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From: Rob <ro...@us...> - 2002-10-01 02:32:28
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Interesting. I don't have version 6 available. Does anyone else have a way
to compare or contrast?
Rob
> -----Original Message-----
> From: Matías Pequeño [mailto:ma...@fi...]
> Sent: Monday, September 30, 2002 9:35 PM
> To: Rob
> Subject: Re: [Dev-C++] a small comparison
>
>
> I did the same example and I got a 55kb file in VC++ 6.0...
>
> ----- Original Message -----
> From: "Rob" <ro...@us...>
> To: "Dev-C++ List" <dev...@li...>
> Sent: Monday, September 30, 2002 11:25 PM
> Subject: RE: [Dev-C++] a small comparison
>
>
> > Ahh, I've just learned my way around MSVC++ a bit better now! Oddly
> enough,
> > the difference in executable size between debug and release
> mode was never
> > covered in any of my classes.
> >
> > The release mode version of the executable is down to 164 KB, which is
> still
> > a healthy bit larger than the one generated with Dev-C++, but not nearly
> as
> > bad as the original version.
> >
> > Rob
> >
> > > -----Original Message-----
> > > From: Matías Pequeño [mailto:ma...@fi...]
> > > Sent: Monday, September 30, 2002 9:13 PM
> > > To: Rob
> > > Subject: Re: [Dev-C++] a small comparison
> > >
> > >
> > > I'm sorry, the word was release,
> > >
> > > you're compiling the exe in Debug mode, try compiling it in
> > > Release mode...
> > >
> > > ----- Original Message -----
> > > From: "Rob" <ro...@us...>
> > > To: "Dev-C++ List" <dev...@li...>
> > > Sent: Monday, September 30, 2002 10:53 PM
> > > Subject: RE: [Dev-C++] a small comparison
> > >
> > >
> > > > Retail mode? I'm not familiar with that term.
> > > >
> > > > The process I used was to create a New Win32 Project, selecting
> console
> > > > application and checking blank project on the Win32
> Application Wizard
> > > > dialogue. Then I selected Add New Item (.cpp file) and paste the
> source
> > > into
> > > > it.
> > > >
> > > > I saved the file, built & compiled.
> > > >
> > > > Rob
> > > >
> > > > > -----Original Message-----
> > > > > From: dev...@li...
> > > > > [mailto:dev...@li...]On Behalf Of
> Matías
> > > > > Pequeño
> > > > > Sent: Monday, September 30, 2002 8:32 PM
> > > > > To: Dev-C++ List
> > > > > Subject: Re: [Dev-C++] a small comparison
> > > > >
> > > > >
> > > > > Some tips, be sure you're in retail mode, you're not linking
> > > > > statically any
> > > > > unused library and you started a Win32 Console project.
> > > > > If the size still is the same, I don't have the slighest idea :)
> > > > >
> > > > > ----- Original Message -----
> > > > > From: "Rob" <ro...@us...>
> > > > > To: "Dev-C++ List" <dev...@li...>
> > > > > Sent: Monday, September 30, 2002 9:40 PM
> > > > > Subject: [Dev-C++] a small comparison
> > > > >
> > > > >
> > > > > > This isn't exactly cutting-edge science, but I pass it along
> > > > > for posterity
> > > > > > anyway.
> > > > > >
> > > > > > I have Dev-C++ and Microsoft Visual C++ .net Standard
> > > installed on the
> > > > > same
> > > > > > Win2K machine here, and compiled the same file in each:
> > > > > >
> > > > > > #include <iostream>
> > > > > > using namespace std;
> > > > > >
> > > > > > int main()
> > > > > > {
> > > > > > cout << "Doh!";
> > > > > > return 0;
> > > > > > }
> > > > > >
> > > > > > The difference in size between the .exe files created by the
> > > > > two programs
> > > > > > was the curious part.
> > > > > >
> > > > > > Microsoft Visual C++ .net Standard ==> 452 KB
> > > > > > Dev-C++ ==> 71 KB
> > > > > >
> > > > > > It's hardly scientific, based on only one scenario, but
> I thought
> it
> > > was
> > > > > > interesting.
> > > > > >
> > > > > > regards,
> > > > > > Rob
> > > > > >
> > > > > >
> > > > > >
> > > > > >
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