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From: <ste...@ge...> - 2002-04-04 19:24:35
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Hi guys! Anyone know what this means? f:\development\opengl\sengine v2.5\scenes.o(.text+0xcf):scenes.cpp: = undefined reference to `$_70::load(char *, char *)' f:\development\opengl\sengine v2.5\scenes.o(.text+0x1e0):scenes.cpp: = undefined reference to `$_70::draw(bool, bool)' f:\development\opengl\sengine v2.5\scenes.o(.text+0x277):scenes.cpp: = undefined reference to `$_70::free(void)' And can someone please explain me what it is with headers? Although I've = been programming for several years, I'm still confused about what goes = in a *.h-file and what goes into a *.cpp. To me it seems kinda like the only difference, is that it takes longer = to compile if stuff is saved as .cpp-files instead of header files, but = I can't believe that's it :/ Thanks!!! |