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From: Andres R. <lo...@ho...> - 2002-06-25 13:13:36
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Hello! In modern Windowses (2k+) you can not access hardware directly. In Win9x systems, old DOS tric's work though. Better is if you learn OpenGL or DirectX or something similar to prog graphics. I'd use OpenGL or SDL to make portable graphics apps. You don't have to know all "guts" of videocard, unless you want to make device drivers and then you should know only card specific stuff. A. > -----Original Message----- > From: dev...@li... [mailto:dev-cpp-users- > ad...@li...] On Behalf Of Christiaan Scholtz > Sent: 24. juuni 2002. a. 6:42 > To: dev c++ > Subject: Re: [Dev-C++] video cards > > the pcgpe (pc game programmers encyclopedia enter that in google search) > has > low level specs for accessing reolutions wich are applicable to all cards. > Its meant for dos though but will still work. > > ----- Original Message ----- > From: "Daniel Glenfield" <sp...@ho...> > To: <dev...@li...> > Sent: Saturday, June 22, 2002 3:18 AM > Subject: [Dev-C++] video cards > > > > > > > > Hi everyone, > > do any of you know where I might find out about videocards? How they > work > > etc. ? > > > > Daniel > > > > _________________________________________________________________ > > Chat with friends online, try MSN Messenger: http://messenger.msn.com > > > > > > > > ------------------------------------------------------- > > Sponsored by: > > ThinkGeek at http://www.ThinkGeek.com/ > > _______________________________________________ > > Dev-cpp-users mailing list > > Dev...@li... > > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > > ------------------------------------------------------- > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |