RE: [Dev-C++] off topic - windows XP
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From: Ioannis V. <no...@ho...> - 2002-07-10 23:47:40
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> -----Original Message----- > From: dev...@li... > [mailto:dev...@li...] On Behalf > Of Hongli Lai > Sent: Wednesday, July 10, 2002 5:09 PM > To: Daniel Glenfield > Cc: dev...@li... > Subject: Re: [Dev-C++] off topic - windows XP > > > Daniel Glenfield wrote: > > > > > Wow I didn't realise there were such big issues about it. > You need a > > new key each time you upgrade? > > I thought the memory requirements were because it helped stability! > > > Memory requirements have nothing to do with stability. The huge > requirements are caused by all the eyecandy, the fact that an entire > browser (Internet Explorer) is integrated in the system (and > is loaded > all the time), and other bloatness. In comparison to 9x Win2k/XP memory requirements is due to the pure 32-bit OS code (very genrally, 32-bit code occupies the double space than 16-bit code and runs at the double speed in a 32-bit processor. In Itanium for example, the minimum memory requirements to run an 64-bit OS and some applications is 1 GB!! (from before the Win XP time). > > > Is Windows2000 the best then? > > > > I think so, apart from the fact that games don't run well on > 2000 or XP. They run great on both. Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys |