Re: [Dev-C++] Yet another winsock question
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From: Lucas K. T. <lk...@bo...> - 2003-02-06 14:12:45
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Ok, thanks, no need to though... appreciate all the help... lkt153 > Sending individual bytes is possible (also in the way you mean), but I > shouldn't recommend it. > This because even for an individual byte over the TCP/IP connection a > complete packet is sent, which means for a individual byte you send the same > amount of bytes over the net, as for let say 1024 bytes (of cause depending > on your MTU settings). > Because of this reason I don't think you can expect functions which do so. > If your application allows it, you better create a class (eg derived from > ostream) with a separate thread, which allows you to put one byte at a time > to the buffer, but sends the buffer when it is full. > If your interested, I can provide you sources, which do something like that. > > > -----Original Message----- > > From: Lucas K. Tavares [mailto:lk...@bo...] > > Sent: Thursday, February 06, 2003 03:11 AM > > To: DEV Cpp List > > Subject: [Dev-C++] Yet another winsock question > > > > > > Ok, this time winsock is working perfectly, but I was > > wondering are there > > any other functions other than send and sendto to send data? > > > > Because what if I wanted a function to send individual bytes? > > And I don't > > mean: > > > > unsigned char a; > > a = 50; > > send(s, a, 1, 0); > > > > Thanks for any answer, even if negative... heh > > lkt153 |