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From: Carlos d. M. <cg...@wo...> - 2002-06-24 19:06:08
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There is a winbgi which is a port of Borland's BGI which works with Dev-C= ++, but is a very simple graphics, if you want ellaborated graphics try allegro o= r opengl or SDL. I don't know the URL of winbgi, do a search. The files are winbgim.cpp and .h and libbgi.a, I think I don't forget any= thing. Abhijit Shylanath escribi=F3: > > greetings, > > would like to use turbo C/C++ console graphics > > functions. Borland has graphics.h and graphics.lib. > > I let DevCpp know where the graphics.lib is and > > added it under project options, then put graphics.h > > in the include directory of DevCpp. But i got > > errors, compilier didnt like "far" calls and some > > other things. Should this of worked? > > > > Thanks > > Joe McCarron > > No, the BGI lib won't work under Dev-C++, or for that matter, any other > compiler (I think)... it loads the drivers in a very compiler/OS specif= ic > way. Under Dev-C++, try the allegro lib... available at > http://alleg.sourceforge.com. It's got graphics, sound, input, timers..= . the > works :) > > -------------------------- > http://mudeth.tripod.com > > ------------------------------------------------------- > Sponsored by: > ThinkGeek at http://www.ThinkGeek.com/ > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |