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From: Daniel G. <sp...@ho...> - 2003-06-20 10:48:19
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Have you run this program and not had an error yet? Because I think you are
deleting a DC but you've not called DeleteObject(), so the memory is still
being used.
Try a shut down and reboot, and chang ethe code before trying again.
>From: "Vlada Djurovic" <dj...@im...>
>To: "'DevC++ help'" <dev...@li...>
>Subject: [Dev-C++] display bitmap
>Date: Fri, 20 Jun 2003 12:27:55 +0200
>
>Hi.
>In this piece of code, I try to load bitmap image from a file and display
>it
>in a window. When I run the program, nothing happens. After the call to
>LoadImage(), I call the error() function, which calls GetLastError() and
>displays a message box with error description. In this way, I receive a
>message "Not enough storage is available to process this command". Now, I'm
>not sure if there something wrong with the code, or I realy run out of
>memory (which I doubt). My computer is Pentium 2 with 128 MB RAM and 20GB
>hard drive. This code is actually the only code in this program, except for
>standard Windows code, so I don't think there should be any memory leak.
>Can
>you tell me if the code is OK?
>P.S. I should also say that there's no message "Could not load image", so I
>guess the bitmap handle is valid?
>How can that be if LoadImage() could not be completed?
>---------------------
> LPTSTR szFileName=TEXT("bitmapa.bmp");
> HBITMAP
>hBitmap=(HBITMAP)LoadImage(GetModuleHandle(NULL),szFileName,IMAGE_BITMAP,0,0
>,
> LR_LOADFROMFILE|LR_CREATEDIBSECTION);
> error(); //this function calls GetLastError() and displays
>a
>message box
> if(!hBitmap)
> MessageBox(hwnd,"Could not load image","Error",MB_OK);
> BITMAP bmp;
> GetObject(hBitmap,sizeof(BITMAP),&bmp);
> PAINTSTRUCT ps;
> HDC hDC=BeginPaint(hwnd,&ps);
> HDC memDC=CreateCompatibleDC(hDC);
> SelectObject(memDC,hBitmap);
> BitBlt(hDC,0,0,bmp.bmWidth,bmp.bmHeight,memDC,0,0,SRCCOPY);
> DeleteDC(memDC);
> EndPaint(hwnd,&ps);
>-------------------------------------
>------------
>Vlada
>
>
>
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