There is a winbgi which is a port of Borland's BGI which works with Dev-C=
++, but
is a very simple graphics, if you want ellaborated graphics try allegro o=
r
opengl or SDL.
I don't know the URL of winbgi, do a search.
The files are winbgim.cpp and .h and libbgi.a, I think I don't forget any=
thing.
Abhijit Shylanath escribi=F3:
> > greetings,
> > would like to use turbo C/C++ console graphics
> > functions. Borland has graphics.h and graphics.lib.
> > I let DevCpp know where the graphics.lib is and
> > added it under project options, then put graphics.h
> > in the include directory of DevCpp. But i got
> > errors, compilier didnt like "far" calls and some
> > other things. Should this of worked?
> >
> > Thanks
> > Joe McCarron
>
> No, the BGI lib won't work under Dev-C++, or for that matter, any other
> compiler (I think)... it loads the drivers in a very compiler/OS specif=
ic
> way. Under Dev-C++, try the allegro lib... available at
> http://alleg.sourceforge.com. It's got graphics, sound, input, timers..=
. the
> works :)
>
> --------------------------
> http://mudeth.tripod.com
>
> -------------------------------------------------------
> Sponsored by:
> ThinkGeek at http://www.ThinkGeek.com/
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
|