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From: Astar <As...@tu...> - 2003-05-13 23:04:10
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Hello OROSZI, Tuesday, May 13, 2003, 11:49:35 PM, you wrote: OB> Astar wrote: >> I don't think so, cause it isn't free like OpenGL & Direct3D. And it >> dependent on some specific hardware (its need some chip). OB> 3dfx Glide was not free, and so an alternative came (hardware supported OB> OpenGL - I know this existed earlyly, but don't get into details OB> now...), and 3dfx died (see www.3dfx.com). Probably this will also OB> happen with openrt - new implementations will come, but they will all be OB> doing interactive ray-tracing. ATI and nVidia only began producing 3D OB> hardware, because they saw, that 3dfx goes well. And where the money is,... OB> Of course OpenRT needs "some chip". OpenGL also needs "some chip". OB> That is what 3D HARDWARE is for, no??????? I mean that it needs __specific__ hardware. I don't think that gamers (or other end-consumers) want to buy one more $0000000 cards. ok! it usefull for 3d modelling, but we have Quadro cards from NV, and i don't think that NVidia agree to miss this sphere. and I want to remind you that main power of D3D/OGL are its powerfull tools (Cg, CgFX ), tons of documentation, lots of seminars and other teaching stuff. OB> OpenRT needs hardware support, just like OpenGL does. Have you ever OB> tried OpenGL in software mode? It produces less than 1 FPS... Yeah! We play to Quake II in software mode (640x480)... ~20-30fps on very "weak" computers.... OB> Trust me, OpenGL will quickly (2-4 years) become obsolete. The future is OB> interactive ray-tracing. :)) may be GL2 (GLslang) helps as? OB> It's strength lies in it's independency of scene complexity. A one OB> billion triangle scene renders just as well, as a 100 000 triangle OB> scene. (I know, this is not *exactly* true, but don't let me plunge into OB> details now... it has a logarithmic degrading - I can't express myself OB> better) OB> See these pics: OB> http://www.openrt.de/Gallery/OliverDeussen_Sunflowers/Images/sunflowers_1.jpg OB> http://www.openrt.de/Gallery/OliverDeussen_Sunflowers/Images/sunflowers_2.jpg OB> http://www.openrt.de/Gallery/OliverDeussen_Sunflowers/Images/sunflowers_3.jpg OB> http://www.openrt.de/Gallery/OliverDeussen_Sunflowers/Images/sunflowers_4.jpg OB> IT IS DONE IN REAL TIME!!!! Well, THAT can be called: "detail"... ok! some screenshots for you. Realtime. Without any specific (i mean you don't need buy something else) hardware. With soft requirements. http://zona.arhipelag.net/stalker/Screens/image18.jpg http://zona.arhipelag.net/stalker/Screens/image12.jpg http://zona.arhipelag.net/stalker/Screens/image29.jpg http://zona.arhipelag.net/stalker/Screens/image10.jpg http://www.oblivion-lost.com/community/screenshots/stalker050503.jpg http://zona.arhipelag.net/stalker/Screens/image31.jpg http://www.oblivion-lost.com/community/screenshots/stalker050603_01.jpg http://zona.arhipelag.net/stalker/Screens/image26.jpg (very big) http://zona.arhipelag.net/stalker/Screens/image32.jpg http://zona.arhipelag.net/stalker/Screens/image27.jpg (very big) http://zona.arhipelag.net/stalker/Screens/image20.jpg is it so bad? :)) P.S. sorry for my eNGliSh -- Best regards, Astar mailto:As...@tu... |