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From: Muhammad F. <fa...@cy...> - 2003-04-15 04:59:25
|
Hi, How can i use ActiveX components (developed in VC or VB) in Dev-Cpp. Regards Farhan |
|
From: Shane P. <ge...@my...> - 2003-04-15 04:48:44
|
Ioannis, He did confuse the posters. However, at least some code and a few examples of the kind of errors you are receiving would be helpful! Obviously, if your compiler generates 500 errors (after that it says something like "your code is seriously full of errors, please fix it" and aborts) you should not post the whole thing, but a few examples could be *very* helpful. You also don't have to post your entire program if you think the error might be in just a few of the functions. It is a good idea to post everything you #include at the beginning though. If you can generate a small sample program that reproduces the error that would also be helpful (and in the process you may figure out what caused the error and how to fix it). If, with the abridged versions of your code and compiler log, people still cannot figure out what is wrong then you might consider attaching the full versions in .txt documents or something. Shane _______________________________________________ No banners. No pop-ups. No kidding. Introducing My Way - http://www.myway.com |
|
From: Luigi S. <gi...@li...> - 2003-04-15 04:45:34
|
On Sun, Apr 13, 2003 at 06:01:29PM -0400, Shane Plesner wrote: > > I am interested in learning how to use C++ with linux. The only problem is that I am not ready to switch my OS from Windows to Linux quite yet. Is there some way I can compile Linux programs on Windows? > > Shane > Hello Shane, besides Cygwin, which you already have been told about, also consider the Msys package from the MinGW team (I'm not sure, but should be: www.mingw.org), this will give you the flavor of a Linux console on Windows (I assume your journey through Linux will start from the console :-) Have fun -- >> gisan >> A vivid and creative mind characterizes you. |
|
From: Shane P. <ge...@my...> - 2003-04-15 04:37:52
|
Why don't you just use the Dev-C++ vUpdate program. I downloaded DirectX 9.0 for Dev with that. I know lots of people don't like vUpdate but it does do its job. Shane _______________________________________________ No banners. No pop-ups. No kidding. Introducing My Way - http://www.myway.com |
|
From: Ioannis V. <iv...@at...> - 2003-04-15 03:56:59
|
> -----Original Message----- > From: dev...@li... > [mailto:dev...@li...] On Behalf > Of David McKen > Sent: Tuesday, April 15, 2003 6:26 AM > To: dev...@li... > Subject: Re: [Dev-C++] problem with header files > > > That can be a dangerous request Ioannis. (logs alone can be > quite long) ? It appears to me that you have confused the posters. :) Ioannis Vranos * Programming pages: http://www.noicys.freeurl.com * Alternative URL 1: http://run.to/noicys * Alternative URL 2: http://www.noicys.cjb.net Anti-racism movement: http://www.positive-youthfoundation.org Iraq Peace Pledge: http://www.peacepledge.org |
|
From: Daniel K. O. <dan...@ya...> - 2003-04-15 03:27:47
|
If you can't afford MS stuffs, why don't you use SDL or Allegro instead? Daniel K. O. > -----Mensagem original----- > De: dev...@li... > [mailto:dev...@li...]Em nome de Scott > Simontis SIMONTIS > Enviada em: segunda-feira, 14 de abril de 2003 21:00 > Para: dev...@li... > Assunto: [Dev-C++] DirectX 9.0 > > > Because I am short on cash, I cannot afford Microsoft Visual C++. I am > using Bloodshed Dev. However, i read that you cannot use the regular > Direct X package Microsoft provides. I know you must download a > special version of DirectX for Bloodshed Dev. I can find DirectX 8.0 > on the bloodshed.net site, but not DirectX 9.0. Would someone please > help me find out where to download the DirectX 9.0 SDK for bloodshed? > And also, is all the syntax the same? > |
|
From: David M. <ci...@ya...> - 2003-04-15 03:25:37
|
That can be a dangerous request Ioannis. (logs alone can be
quite long)
----- Original Message -----
From: "Ioannis Vranos" <iv...@at...>
To: <dev...@li...>
Sent: Monday, April 14, 2003 7:40 PM
Subject: RE: [Dev-C++] problem with header files
> > -----Original Message-----
> > From: dev...@li...
> > [mailto:dev...@li...] On
Behalf
> > Of Shane Plesner
> > Sent: Tuesday, April 15, 2003 2:10 AM
> > To: dev...@li...
> > Subject: RE: [Dev-C++] problem with header files
> >
> >
> >
> > Whenever you ask questions like this it would be
helpful if
> > you would give your ENTIRE program and the ENTIRE
compiler
> > log. They can help others see what the problem might
be.
> >
> > Without further info I can only suggest the following:
> >
> > I recommend that you make sure you have the latest
version of
> > Dev-C++ (4.9.8.0).
> >
> > Then uninstall Dev, delete the directory, and reinstall
it.
> > The directories that the compiler needs are usually
> > automatically set up.
> >
> > Then try to compile this program:
> >
> > #include <iostream>
> > #include <stdlib.h>
> > using namespace std;
> >
> > int main()
> > {
> > cout << "Hello World";
> > getchar();
> > return 0;
> > }
>
>
> getchar() is defined in <cstdio> and <stdio.h>...
>
>
>
>
>
> Ioannis Vranos
>
> * Programming pages: http://www.noicys.freeurl.com
> * Alternative URL 1: http://run.to/noicys
> * Alternative URL 2: http://www.noicys.cjb.net
>
>
> Anti-racism movement:
http://www.positive-youthfoundation.org
> Iraq Peace Pledge: http://www.peacepledge.org
>
>
>
>
> -------------------------------------------------------
> This sf.net email is sponsored by:ThinkGeek
> Welcome to geek heaven.
> http://thinkgeek.com/sf
> _______________________________________________
> Dev-cpp-users mailing list
> Dev...@li...
> TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
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|
|
From: Scott S. S. <age...@co...> - 2003-04-15 00:00:39
|
Because I am short on cash, I cannot afford Microsoft Visual C++. I am using Bloodshed Dev. However, i read that you cannot use the regular Direct X package Microsoft provides. I know you must download a special version of DirectX for Bloodshed Dev. I can find DirectX 8.0 on the bloodshed.net site, but not DirectX 9.0. Would someone please help me find out where to download the DirectX 9.0 SDK for bloodshed? And also, is all the syntax the same? |
|
From: Shane P. <ge...@my...> - 2003-04-14 23:55:15
|
Everybody, It's not *usually* a problem for me but it is for some people. HTML formatted email is a pain when it does not show up correctly. For me, the tags don't usually show up until I reply. Then I usually have to delete the entire old message because it's so messed up. So pleas don't use any HTML formatted email messages. If you don't know how to turn HTML formatting off, or are interested in other portions of "Netiquette" go to: http://www.georgedillon.com/web/netiquette.shtml Thanks! Shane _______________________________________________ No banners. No pop-ups. No kidding. Introducing My Way - http://www.myway.com |
|
From: Ioannis V. <iv...@at...> - 2003-04-14 23:41:09
|
> -----Original Message-----
> From: dev...@li...
> [mailto:dev...@li...] On Behalf
> Of Shane Plesner
> Sent: Tuesday, April 15, 2003 2:10 AM
> To: dev...@li...
> Subject: RE: [Dev-C++] problem with header files
>
>
>
> Whenever you ask questions like this it would be helpful if
> you would give your ENTIRE program and the ENTIRE compiler
> log. They can help others see what the problem might be.
>
> Without further info I can only suggest the following:
>
> I recommend that you make sure you have the latest version of
> Dev-C++ (4.9.8.0).
>
> Then uninstall Dev, delete the directory, and reinstall it.
> The directories that the compiler needs are usually
> automatically set up.
>
> Then try to compile this program:
>
> #include <iostream>
> #include <stdlib.h>
> using namespace std;
>
> int main()
> {
> cout << "Hello World";
> getchar();
> return 0;
> }
getchar() is defined in <cstdio> and <stdio.h>...
Ioannis Vranos
* Programming pages: http://www.noicys.freeurl.com
* Alternative URL 1: http://run.to/noicys
* Alternative URL 2: http://www.noicys.cjb.net
Anti-racism movement: http://www.positive-youthfoundation.org
Iraq Peace Pledge: http://www.peacepledge.org
|
|
From: Shane P. <ge...@my...> - 2003-04-14 23:11:00
|
Whenever you ask questions like this it would be helpful if you would give your ENTIRE program and the ENTIRE compiler log. They can help others see what the problem might be.
Without further info I can only suggest the following:
I recommend that you make sure you have the latest version of Dev-C++ (4.9.8.0).
Then uninstall Dev, delete the directory, and reinstall it. The directories that the compiler needs are usually automatically set up.
Then try to compile this program:
#include <iostream>
#include <stdlib.h>
using namespace std;
int main()
{
cout << "Hello World";
getchar();
return 0;
}
If it doesn't work please give us ALL the info requested at the top. If it does try to #include <stdio.h> at the beginning and see if it still works. If not give us...
Hope that helps!
Shane
_______________________________________________
No banners. No pop-ups. No kidding.
Introducing My Way - http://www.myway.com
|
|
From: Michael S. <mic...@nu...> - 2003-04-14 22:35:56
|
>About your PS: It depends on your e-mail client >configuration. Which = one?=20 >Also appreciated if you choose plain text (instead of >HTLM format). >pere I=B4m using Outlook Express But when somebody writes a response to my questions I get a mail with = him as the sender, and I=B4ve to cut and paster all into a new = mailinglist message. I think if I just reply to this mail it=B4ll be only sent to hiom = instead of the mailing list. So how is the "standard" way of handling mailing lists and responses? |
|
From: <mar...@po...> - 2003-04-14 21:39:07
|
Hello, I am not very experienced with programming in C++ and the only compilers I have used so far is the Windows ones, mainly VisualC++. I have downloaded lately a Dev-C++ in order to compile program which I can't compile in VisualC++. But I have problem which you will probably find very childish. I can't compile even the simplest Hello program because it is something wrong with the header file stdio.h Would you tell me which system headers should I include and which library ? I have tried to include Dev-C++' folder but it doesn't work at all. Marcin |
|
From: <fla...@ya...> - 2003-04-14 18:45:00
|
Hi Daniel: It worked ! I downloaded everything and put in Dev-Cpp folder. Now my system is running GTk 2.2.1 and i don t need to wait Dev-Cpp package updates anymore! Thank you very much Flávio. --- "Daniel K. O." <dan...@ya...> escreveu: > > > > In the following web site > > http://www.gimp.org/~tml/gimp/win32/ > > I got many libs and files, I am completely lost! > > I need help and directions on which files I have > to > > download. > > > > You need the dev files for GTK+ 2.2.1; this one > requires glib, atk, pango, > zlib, libpng, libjpeg and libtiff (this is written > on that page), so you > also need to download them (the dev version, if > there's more than one). > Unzip everything on dev-cpp's directory (or under > MinGW's directory, if you > have it installed somewhere else); > > > > > > Then I step by step procedure on how to > integrate it. > > compiler flags, etc. > > > > Download the pkg-config too; if you use a unix-like > shell (like MSYS) you > can use it to compile your gtk programs, like on the > Gtk documentation: > > gcc program.c -o program.exe `pkg-config gtk+-2.0 > --libs --cflags` > > > If you don't want to use a shell to compile your > programs, you'll need to > copy/paste the output for: > > > C (or C++) Compiler Flags: > > pkg-config gtk+-2.0 --cflags > > (it will return something like: > -IC:/DEV-CPP/include/gtk-2.0 > -IC:/DEV-CPP/lib/gtk-2.0/include > -IC:/DEV-CPP/include/atk-1.0 > -IC:/DEV-CPP/include/pango-1.0 > -IC:/DEV-CPP/include/glib-2.0 > -IC:/DEV-CPP/lib/glib-2.0/include > ) > > > > Linker Options: > > pkg-config gtk+-2.0 --libs > > (will be something like: > -LC:/DEV-CPP/lib > -lgtk-win32-2.0 > -lgdk-win32-2.0 > -latk-1.0 > -lgdk_pixbuf-2.0 > -lpangowin32-1.0 > -lgdi32 > -lpango-1.0 > -lgobject-2.0 > -lgmodule-2.0 > -lglib-2.0 > -lintl > -liconv > ) > > > > So, you can copy/paste it on a GTK+ project on > Dev-Cpp. Oh, one more thing: > add the "-mms-bitfields" to the C/C++ flags. > > > Optionally, you can use this as your GTK+ Template > (I use this one): > > > > - 8< - 8< - 8< - 8< - 8< - 8< - 8< - 8< - 8< - 8< - > 8< - 8< - > > > > [Template] > ver=1 > Name=GTK > Icon=Gtk.ico > Description=Create a GUI using Gtk. > Catagory=GUI > > [Unit0] > C=Gtk.txt > Cpp=Gtk.txt > CName=main.c > CppName=main.cpp > > [Project] > UnitCount=1 > Type=0 > IsCpp=0 > Compiler=-mms-bitfields_@@_-I"<INCLUDE>\glib-2.0"_@@_-I"<INCLUDE>\atk-1.0"_@ > @_-I"<INCLUDE>\gtk-2.0"_@@_-I"<INCLUDE>\pango-1.0"_@@_-I"<LIB>\glib-2.0\incl > ude"_@@_-I"<LIB>\gtk-2.0\include" > CppCompiler=-mms-bitfields_@@_-I"<INCLUDE>\glib-2.0"_@@_-I"<INCLUDE>\atk-1.0 > "_@@_-I"<INCLUDE>\gtk-2.0"_@@_-I"<INCLUDE>\pango-1.0"_@@_-I"<LIB>\glib-2.0\i > nclude"_@@_-I"<LIB>\gtk-2.0\include" > Linker=-lgtk-win32-2.0_@@_-lgdk-win32-2.0_@@_-latk-1.0_@@_-lgdk_pixbuf-2.0_@ > @_-lpangowin32-1.0_@@_-lgdi32_@@_-lpango-1.0_@@_-lgobject-2.0_@@_-lgmodule-2 > .0_@@_-lglib-2.0_@@_-lintl_@@_-liconv > Name=GTK+ Project > ProjectIcon=Gtk.ico > > > > - >8 - >8 - >8 - >8 - >8 - >8 - >8 - >8 - >8 - >8 - > >8 - >8 - > > > The "Gtk.txt" file contains a small sample, that I > use for almost every GTK+ > program: > > ---- > #include <gtk/gtk.h> > > GtkWidget *win; > > int main(int argc, char *argv[]) > { > gtk_init(&argc, &argv); > > win = gtk_window_new(GTK_WINDOW_TOPLEVEL); > g_signal_connect(G_OBJECT(win), "destroy", > G_CALLBACK(gtk_main_quit), NULL); > gtk_widget_show(win); > > gtk_main(); > } > --- > > > > > > > > > > I tried to browse this list files, but I could > not get > > clear information ( at least to me ) on how to > do > > that. > > > > I answered this question a few times here, but I'll > forgive you, the search > engine on SourceForge is broken... :) > > > > > Daniel K. O. > > > Only ask questions with yes/no answers if you want > "yes" or "no" as the > answer. > http://homepages.tesco.net/~J.deBoynePollard/FGA/questions-with-yes-or-no-an > swers.html > > > > > > > ===== Flavio de Souza fla...@ya... Sertãozinho - SP - Brasil Yahoo! ID: flaviostz _______________________________________________________________________ Yahoo! Mail O melhor e-mail gratuito da internet: 6MB de espaço, antivírus, acesso POP3, filtro contra spam. http://br.mail.yahoo.com/ |
|
From: Somanathan K. <som...@wi...> - 2003-04-14 13:09:57
|
See the scope of "condition variable" !
Somanathan
-----Original Message-----
From: Christian Sch=E4fer [mailto:ca...@kr...]=20
Sent: Monday, April 14, 2003 3:02 PM
To: dev...@li...
Subject: [Dev-C++] searching a function..
hi dev-cpp-users,
i want to set a thread asleep for as long as a certain flag is not
set. wait() seems ok but is for processes only i think..
any ideas?
=20
regards
/Christian mailto:ca...@kr...
---
I propose that the following character sequence for joke markers:
:-)
19-Sep-82 11:44 Scott E Fahlman
-------------------------------------------------------
This sf.net email is sponsored by:ThinkGeek
Welcome to geek heaven.
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Dev...@li...
TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm
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|
From: Daniel G. <sp...@ho...> - 2003-04-14 12:09:27
|
I was using the DirectX 8.0 SDK and couldn't compile the last tutorial (#6, the tiger mesh) and certainly not Donuts 3D. That was with the last version of DEV mind... >From: Astar <As...@tu...> >Reply-To: Astar <As...@tu...> >To: dev...@li... >Subject: Re[2]: [Dev-C++] Hi! Issues relating to DirectX 9.0 and DevC++ >Date: Mon, 14 Apr 2003 02:55:37 +0300 > >Hello Daniel, > >Sunday, April 13, 2003, 1:46:42 PM, you wrote: > >DG> For DirectX 8.0 someone had written the .a library files to make the >samples >DG> compile (from microsoft) but not sure about 9. > >DG> DirectX never worked for me in the last version of Dev-C++, I had to >buy >DG> VC++ 6.0. > >i wrote some things under DevCpp and DX9... it's all right! >i compiled some samples from sdk - all right! > >-- >Best regards, > Astar mailto:As...@tu... > > > >------------------------------------------------------- >This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger >for complex code. Debugging C/C++ programs can leave you feeling lost and >disoriented. TotalView can help you find your way. Available on major UNIX >and Linux platforms. Try it free. www.etnus.com >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users _________________________________________________________________ Overloaded with spam? With MSN 8, you can filter it out http://join.msn.com/?page=features/junkmail&pgmarket=en-gb&XAPID=32&DI=1059 |
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From: <ca...@kr...> - 2003-04-14 09:14:50
|
hi dev-cpp-users,
i want to set a thread asleep for as long as a certain flag is not
set. wait() seems ok but is for processes only i think..
any ideas?
regards
/Christian mailto:ca...@kr...
---
I propose that the following character sequence for joke markers:
:-)
19-Sep-82 11:44 Scott E Fahlman
|
|
From: Khalid El-K. <kha...@ho...> - 2003-04-14 06:49:05
|
if python is installed in "c:\program files\python\"
should PYTHONPATH point to that ?
thanx
>Hi,
>have you ensured that your PYTHONPATH is set in the environment for the
>user
>that starts apache on your box?
>
>'import site' failed; use -v for traceback - means that the python
>interpreter cannot file <python-installation-dir> in the $PYTHONPATH or
>%PYTHONPATH% env.
>
>LoadModule will load the mod_python module correctly into apache, but the
>PYTHONPATH must still be set for python to run right in apache;
>hope that helps.
>Matt
>----- Original Message -----
>From: "Khalid El-Kary" <kha...@ho...>
>To: <mod...@mo...>
>Sent: Sunday, April 13, 2003 4:39 PM
>Subject: Re: [mod_python] plz help :-)
>
>
> > >Hi Khalid
> > >I am not a specialist on this exspecially not on Windoze
> > >but SEE BELOW
> > >
> > > >I followed the installation instructions as in the mod_python
> > >documentation
> > > >"A Windows Installation" section ...
> > > >
> > > >and added the following lines to httpd.conf:
> > > >
> > > ><Directory "<Your Document Root>/python">
> > > > AddHandler python-program .py
> > > > PythonHandler mptest
> > > > PythonDebug on
> > > ></Directory>
> > > >
> > > >replaced "your document root" with mine :-)
> > > >
> > > >and created a file called mptest.py under "my document root/python"
> > > >which contained:
> > > >
> > > >from mod_python import apache
> > > >
> > > >def handler(req):
> > > > req.content_type = "text/plain"
> > > > req.send_http_header()
> > > > req.write("Hello World!")
> > > > return apache.OK
> > > >
> > > >Apache starts normally and writes out the mod_python headers and an
>error
> > > >message with which it continues normally:
> > > >
> > > >'import site' failed; use -v for traceback
> > >DOESNT THIS SHOWS THAT SOMETHING WITH LOADING THE MODULE WENT
> > >WRONG, ARE THERE ANY PATHS TO BE SET SO APACHE FINDS THE
> > >mod_python ??
> >
> > in the LoadModule section:
> > LoadModule python_module modules/mod_python.dll
> >
> > in the AddModule section:
> > AddModule mod_python.c
> >
> > I think if there was a configuration error, Apache shouldn't start
>normally
> > and give an error message ... anyway do you know anything about "'import
> > site' failed; use - v for traceback" thing ?
> >
> > >
> > > >Apache/1.3.24 (win32) mod_python/2.7.6 Python/2.2.1 PHP/4.2.3 running
>...
> > >
> > >
> > >
> > > >
> > > >unfrotunately, when i request "http://servername/python/mptest.py" it
> > >gives
> > > >an "500 - internal server error" ...
> > >I THINK http://servername/python/mptest
> > >IS SUFFICIENT
> > >
> > > >note that mod_python and python installations with apache went just
>fine,
> > > >since the headers were written properly.
> > > >
> > > >Windows ME, Apache 1.3.24, mod_python 2.7.6, Python 2.2.1
> > > >
> > > >anything wrong, or any suggestions to get it running ?
> > > >
> > > >thanx in advance,
> > > >
> > > >Regards,
> > > >Khalid Al-Kary
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >_________________________________________________________________
> > > >Protect your PC - get McAfee.com VirusScan Online
> > > >http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
> > > >
> > > >_______________________________________________
> > > >Mod_python mailing list
> > > >Mod...@mo...
> > > >http://www.modpython.org/mailman/listinfo/mod_python
> > >
> > >
> >
> >
> > _________________________________________________________________
> > STOP MORE SPAM with the new MSN 8 and get 2 months FREE*
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> > _______________________________________________
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> > Mod...@mo...
> > http://www.modpython.org/mailman/listinfo/mod_python
> >
>
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From: Khalid El-K. <kha...@ho...> - 2003-04-14 06:47:08
|
>just new myself , but
>seams you have
>"" LoadModule python_module modules/mod_python.dll ""
>should be :-
>"" LoadModule python_module modules/mod_python.SO ""( "so" lower case :-)
>)
didn't help! :-)
>don't take my word for it though,
>as i said i'm new to mod_python myself
>i used same setup and had troubles but upgraded to
>mod_python 3.0.3
>apache 2.0.44
If Z find no way, I would upgrade.
Thanx
>----- Original Message -----
>From: "Khalid El-Kary" <kha...@ho...>
>To: <mod...@mo...>
>Sent: Sunday, April 13, 2003 4:39 PM
>Subject: Re: [mod_python] plz help :-)
>
>
> > >Hi Khalid
> > >I am not a specialist on this exspecially not on Windoze
> > >but SEE BELOW
> > >
> > > >I followed the installation instructions as in the mod_python
> > >documentation
> > > >"A Windows Installation" section ...
> > > >
> > > >and added the following lines to httpd.conf:
> > > >
> > > ><Directory "<Your Document Root>/python">
> > > > AddHandler python-program .py
> > > > PythonHandler mptest
> > > > PythonDebug on
> > > ></Directory>
> > > >
> > > >replaced "your document root" with mine :-)
> > > >
> > > >and created a file called mptest.py under "my document root/python"
> > > >which contained:
> > > >
> > > >from mod_python import apache
> > > >
> > > >def handler(req):
> > > > req.content_type = "text/plain"
> > > > req.send_http_header()
> > > > req.write("Hello World!")
> > > > return apache.OK
> > > >
> > > >Apache starts normally and writes out the mod_python headers and an
>error
> > > >message with which it continues normally:
> > > >
> > > >'import site' failed; use -v for traceback
> > >DOESNT THIS SHOWS THAT SOMETHING WITH LOADING THE MODULE WENT
> > >WRONG, ARE THERE ANY PATHS TO BE SET SO APACHE FINDS THE
> > >mod_python ??
> >
> > in the LoadModule section:
> > LoadModule python_module modules/mod_python.dll
> >
> > in the AddModule section:
> > AddModule mod_python.c
> >
> > I think if there was a configuration error, Apache shouldn't start
>normally
> > and give an error message ... anyway do you know anything about "'import
> > site' failed; use - v for traceback" thing ?
> >
> > >
> > > >Apache/1.3.24 (win32) mod_python/2.7.6 Python/2.2.1 PHP/4.2.3 running
>...
> > >
> > >
> > >
> > > >
> > > >unfrotunately, when i request "http://servername/python/mptest.py" it
> > >gives
> > > >an "500 - internal server error" ...
> > >I THINK http://servername/python/mptest
> > >IS SUFFICIENT
> > >
> > > >note that mod_python and python installations with apache went just
>fine,
> > > >since the headers were written properly.
> > > >
> > > >Windows ME, Apache 1.3.24, mod_python 2.7.6, Python 2.2.1
> > > >
> > > >anything wrong, or any suggestions to get it running ?
> > > >
> > > >thanx in advance,
> > > >
> > > >Regards,
> > > >Khalid Al-Kary
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >
> > > >_________________________________________________________________
> > > >Protect your PC - get McAfee.com VirusScan Online
> > > >http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
> > > >
> > > >_______________________________________________
> > > >Mod_python mailing list
> > > >Mod...@mo...
> > > >http://www.modpython.org/mailman/listinfo/mod_python
> > >
> > >
> >
> >
> > _________________________________________________________________
> > STOP MORE SPAM with the new MSN 8 and get 2 months FREE*
> > http://join.msn.com/?page=features/junkmail
> >
> > _______________________________________________
> > Mod_python mailing list
> > Mod...@mo...
> > http://www.modpython.org/mailman/listinfo/mod_python
>
_________________________________________________________________
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From: Astar <As...@tu...> - 2003-04-13 23:56:03
|
Hello Daniel, Sunday, April 13, 2003, 1:46:42 PM, you wrote: DG> For DirectX 8.0 someone had written the .a library files to make the samples DG> compile (from microsoft) but not sure about 9. DG> DirectX never worked for me in the last version of Dev-C++, I had to buy DG> VC++ 6.0. i wrote some things under DevCpp and DX9... it's all right! i compiled some samples from sdk - all right! -- Best regards, Astar mailto:As...@tu... |
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From: Khalid El-K. <kha...@ho...> - 2003-04-13 22:41:46
|
>I am interested in learning how to use C++ with linux. The only problem >is >that I am not ready to switch my OS from Windows to Linux quite yet. >Is >there some way I can compile Linux programs on Windows? I'm not sure, but check vmware; http://www.vmware.com/ It's relatively easy to run Linux on a different disk partition from windows' if you have a speedy connection you can download http://www.linuxiso.org ... I think this will be better, if you are serious about software development for Linux, anyway if you write Astandard C++ it will run there just fine. >Shane _________________________________________________________________ Add photos to your messages with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail |
|
From: Goran K. <go...@re...> - 2003-04-13 22:25:42
|
V pon, 14.04.2003 ob 00:01, je Shane Plesner poslal(a): > I am interested in learning how to use C++ with linux. The only problem is that I am not ready to switch my OS from Windows to Linux quite yet. Is there some way I can compile Linux programs on Windows? > > Shane Hi, Try this: http://www.cygwin.com/xfree/ Cygwin/XFree86 is a port of XFree86 to the Microsoft Windows family of operating systems. Cygwin/XFree86 runs on all recent consumer and business versions of Windows; as of 2002-05-12 those versions are specifically Windows 95, Windows 98, Windows Me, Windows NT 4.0, Windows 2000, and Windows XP. Regards, Goran > > _______________________________________________ > No banners. No pop-ups. No kidding. > Introducing My Way - http://www.myway.com > > > ------------------------------------------------------- > This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger > for complex code. Debugging C/C++ programs can leave you feeling lost and > disoriented. TotalView can help you find your way. Available on major UNIX > and Linux platforms. Try it free. www.etnus.com > _______________________________________________ > Dev-cpp-users mailing list > Dev...@li... > TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm > https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > |
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From: Shane P. <ge...@my...> - 2003-04-13 22:02:04
|
I am interested in learning how to use C++ with linux. The only problem is that I am not ready to switch my OS from Windows to Linux quite yet. Is there some way I can compile Linux programs on Windows? Shane _______________________________________________ No banners. No pop-ups. No kidding. Introducing My Way - http://www.myway.com |
|
From: Szathmary L. <sz...@de...> - 2003-04-13 20:46:28
|
Hi! I'd like to use regular expressions and XML in C. Could you give me some hints where to start/what to use? Thanks in advance, Laszlo |
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From: <cg...@wo...> - 2003-04-13 16:15:48
|
There is no resource editor in Dev-C++, you only have way of open it as any other source file and type at hand all you need there. It had one in the 4.0 version, and it was a poor one. If you want a resource editor you can download the resource editor of LCC alone from www.objectcentral.org Shane Plesner wrote: >Hi, My alias is Gebnar, I am new to this mailing list. > >I know this is probably a stupid question. > >The Dev-cpp help file says: >"To open the Resource Editor, click on the Project menu, then on 'Edit resource file'." > >My version of Dev-cpp (4.9.8.0) is the latest but I cannot find this menu command, nor can I find a resource editor anywhere. I have learned a little about doing it by hand but an editor would be nice! > >If anyone knows anything about this please send me whatever info you have. > >Sincerely, > Gebnar > >_______________________________________________ >No banners. No pop-ups. No kidding. >Introducing My Way - http://www.myway.com > > >------------------------------------------------------- >This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger >for complex code. Debugging C/C++ programs can leave you feeling lost and >disoriented. TotalView can help you find your way. Available on major UNIX >and Linux platforms. Try it free. www.etnus.com >_______________________________________________ >Dev-cpp-users mailing list >Dev...@li... >TO UNSUBSCRIBE: http://www.noicys.cjb.net/devcpp/ub.htm >https://lists.sourceforge.net/lists/listinfo/dev-cpp-users > > > |