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From: Benjamin B. <ki...@ho...> - 2002-05-28 14:58:48
|
hey guys, i have a quick question. I'm trying to create my on WAR card game for those boring days but I don't know exaxtly on which project i should start it. do you understand me? hey i know the basic but I also need a website that goes in depth about building c++ menus, windows, etc..........thanks _________________________________________________________________ Send and receive Hotmail on your mobile device: http://mobile.msn.com |
|
From: Ioannis V. <no...@ho...> - 2002-05-27 20:00:39
|
> -----Original Message----- > From: dev...@li... > [mailto:dev...@li...] On Behalf > Of Quentin Smith > Sent: Monday, May 27, 2002 9:52 PM > To: dev...@li... > Subject: Re: [Dev-C++] Text - Html??? > > > Hi- > Here's what OS X says - > > [maclap01:~] quentins% ./text-html > text-html.txt & > [1] 28379 > [maclap01:~] quentins% ls -l text-html.txt > -rw-r--r-- 1 quentins staff 156606 May 27 14:49 text-html.txt > [1] + Segmentation fault ./text-html > text-html.txt > [maclap01:~] quentins% tail text-html.txt > HTML is the best! > Text is the best! HTML sucks! > HTML is the best! > Text is the best! HTML sucks! > HTML is the best! > Text is the best! HTML sucks! > HTML is the best! > Text is the best! HTML sucks! > HTML is the best! > Text is the best! HTML sucks! > [maclap01:~] quentins% > > BTW, text is the best! HTML sucks! Hmm, it seems like OS X is an artificial intelligence! Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys |
|
From: Quentin S. <mac...@bi...> - 2002-05-27 18:51:55
|
Hi-
Here's what OS X says -
[maclap01:~] quentins% ./text-html > text-html.txt &
[1] 28379
[maclap01:~] quentins% ls -l text-html.txt
-rw-r--r-- 1 quentins staff 156606 May 27 14:49 text-html.txt
[1] + Segmentation fault ./text-html > text-html.txt
[maclap01:~] quentins% tail text-html.txt
HTML is the best!
Text is the best! HTML sucks!
HTML is the best!
Text is the best! HTML sucks!
HTML is the best!
Text is the best! HTML sucks!
HTML is the best!
Text is the best! HTML sucks!
HTML is the best!
Text is the best! HTML sucks!
[maclap01:~] quentins%
BTW, text is the best! HTML sucks!
--Quentin
On Thursday, May 23, 2002, at 03:06 AM, Ioannis Vranos wrote:
> Or better the code that illustrates the controversy:
>
> #include <iostream>
>
> void text();
>
> void html() { std::cout<<"HTML is the best!\n"; text(); }
>
> void text() { std::cout<<"Text is the best! HTML sucks!\n"; html(); }
>
> int main()
> {
> text();
> }
>
>
> In my system HTML prevails (stack overlflow):
>
> Text is the best! HTML sucks!
> HTML is the best!
> Text is the best! HTML sucks!
> HTML is the best!
>
> C:\c>
>
>
>
> Ioannis
>
> * Ioannis Vranos
> * Programming pages: http://www.noicys.cjb.net
> * Alternative URL: http://run.to/noicys
>
>
>> -----Original Message-----
>> From: dev...@li...
>> [mailto:dev...@li...] On Behalf
>> Of Graeme Foster
>> Sent: Thursday, May 23, 2002 8:28 AM
>> To: dev...@li...
>> Subject: [Dev-C++] Text - Html???
>>
>>
>> Sorry but I think you meant...
>>
>> #include <iostream>
>> void main() { Html() }
>>
>> void Html()
>> {
>> std::cout<<"This subject leads to nowhere!\n";
>> Text();
>> }
>>
>> void Text()
>> {
>> std::cout<<"This subject leads to nowhere!\n";
>> Html();
>> }
|
|
From: Greg R. <gr...@vi...> - 2002-05-27 17:53:20
|
I'm trying to compile a unix library as a dll on Windows using mingw and =
devc++. I've had several years of C experience but am new to C++.
The error messages from the compiler are below. Can anyone point me in =
the right direction for finding out what is wrong?
Thanks,
Greg Riddick
-------------------------------------------------------------------------=
-------------------------------------------------------------------------=
------
Building Makefile: "C:\Dev-C++\Makefile.win"
Executing make...
make.exe all -f "C:\Dev-C++\Makefile.win"
Execution terminated
g++.exe -c ../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.cpp -o =
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.o =
-I"C:\Dev-C++\include" -I"C:\Dev-C++\include\g++-3" =
-I"C:\Dev-C++\include" -I"C:\cygwin\ecell\ecell-3.0.1\dmtool" =
-I"C:\cygwin\ecell\ecell-3.0.1" -I"C:\cygwin\ecell\ecell-3.0.1\ecell" =
-I"C:\cygwin\ecell\ecell-3.0.1\ecell\pyecs" -I"C:\Python21\include" =
-I"C:\cygwin\ecell\ecell-3.0.1\PyCXX" =
-I"C:\cygwin\ecell\ecell-3.0.1\ecell\libecs" =
-I"C:\cygwin\ecell\ecell-3.0.1\korandom" -I"C:\cygwin\usr\include" =
-fdollars-in-identifiers -s
In file included from =
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.hpp:33,
from =
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.cpp:31:
C:/Dev-C++/include/g++-3/stl_map.h: In instantiation of `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Substance *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Substance *> >':
../cygwin/ecell/ecell-3.0.1/ecell/libecs/System.hpp:51: instantiated =
from here
C:/Dev-C++/include/g++-3/stl_map.h:205: template-id `operator =3D=3D<>' =
for `operator =3D=3D(const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Substance *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Substance *> > &, const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Substance *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Substance *> > &)' does not match any template =
declaration
C:/Dev-C++/include/g++-3/stl_map.h: In instantiation of `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Reactor *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Reactor *> >':
../cygwin/ecell/ecell-3.0.1/ecell/libecs/System.hpp:53: instantiated =
from here
C:/Dev-C++/include/g++-3/stl_map.h:205: template-id `operator =3D=3D<>' =
for `operator =3D=3D(const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Reactor *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Reactor *> > &, const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::Reactor *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::Reactor *> > &)' does not match any template =
declaration
C:/Dev-C++/include/g++-3/stl_map.h: In instantiation of `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::System *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::System *> >':
../cygwin/ecell/ecell-3.0.1/ecell/libecs/System.hpp:55: instantiated =
from here
C:/Dev-C++/include/g++-3/stl_map.h:205: template-id `operator =3D=3D<>' =
for `operator =3D=3D(const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::System *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::System *> > &, const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::System *,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::System *> > &)' does not match any template =
declaration
In file included from =
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.cpp:31:
C:/Dev-C++/include/g++-3/stl_map.h: In instantiation of `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >':
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:102: instantiated =
from `StaticModuleMaker<libecs::System,libecs::System * (*)()>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.hpp:45: =
instantiated from here
C:/Dev-C++/include/g++-3/stl_map.h:205: template-id `operator =3D=3D<>' =
for `operator =3D=3D(const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> > &, const map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> > &)' does not match any template declaration
C:/Dev-C++/include/g++-3/stl_tree.h: In method `struct =
pair<_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> *>,bool> _Rb_tree<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,_Select1st<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> >,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::PropertySlot *> >::insert_unique(const =
pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &)':
C:/Dev-C++/include/g++-3/stl_tree.h:911: instantiated from =
`_Rb_tree<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,_Select1st<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> >,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<libecs::PropertySlot *> =
>::insert_unique(_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> *>, const pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &)'
C:/Dev-C++/include/g++-3/stl_map.h:164: instantiated from here
C:/Dev-C++/include/g++-3/stl_tree.h:889: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> *> & =3D=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> &,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,libecs::PropertySlot *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:292: candidates =
are: bool Loki::operator =3D=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp: In method =
`StaticModuleMaker<libecs::System,libecs::System * =
(*)()>::~StaticModuleMaker()':
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.hpp:54: =
instantiated from here
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:229: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> & =
!=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:305: candidates =
are: bool Loki::operator !=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
C:/Dev-C++/include/g++-3/stl_map.h: In method `class =
DynamicModuleBase<libecs::System,libecs::System * (*)()> *& map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::operator [](const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &)':
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:241: instantiated =
from `StaticModuleMaker<libecs::System,libecs::System * =
(*)()>::addClass(DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *)'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.cpp:45: =
instantiated from here
C:/Dev-C++/include/g++-3/stl_map.h:153: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> & =
=3D=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:292: candidates =
are: bool Loki::operator =3D=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
C:/Dev-C++/include/g++-3/stl_tree.h: In method `struct =
pair<_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
*>,bool> _Rb_tree<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,_Select1st<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
>,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::insert_unique(const pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> &)':
C:/Dev-C++/include/g++-3/stl_tree.h:911: instantiated from =
`_Rb_tree<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,_Select1st<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
>,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::insert_unique(_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>, =
const pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> &)'
C:/Dev-C++/include/g++-3/stl_map.h:164: instantiated from `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::insert(_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>, =
const pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> &)'
C:/Dev-C++/include/g++-3/stl_map.h:154: instantiated from `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::operator [](const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &)'
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:241: instantiated =
from `StaticModuleMaker<libecs::System,libecs::System * =
(*)()>::addClass(DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *)'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.cpp:45: =
instantiated from here
C:/Dev-C++/include/g++-3/stl_tree.h:889: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> & =
=3D=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:292: candidates =
are: bool Loki::operator =3D=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
C:/Dev-C++/include/g++-3/stl_tree.h: In method `struct =
_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> =
_Rb_tree<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,_Select1st<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
>,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::find(const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &)':
C:/Dev-C++/include/g++-3/stl_map.h:187: instantiated from `map<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > >,allocator<DynamicModuleBase<libecs::System,libecs::System * =
(*)()> *> >::find(const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &)'
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:249: instantiated =
from `StaticModuleMaker<libecs::System,libecs::System * =
(*)()>::getAllocator(const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &)'
C:/Dev-C++/include/g++-3/stl_map.h:76: instantiated from here
C:/Dev-C++/include/g++-3/stl_tree.h:1128: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> & =
=3D=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:292: candidates =
are: bool Loki::operator =3D=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp: In method `class =
libecs::System * (* StaticModuleMaker<libecs::System,libecs::System * =
(*)()>::getAllocator(const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > &))()':
C:/Dev-C++/include/g++-3/stl_map.h:76: instantiated from here
C:/cygwin/ecell/ecell-3.0.1/dmtool/ModuleMaker.hpp:249: no match for =
`_Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *> =
=3D=3D _Rb_tree_iterator<pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> =
*>,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> =
&,pair<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> >,DynamicModuleBase<libecs::System,libecs::System * (*)()> *> *>'
../cygwin/ecell/ecell-3.0.1/ecell/libecs/AssocVector.h:292: candidates =
are: bool Loki::operator =3D=3D(const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &, const =
Loki::AssocVector<basic_string<char,string_char_traits<char>,__default_al=
loc_template<false,0> >,libecs::Reactant,less<const =
basic_string<char,string_char_traits<char>,__default_alloc_template<false=
,0> > =
>,allocator<pair<basic_string<char,string_char_traits<char>,__default_all=
oc_template<false,0> >,libecs::Reactant> > > &)
make.exe: *** [../cygwin/ecell/ecell-3.0.1/ecell/libecs/SystemMaker.o] =
Error 1
0
|
|
From: Shashikant R. <sha...@ho...> - 2002-05-27 15:33:21
|
> Hi
>
> Is this a bug? I don't know what's wrong with the code...
>
> //////////////code starts//////////
>
> #include <iostream>
> using namespace std ;
>
> // define a class
> class myclass
> {
> int i ;
> public:
> myclass(int n) ;
> ~myclass() ;
> void set_i(int n) { i = n ;}
> int get_i() { return i ; }
> };
>
> // constructor
> myclass::myclass(int n)
> {
> i=n ;
> cout << "\nConstructing " << i ;
> }
>
> // destructor
> myclass::~myclass()
> {
> cout << "\nDestroying " << i ;
> }
>
> // global function
> void f(myclass ob) ;
>
> int main()
> {
> myclass o(1) ; // constructor for o called here
>
> f(o) ;
> // pass object by val, bitwise copy of object done
>
> cout << "\nThis is i in main: " ;
> cout << o.get_i() ;
>
> return 0 ; // destructor for o
> }
>
> void f(myclass ob)
> {
> ob.set_i(2) ;
>
> cout << "\nThis is i in f(): " << ob.get_i() ;
> }
>
> //destructor for ob
>
> /////////////////code ends/////////////
>
> but the output is...
>
> Constructing 1
> This is i in f(): 2
> Destroying 2
> Destroying 1
> This is i in main: 1
> Destroying 1
>
> the output is proper in TurboC++:
>
> Constructing 1
> This is i in f(): 2
> Destroying 2
> This is i in main: 1
> Destroying 1
>
> Anything I am missing? I think its a bug.
>
> Shashi
> sha...@ie...
> --------------------------------------------------------------------------
--
> ----------------------------------
> My child, what I want is muscles of iron and nerves of steel,
> inside which dwells a mind of the same material as that of which
> the thunderbolt is made.
> -Swami Vivekananda
> --------------------------------------------------------------------------
--
> ----------------------------------
>
>
>
|
|
From: Hongli L. <h....@ch...> - 2002-05-27 13:16:03
|
On Mon, 2002-05-27 at 09:14, Teodorescu Cristian wrote: > Why don't ypu wrote it in c++.Many of us will improve that code. > I don't like PASCAL Because writing it in Delphi is so much easier and faster. And the code is already so old, we can't just ditch it and rewrite everything from scratch. |
|
From: Colin L. <col...@wa...> - 2002-05-27 12:43:00
|
Hello ! I've made a small page to show the supported languages of Dev-C++, and where you can become a language file maintener, or send your new language file. If you've been making a language file for Dev-C++, be sure to check this out :) http://www.bloodshed.net/dev/lang.html Regards, Colin |
|
From: <sta...@aq...> - 2002-05-27 12:10:57
|
hi On Mon, May 27, 2002 at 02:00:57AM +0200, Zodiaq wrote: > anybody knows free/shareware profiler that could work with dev-c++ or > just c++ ? what about jessie, http://oss.sgi.com/projects/jessie/ > regards, Zodiaq... stan |
|
From: <tar...@wi...> - 2002-05-27 07:55:19
|
Luigi Santillo wrote: ... > Hi, > On my Win98SE, when I start the debugger (from Dev-C++ beata3), I get > the message: > "Error with debugging process: GetStdHandle". It is not a problem since > one clicks on "ok" and continues, but it would be nice if the window > would not show up at all :) I also got this on 4.9.2 version. Adib. |
|
From: Teodorescu C. <te...@xt...> - 2002-05-27 07:13:51
|
Why don't ypu wrote it in c++.Many of us will improve that code.
I don't like PASCAL
*
* *
* * *
* * * *
* * * * *
* * * * * *
|
/|\
|
|
From: Zodiaq <zo...@ac...> - 2002-05-27 00:01:13
|
Hello to all subscribers of this list, I'm looking for a good profiler for C/C++... in VC++ 6 there was probiler built in... but dev-c++ doesn't have such usefull tool... So anybody knows free/shareware profiler that could work with dev-c++ or just c++ ? _-_-_- regards, Zodiaq... |
|
From: Hongli L. <h....@ch...> - 2002-05-26 11:14:54
|
On Sun, 2002-05-26 at 12:17, h.r...@gm... wrote: > Hi all, > > which Version of delphi 6, PE, Standard, Pofessionell..., do i need to > compile the dev-c++ > Sourcen ? > Thanks and greetings > Horst > Any version is fine. But we happen to use PE because it's free. |
|
From: <h.r...@gm...> - 2002-05-26 10:18:06
|
Hi all, which Version of delphi 6, PE, Standard, Pofessionell..., do i need to compile the dev-c++ Sourcen ? Thanks and greetings Horst -- Horst Rößner Postf. 1802 52205 Stolberg ICQ ID #74808448 h.r...@gm... h.g...@t-... GMX - Die Kommunikationsplattform im Internet. http://www.gmx.net |
|
From: Napoleon A. <nah...@so...> - 2002-05-26 07:50:46
|
GoodDay fellas, I downloaded the latest release of our favorite Dev C++ (without the compiler and the debugger). As iti is now I have a seperate directory for Mingw which i use together with Dev C++ and it works fine. I will now like to learn how to use the GDB debugger so I downloaded it. I however don't know how to intergrate it with DevC++. First of all when I extracted the file it created a dir c:\gdb-5.1.1 with several sub dirs one of which is gdb. In that dir I found a readme file with instructions on how to build GDB. I have followed the instructions but the build does not work. please I'll be pleased to know how to build GDB and get it integrated with Dev C++. One may suggest that I download Dev C++ with the debugger but honestly I prefer to keep things seperate. My system is a : Win 98, with these dirs MingW, DevC++, and Gdb-5.1.1. Thanks for your help. Napoleon. |
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From: Ioannis V. <no...@ho...> - 2002-05-25 21:03:38
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I did not receive any HTML from you, only text. Well in the list please send English only. Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys > -----Original Message----- > From: Carlos Garc=EDa del Monte [mailto:cg...@wo...]=20 > Sent: Saturday, May 25, 2002 11:53 PM > To: Ioannis Vranos; dev-cpp-users-list > Subject: Re: unsubscribe link-Re: [Dev-C++] Un cpp muy raro >=20 >=20 > Oh! I sent it in only text mode and since the first two lines=20 > sem be too short, I wrote anything for make a paragraph, the=20 > first lines are spanish, they say "don't read this" (I > should have written them in english, sorry, for now on: if I=20 > write something in Spanish is because it is not important for=20 > you to read, or they are for someone I know he knows > spanish and I am writing spanish so I can talk better to him)=20 > then I decided to write random letters (all that=20 > taragyggygygygyy things( I can see your e-mail transforms stressed > letters, the A with that over it was an stressed i)) and=20 > finished with spanish saying: "tired of writing? Then stop writing!". >=20 > Does this message arrives well to you? (I mean if would you=20 > like I cahange to only text when sending messages to the list=20 > instead text and html, which is what I do) >=20 > Excuse this out of topic message, but I send this for you=20 > know in future and not get confused. |
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From: Carlos d. M. <cg...@wo...> - 2002-05-25 20:57:49
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Oh! I sent it in only text mode and since the first two lines sem be too = short, I wrote anything for make a paragraph, the first lines are spanish= , they say "don't read this" (I should have written them in english, sorry, for now on: if I write someth= ing in Spanish is because it is not important for you to read, or they ar= e for someone I know he knows spanish and I am writing spanish so I can talk better to him) then I deci= ded to write random letters (all that taragyggygygygyy things( I can see = your e-mail transforms stressed letters, the A with that over it was an stressed i)) and finished with sp= anish saying: "tired of writing? Then stop writing!". Does this message arrives well to you? (I mean if would you like I cahang= e to only text when sending messages to the list instead text and html, w= hich is what I do) Excuse this out of topic message, but I send this for you know in future = and not get confused. Ioannis Vranos escribi=F3: > I do not know Spanish or Mexicans or whatever (sorry :) ). Then i saw: > > "tarar=C3=83=C2=ADiajjfh vmvmfjjd > mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm > d=C3=82=C2=BFCansado de escribir? =C3=82=C2=A1Pues no escriba!" > > Especially the "dmmfjjrm t tmmfjjjdmmmf f gmfmfm" part prompted me to = send the unsubscription guide url. It was some kind of joke, a response t= o uncomprehensible things. :) > > Ioannis > > * Ioannis Vranos > * Programming pages: http://www.noicys.cjb.net > * Alternative URL: http://run.to/noicys |
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From: Ioannis V. <no...@ho...> - 2002-05-25 20:13:46
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I do not know Spanish or Mexicans or whatever (sorry :) ). Then i saw: "tarar=C3=83=C2=ADiajjfh vmvmfjjd mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm d=C3=82=C2=BFCansado de escribir? =C3=82=C2=A1Pues no escriba!" Especially the "dmmfjjrm t tmmfjjjdmmmf f gmfmfm" part prompted me to = send the unsubscription guide url. It was some kind of joke, a response = to uncomprehensible things. :) Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys > -----Original Message----- > From: dev...@li...=20 > [mailto:dev...@li...] On Behalf=20 > Of Carlos Garc=CE=BDa del Monte > Sent: Saturday, May 25, 2002 7:06 PM > To: dev-cpp-users-list > Subject: unsubscribe link-Re: [Dev-C++] Un cpp muy raro >=20 >=20 > Why did you send this answer? > Did not you understand the joke of the name? > My message was offensive (then I'm sorry)? > Did you simply post the link to unsubscribe with bad subject? >=20 > I like C/C++ and Dev-C++ more and more each day! >=20 > Ioannis Vranos escribi=C3=B3: >=20 > > http://www.noicys.cjb.net/devcpp/ub.htm > > > > Ioannis > > > > * Ioannis Vranos > > * Programming pages: http://www.noicys.cjb.net > > * Alternative URL: http://run.to/noicys |
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From: Hongli L. <h....@ch...> - 2002-05-25 19:24:39
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On Sat, 2002-05-25 at 19:27, Nop...@ao... wrote: > Do you see this little link here? The little link that sits at the bottom of every message? > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users Maybe this is where you should go to. If you still can't figure out how to unsubscribe, go to this page for detailed unsubscription instructions: http://www.noicys.cjb.net/devcpp/ub.htm |
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From: <Nop...@ao...> - 2002-05-25 17:28:19
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From: Carlos d. M. <cg...@wo...> - 2002-05-25 16:08:34
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Why did you send this answer? Did not you understand the joke of the name? My message was offensive (then I'm sorry)? Did you simply post the link to unsubscribe with bad subject? I like C/C++ and Dev-C++ more and more each day! Ioannis Vranos escribi=F3: > http://www.noicys.cjb.net/devcpp/ub.htm > > Ioannis > > * Ioannis Vranos > * Programming pages: http://www.noicys.cjb.net > * Alternative URL: http://run.to/noicys > > > -----Original Message----- > > From: dev...@li... > > [mailto:dev...@li...] On Behalf > > Of Carlos Garc=CE=BDa del Monte > > Sent: Friday, May 24, 2002 3:29 PM > > To: dev...@li... > > Subject: Re: [Dev-C++] Un cpp muy raro > > > > > > > > Aqu=C3=AD est=C3=A1 mi desarrollo de lo que hace el programita de las > > narices, cppliado.txt. > > Here is my development of what I thing the damned program > > does, more or less, cppdamned.txt. > > > > No hace falta leer estas l=C3=ADneas, las mando como prueba de una > > peue=C3=B1a cosa que quiero comprobar acerca de > > mandar mensajes s=C3=B3lo en texto sencillo, sin html, espero que > > no vaya mal. tarar=C3=ADiajjfh vmvmfjjd > > mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm > > d=C2=BFCansado de escribir? =C2=A1Pues no escriba! > > > > _______________________________________________________________ > > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm > > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
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From: Ioannis V. <no...@ho...> - 2002-05-25 13:19:11
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Yes i know, i did not recognise that this was the case. Anyway modern aircraft carriers do not have those guys anymore? I guess at least that regular ships with 1-2 helicopters still have them. Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys > -----Original Message----- > From: dev...@li...=20 > [mailto:dev...@li...] On Behalf=20 > Of Jason Hardman > Sent: Saturday, May 25, 2002 3:48 PM > To: Dev-C++ > Subject: Re: [Dev-C++] Un cpp muy raro >=20 >=20 > It is actualy "semaphore", which is an old signalling system=20 > that was used to communicate between > ships (in the navy), using the possition of a persons arms to=20 > relay letters and such. The person > usualy held a pair flags to make the message clearer, hence=20 > the little characters in the program. >=20 > I'm sure no one wanted to know that, but too late now! ;) >=20 > Jason. >=20 >=20 > ----- Original Message ----- > From: "Ioannis Vranos" <no...@ho...> > To: "Dev-C++ Mailing List" <dev...@li...> > Sent: Saturday, May 25, 2002 6:59 AM > Subject: RE: [Dev-C++] Un cpp muy raro >=20 >=20 > Yes, indeed. It's a cool hieroglyphic language. :) Probably i=20 > 'll post a > revised (fixed) version of it later in the day. >=20 >=20 > Ioannis >=20 > * Ioannis Vranos > * Programming pages: http://www.noicys.cjb.net > * Alternative URL: http://run.to/noicys >=20 >=20 > > -----Original Message----- > > From: dev...@li... > > [mailto:dev...@li...] On Behalf > > Of Jason Hardman > > Sent: Friday, May 24, 2002 4:45 PM > > To: Dev-C++ > > Subject: [Dev-C++] Un cpp muy raro > > > > > > Have you actualy tried running it? It's pretty cool, in a=20 > silly way!! > > > > First of all, as I mentioned earlier, it is actualy a valid C > > program, but not a valid C++ program. > > If you compile it as such (make the file extension .c and not > > .cpp) it will compile no errors. > > > > When it runs type in a word or some other text of your choice > > and watch the output. :-D > > > > Jason. > > > > PS: If you still don't know after that then I'll tell you all later. > > > > > > ----- Original Message ----- > > From: "Carlos Garc=EDa del Monte" <cg...@wo...> > > To: <dev...@li...> > > Sent: Friday, May 24, 2002 1:29 PM > > Subject: Re: [Dev-C++] Un cpp muy raro > > > > > > > > Aqu=ED est=E1 mi desarrollo de lo que hace el programita de las > > narices, cppliado.txt. > > Here is my development of what I thing the damned program > > does, more or less, cppdamned.txt. > > > > No hace falta leer estas l=EDneas, las mando como prueba de una > > peue=F1a cosa que quiero comprobar > > acerca de > > mandar mensajes s=F3lo en texto sencillo, sin html, espero que > > no vaya mal. tarar=EDiajjfh vmvmfjjd > > mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm > > d=BFCansado de escribir? =A1Pues no escriba! > > > > >=20 > _______________________________________________________________ >=20 > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm >=20 > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >=20 >=20 > _______________________________________________________________ >=20 > Don't miss the 2002 Sprint PCS Application Developer's Conference > August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm >=20 > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users >=20 |
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From: Jason H. <jas...@nt...> - 2002-05-25 12:48:06
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It is actualy "semaphore", which is an old signalling system that was used to communicate between ships (in the navy), using the possition of a persons arms to relay letters and such. The person usualy held a pair flags to make the message clearer, hence the little characters in the program. I'm sure no one wanted to know that, but too late now! ;) Jason. ----- Original Message ----- From: "Ioannis Vranos" <no...@ho...> To: "Dev-C++ Mailing List" <dev...@li...> Sent: Saturday, May 25, 2002 6:59 AM Subject: RE: [Dev-C++] Un cpp muy raro Yes, indeed. It's a cool hieroglyphic language. :) Probably i 'll post a revised (fixed) version of it later in the day. Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys > -----Original Message----- > From: dev...@li... > [mailto:dev...@li...] On Behalf > Of Jason Hardman > Sent: Friday, May 24, 2002 4:45 PM > To: Dev-C++ > Subject: [Dev-C++] Un cpp muy raro > > > Have you actualy tried running it? It's pretty cool, in a silly way!! > > First of all, as I mentioned earlier, it is actualy a valid C > program, but not a valid C++ program. > If you compile it as such (make the file extension .c and not > .cpp) it will compile no errors. > > When it runs type in a word or some other text of your choice > and watch the output. :-D > > Jason. > > PS: If you still don't know after that then I'll tell you all later. > > > ----- Original Message ----- > From: "Carlos García del Monte" <cg...@wo...> > To: <dev...@li...> > Sent: Friday, May 24, 2002 1:29 PM > Subject: Re: [Dev-C++] Un cpp muy raro > > > > Aquí está mi desarrollo de lo que hace el programita de las > narices, cppliado.txt. > Here is my development of what I thing the damned program > does, more or less, cppdamned.txt. > > No hace falta leer estas líneas, las mando como prueba de una > peueña cosa que quiero comprobar > acerca de > mandar mensajes sólo en texto sencillo, sin html, espero que > no vaya mal. tararíiajjfh vmvmfjjd > mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm > d¿Cansado de escribir? ¡Pues no escriba! > > _______________________________________________________________ Don't miss the 2002 Sprint PCS Application Developer's Conference August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm _______________________________________________ Dev-cpp-users mailing list Dev...@li... https://lists.sourceforge.net/lists/listinfo/dev-cpp-users |
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From: Ioannis V. <no...@ho...> - 2002-05-25 05:59:58
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Yes, indeed. It's a cool hieroglyphic language. :) Probably i 'll post a revised (fixed) version of it later in the day. Ioannis * Ioannis Vranos * Programming pages: http://www.noicys.cjb.net * Alternative URL: http://run.to/noicys > -----Original Message----- > From: dev...@li...=20 > [mailto:dev...@li...] On Behalf=20 > Of Jason Hardman > Sent: Friday, May 24, 2002 4:45 PM > To: Dev-C++ > Subject: [Dev-C++] Un cpp muy raro >=20 >=20 > Have you actualy tried running it? It's pretty cool, in a silly way!! >=20 > First of all, as I mentioned earlier, it is actualy a valid C=20 > program, but not a valid C++ program. > If you compile it as such (make the file extension .c and not=20 > .cpp) it will compile no errors. >=20 > When it runs type in a word or some other text of your choice=20 > and watch the output. :-D >=20 > Jason. >=20 > PS: If you still don't know after that then I'll tell you all later. >=20 >=20 > ----- Original Message ----- > From: "Carlos Garc=EDa del Monte" <cg...@wo...> > To: <dev...@li...> > Sent: Friday, May 24, 2002 1:29 PM > Subject: Re: [Dev-C++] Un cpp muy raro >=20 >=20 >=20 > Aqu=ED est=E1 mi desarrollo de lo que hace el programita de las=20 > narices, cppliado.txt. > Here is my development of what I thing the damned program=20 > does, more or less, cppdamned.txt. >=20 > No hace falta leer estas l=EDneas, las mando como prueba de una=20 > peue=F1a cosa que quiero comprobar > acerca de > mandar mensajes s=F3lo en texto sencillo, sin html, espero que=20 > no vaya mal. tarar=EDiajjfh vmvmfjjd > mdjjdmf mejjejdm,d d dmmfjjrm t tmmfjjjdmmmf f gmfmfm =20 > d=BFCansado de escribir? =A1Pues no escriba! >=20 >=20 |
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From: Luigi S. <gi...@li...> - 2002-05-24 22:59:40
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At 13:56 24/05/02 +0200, Colin Laplace wrote:
>This is not true, i've tested the integrated debugging on large projects and
>it was working like a charm. It is however possible that there is a bug in
>either GDB for Windows or in the integrated debugging.
>Please provide me a way to reproduce your problem
>
>Regards,
>Colin
Hi,
On my Win98SE, when I start the debugger (from Dev-C++ beata3), I get the
message:
"Error with debugging process: GetStdHandle". It is not a problem since one
clicks on "ok" and continues, but it would be nice if the window would not
show up at all :)
Another thing is: while debugging, one is allowed to take a "next step"
(that is, execute current instruction, stop on next one), or a "step over"
(which means execute until next breakpoint or end of program), what about
"stepping into"?
I mean, say that I have this situation:
...
int
main()
{
int k = 3;
int k2 = 0;
puts("about to enter the function");
k2 = square(k);
...
}
when I get to the line :
"k2 = square(k);"
is there a way to step into the function "square", to examine how it executes?
--
Luigi
gi...@li...
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From: Luigi S. <gi...@li...> - 2002-05-24 22:59:31
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At 10:00 24/05/02 +0200, Stanislaw Stepien wrote:
>again
>
>program below doesnt work under devcpp 4.9.3
>
>#include <stdio.h>
>
>struct name {
> some structure data
>};
>
>void fun(struct name s)
>{
> printf("ok");
>}
>
>int main(void)
>{
> struct name s;
> fun(s);
> return 0;
>}
>
>it never prints "ok"
>
>
>regards, stan
I compiled the program above (note that I commented the line inside braces
in the struct's definition) and executed it from a DOS box: it prints "ok"
as expected.
However, if you run it from Dev-C++ (that is, using Ctrl+F10 or the "run"
icon) the string is displayed so fast, that you are unable to see it. I
suggest you use a DOS box or give a look at the FAQ for other solutions.
--
Luigi
gi...@li...
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