Re: Re[2]: [Dev-C++] Hi! Issues relating to DirectX 9.0 and DevC++
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From: Daniel G. <sp...@ho...> - 2003-04-14 12:09:27
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I was using the DirectX 8.0 SDK and couldn't compile the last tutorial (#6, the tiger mesh) and certainly not Donuts 3D. That was with the last version of DEV mind... >From: Astar <As...@tu...> >Reply-To: Astar <As...@tu...> >To: dev...@li... >Subject: Re[2]: [Dev-C++] Hi! Issues relating to DirectX 9.0 and DevC++ >Date: Mon, 14 Apr 2003 02:55:37 +0300 > >Hello Daniel, > >Sunday, April 13, 2003, 1:46:42 PM, you wrote: > >DG> For DirectX 8.0 someone had written the .a library files to make the >samples >DG> compile (from microsoft) but not sure about 9. > >DG> DirectX never worked for me in the last version of Dev-C++, I had to >buy >DG> VC++ 6.0. > >i wrote some things under DevCpp and DX9... it's all right! >i compiled some samples from sdk - all right! > >-- >Best regards, > Astar mailto:As...@tu... > > > >------------------------------------------------------- >This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger >for complex code. Debugging C/C++ programs can leave you feeling lost and >disoriented. TotalView can help you find your way. Available on major UNIX >and Linux platforms. Try it free. www.etnus.com >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users _________________________________________________________________ Overloaded with spam? With MSN 8, you can filter it out http://join.msn.com/?page=features/junkmail&pgmarket=en-gb&XAPID=32&DI=1059 |