Hello Wilson,
Monday, March 22, 2004, 6:56:03 PM, you wrote:
WJT> i=B4m trying to compile de 3d engine IRRLICHT, and i=B4m geting
WJT> a message error, when is making the DLL: input line is too long.=20
WJT> what can i do?
As it happens I have just compiled the Irrlicht graphic library and
know what you have to do.
Copy the DevCpp made makefile.win to something sensible. Mine is
Irrlicht.mak
Change the LINKOBJ line to the directory where the compiled object
(*.o) files are located, deleting all references to ?????????.o files
resulting in a line such as this:
LINKOBJ =3D C:/Development/irrlicht/irrlicht/*.o $(RES)
Save the file.
Now under Project options on the makefile tab, select the Use custom
Makefile( do not generate....) option, and browse to find your new
makefile (irrlicht.mak)
Compile...
This should work.
Best
Mal
|