Hello!
In modern Windowses (2k+) you can not access hardware directly.
In Win9x systems, old DOS tric's work though.
Better is if you learn OpenGL or DirectX or something similar
to prog graphics. I'd use OpenGL or SDL to make portable graphics
apps.
You don't have to know all "guts" of videocard, unless you want to
make device drivers and then you should know only card specific stuff.
A.
> -----Original Message-----
> From: dev...@li... [mailto:dev-cpp-users-
> ad...@li...] On Behalf Of Christiaan Scholtz
> Sent: 24. juuni 2002. a. 6:42
> To: dev c++
> Subject: Re: [Dev-C++] video cards
>
> the pcgpe (pc game programmers encyclopedia enter that in google
search)
> has
> low level specs for accessing reolutions wich are applicable to all
cards.
> Its meant for dos though but will still work.
>
> ----- Original Message -----
> From: "Daniel Glenfield" <sp...@ho...>
> To: <dev...@li...>
> Sent: Saturday, June 22, 2002 3:18 AM
> Subject: [Dev-C++] video cards
>
>
> >
> >
> > Hi everyone,
> > do any of you know where I might find out about videocards? How they
> work
> > etc. ?
> >
> > Daniel
> >
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