from what i've read, directx8 now uses the same lighting technique as opengl
----- Original Message -----
From: "Max" <ma...@va...>
To: <dev...@li...>
Sent: Wednesday, February 28, 2001 4:47 AM
Subject: Re: [Dev-C++] The choice between OpenGL & Direct3D?
> Since your are a beginner(well, even if your weren't), I suggest OGL. It's
> cleaner, portable, easier to use and learn... better. Many will dissagree,
> though.
> Max
> ----- Original Message -----
> From: "Stein Nygaard" <tem...@of...>
> To: "C++_mailing" <dev...@li...>
> Sent: Tuesday, February 27, 2001 10:36 AM
> Subject: [Dev-C++] The choice between OpenGL & Direct3D?
>
>
> > Hey!
> >
> > How do I choose between OpenGL and Direct3D? I'd like to make cool
looking
> > 3D-games, which I can run on my PII 400mhz (32mb nVidia Graphics)!
> >
> > Thanks
> >
> > -------------
> > #define stone
> >
> >
> > _______________________________________________
> > Dev-cpp-users mailing list
> > Dev...@li...
> > http://lists.sourceforge.net/lists/listinfo/dev-cpp-users
> >
>
>
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