from bgidemo.cpp (I've re-named bgidemo.c to > bgidemo.cpp) > > I've zipped and uploaded Dev-C++/MinGW port of WinBGI in this file: > http://www.yeohhs.com/shareware/winbgi_DevCpp.zip (file size: 42.5KB) > > Please note that there were several warnings during the builds of both > libwinbgi and bgidemo.cpp. > However, the test program does work. > Also, I've not tested WinBGI thoroughly. :-) > > You can download WinBGI from here: > http://www.garret.ru/~knizhnik/lang.html > > I hope this helps. > > Best Regards, > Yeoh > -- |