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From: Fredrik P. <per...@li...> - 2003-04-20 16:36:51
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My project dont compile with Dev-C++, It compiles with g++(Linux), but wh= en i=20 try to compile it with Dev-C++ I got a few error wich I dont understand.=20 Whats is "undefined reference to `mcount' "? begin----- make.exe -f "G:\demo2\Makefile.win" all g++.exe -D__DEBUG__ -c SDLdemo.cpp -o SDLdemo.o -I"C:/DEV-CPP/include/c++= " =20 -I"C:/DEV-CPP/include/c++/mingw32" -I"C:/DEV-CPP/include/c++/backward" =20 -I"C:/DEV-CPP/include" -I"C:/Dev-Cpp/include/SDL" -pg -g3g++.exe=20 -D__DEBUG__ SDLdemo.o CmySDL.o CLoadImage.o CAnimSprite.o CMap.o=20 SDL_Demo_Win_private.res -o "SDL_Demo_Win.exe" -L"C:/DEV-CPP/lib"=20 C:/Dev-Cpp/lib/libmingw32.a C:/Dev-Cpp/lib/libSDLmain.a=20 C:/Dev-Cpp/lib/libSDL.a SDLdemo.o(.text+0xe6): In function=20 `SDL_main':G:/demo2/SDLdemo.cpp:47: undefined reference to `mcount' SDLdemo.o(.text+0x2a4): In function `Z8keyeventv': G:/demo2/SDLdemo.cpp:110: undefined reference to `mcount' SDLdemo.o(.text+0x2f4): In function=20 `Z41__static_initialization_and_destruction_0ii':C:/DEV-CPP/include/c++/s= treambuf:131:=20 undefined reference to `mcount' SDLdemo.o(.text+0x344): In function `GLOBAL__I_game_state': C:/DEV-CPP/include/c++/streambuf:131: undefined reference to `mcount' SDLdemo.o(.text+0x368): In function `GLOBAL__D_game_state': C:/DEV-CPP/include/c++/streambuf:131: undefined reference to `mcount' SDLdemo.o(.text$_ZN6CmySDLD1Ev+0x9):G:/demo2/CAnimSprite.h: more undefine= d=20 references to `mcount' followK=F6rning avslutad -----end ----- Chili-eaters is some of your chosen people, Lord. We don't know why you'r= e so=20 doggone good to us. But, Lord God, don't never think we ain't grateful fo= r=20 this chili we are about to eat. Amen. //Perra |