RE: [DEV-C++] BUG: Dev-C 4.9.20 consolprogram has only access to 1MB memory.
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From: Andres R. <lo...@ho...> - 2002-05-10 10:08:41
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Hi! >>> -----Original Message----- >>>> From: staale [mailto:st...@le...] >>> Sent: Friday, May 10, 2002 7:55 AM >>> To: Ioannis Vranos; Dev-C++ Mailing List >>> Subject: Re: [DEV-C++] BUG: Dev-C 4.9.20 consolprogram has >>> only access to 1MB memory. >>> >> >SNIP >> >> I assume you mean that your code crashes, not the IDE.There is a limit >> of the stack. It has nothing to do with the compiler. > >Of course it has. E.g. all the mingw stuff is running nicely and I don't >think gcc/g++ will run with such a small stack. >Furthermore Staale only wrote a small test for locating the error. >My primary failing programm (unfortunately much bigger) doesn't >allocate big arrays on the stack. >And why does Staale's program run under 4.0 ? > >Sorry for being harsh, but I have to say so. >A C++ system which limits the stack to 0.001 Gb on machines >which have 1-4 Gb nowadays is not uptodate. > >It's my feeling as well, that DevC++ 4.9.x generates 16 bits >applications by default. HELLOOO!!! If you are using some wierd old compiler (like renamed borland c/c++ compiler for win3.1 --I don't know how or what--) then you could get 16-bit code. But in reality, Dev-C++ uses MinGW compiler by default, wich generates native Win32 code. > >> >> Run this code to see the size of your stack: > >It would be better if there were a method to increase the >stack size. It can't believe it's a Win2000 problem. > >Helmut. > >-- >Helmut Jarausch > >Lehrstuhl fuer Numerische Mathematik >Institute of Technology, RWTH Aachen >D 52056 Aachen, Germany > > |