Re:[Dev-C++] `GL_BGR_EXT' undeclared
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From: Napoleon A. <n_a...@ya...> - 2003-03-15 18:49:28
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The program is Texture Mapping Part 2. The one which does not use Glut. Thanks. Napoleon. --- Damien Alleyne <g_...@ho...> wrote: --------------------------------- I'm not sure what could have caused that linking prob. If you haven't figure it out yet, tell me which Gametutorials.com tutorial is causing the error. I'll see if I can look into it. Original Gs Up >From: Napoleon Ahiable >To: Damien Alleyne , DevCpp >Subject: Re:[Dev-C++] `GL_BGR_EXT' undeclared >Date: Thu, 13 Mar 2003 12:26:57 -0800 (PST) > >Thanks alot Damien, >your solution helped get rid of the problem I had but I now get the >following linker error: > >Compiler: Default compiler >Building Makefile: "C:\Projects\OpenGl\Makefile.win" >Executing make... >make.exe -f "C:\Projects\OpenGl\Makefile.win" all >gcc.exe bitmap_class.o main.o OGL.o -o "NHOpenGL.exe" -L"C:/MinGW/lib" >-mwindows -lopengl32 -lglu32 >main.o(.text+0x4ee):main.cpp: undefined reference to >`__gxx_personality_sj0' > >make.exe: *** [NHOpenGL.exe] Error 1 >Execution terminated > > >--- Damien Alleyne wrote: > __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - establish your business online http://webhosting.yahoo.com |