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From: michele <mic...@li...> - 2004-05-11 07:44:05
|
Probably (quite surely) was the uninstalling process of my former antivirus to produce the last = errors, But now after uninstalling dev-cpp, reinstalling it, re-building = my project, the problem isn't solved. Perhaps antivirus esafe in his uninstallation had delete some system = files (or if non system, at least useful for other programs). Suggestions? I hope in some help. |
|
From: michele <mic...@li...> - 2004-05-11 06:13:34
|
Things got worst,
as about my precedent problem with system("pause")... I unistalled my =
former antivirus, (it is no longer free).
And now I just installed 'avast'... free for home users, but it stops my =
glut applications!!
("GLUT: Fatal error in (unamed): failed to create OpenGL rendering =
context.")
Hard life.
|
|
From: Malcolm N. <m.n...@wa...> - 2004-05-11 05:27:13
|
Hello Claudio, Tuesday, May 11, 2004, 5:49:10 AM, you wrote: CMV> Hello Im also new and I wanted to connect mysql to CMV> dev c++ 4.0 if anyone can help me ill apreciate it. Stupid question first, you did install the MySQL devpak? Second stupid question, what exactly is the problem? best Mal |
|
From: <cm...@ya...> - 2004-05-11 03:49:11
|
Hello Im also new and I wanted to connect mysql to dev c++ 4.0 if anyone can help me ill apreciate it. Thanks Claudio Veas ------------ Los mejores usados y las más tentadoras ofertas de 0km están en Yahoo! Autos. Comprá o vendé tu auto en http://autos.yahoo.com.ar |
|
From: Joanna F. <jf...@ve...> - 2004-05-09 22:56:43
|
Sorry about my previous message. I figured out I can just ignore the Windows Error Report and debug anyhow. Joanna Fancy Email: j....@ie... |
|
From: Joanna F. <jf...@ve...> - 2004-05-09 21:13:56
|
When I try to run a C++ for Dummies program that has an intentional bug (to teach debugging), I get a Windows Error Report window advising me the program has an error and do I want to send a report to Microsoft. Is there any way to get around this, so I can do the debugging? (I went to Options > Compiler options > Linker and checked "Generate debugging information" but that didn't help.) I'm using Dev-C++ version 4, Mingw 2.95.2-1 MSVCRT, GDB 4.18, on a Dell Dimension 4600 PC running Windows XP Pro. Thanks, Joanna Fancy Email: j....@ie... |
|
From: Colin L. <ha...@bl...> - 2004-05-09 19:40:33
|
Hello ! We are happy to announce that Dev-C++ 4.9.8.9 has been released ! You can either update automatically by using WebUpdate from the Tools menu in Dev-C++, or download the installer at: http://bloodshed.net/dev/devcpp4989.exe Changes since 4.9.8.7 are : * New code tooltip display * Improved Indent/Unindent and Remove Comment * Improved automatic indent * Added support for the "interface" keyword * WebUpdate should now report installation problems from PackMan * New splash screen and association icons * Improved installer * Many bug fixes As usual, please report bugs at http://bloodshed.net/bugs The next release will be major (4.9.9.0), and thus will include latest Mingw version. Have fun ! Colin Laplace |
|
From: <or...@vp...> - 2004-05-09 18:05:07
|
Hi! Thanks for your answer. I thought about direct access to the base class data, but the base class=20 is also usable "as is". The derived one only extends it with some more=20 info. I already defined an operator+ for the base, so I didn't want to=20 duplicate the same code in the derived class' operator+. -- Greetings, Bal=E1zs Stanley wrote: > --- On Sun 05/09, =3D?ISO-8859-2?Q?OROSZI_Bal=3DE1zs?=3D < oroszib@vpg= .sulinet.hu > wrote: > From: =3D?ISO-8859-2?Q?OROSZI_Bal=3DE1zs?=3D [mailto: or...@vp...= et.hu] > To: dev...@li... > Date: Sun, 09 May 2004 13:07:44 +0200 > Subject: Re: [Dev-C++] operator+ and inheritance >=20 > A lot depends on how you want to handle it. If you declare > your base data as private, then you'll have to call your > base class operator+ in order to access the sum of the > data in the base class. >=20 > However; you can also declare your data in the base class > to be protected, in which case you can access and modify > your base class data directly. >=20 > Which method you use is a desing decision. Do you want to hide > your data as much as possible? Or is convienent access to your=20 > data from the derived class more important? If your operator+ > is the only method that need direct access to your base data, > then using the base class operator+ is probably a good way > to implement the class. If your derived class needs access to > the base class in a lot of methods, the going with protected > data is probably better. >=20 > And, of course, a third solution is to provide a set of protected > inlined mutator/accessors so that your derived class(es) have full > access to your base class data, but other classes do not. This > is a lot more work, but a purist would probably take that as the > best solution. > TTFN > Stanley |
|
From: Stanley <sms...@iw...> - 2004-05-09 17:33:28
|
--- On Sun 05/09, =?ISO-8859-2?Q?OROSZI_Bal=E1zs?= < or...@vp... > wrote: From: =?ISO-8859-2?Q?OROSZI_Bal=E1zs?= [mailto: or...@vp...] To: dev...@li... Date: Sun, 09 May 2004 13:07:44 +0200 Subject: Re: [Dev-C++] operator+ and inheritance A lot depends on how you want to handle it. If you declare your base data as private, then you'll have to call your base class operator+ in order to access the sum of the data in the base class. However; you can also declare your data in the base class to be protected, in which case you can access and modify your base class data directly. Which method you use is a desing decision. Do you want to hide your data as much as possible? Or is convienent access to your data from the derived class more important? If your operator+ is the only method that need direct access to your base data, then using the base class operator+ is probably a good way to implement the class. If your derived class needs access to the base class in a lot of methods, the going with protected data is probably better. And, of course, a third solution is to provide a set of protected inlined mutator/accessors so that your derived class(es) have full access to your base class data, but other classes do not. This is a lot more work, but a purist would probably take that as the best solution. TTFN Stanley _______________________________________________ |
|
From: <or...@vp...> - 2004-05-09 11:07:11
|
OROSZI Bal=E1zs wrote:
> class Derived
> {
> public:
> Derived operator+( const Derived& d )
> {
> Derived sum;
>=20
> // assign "this + d" to sum:
> sum =3D Base::operator+( d );
I have realised, that the above line does not compile, so I came up with=20
another beauty:
sum.Base::operator=3D( Base::operator+( d ) );
The questions in my previous mail remain however.
--
Greetings,
Bal=E1zs
|
|
From: <or...@vp...> - 2004-05-09 10:28:11
|
Hi!
I have a question regarding operator overloading and inheritance. I have=20
a base class with some data. And I also have a derived class from base,=20
which extends base with even more data. I have defined an operator+ for=20
the base.
My question is: how can I define an operator+ for the drived class, so=20
it will copy both the base and dervied data. Must I call the base=20
operator+ from the derived operator+ explicitly?
I have thought of something like this:
class Base
{
public:
Base operator+( const Base& b )
{
Base sum;
=09
sum.m_BaseData1 =3D b.m_BaseData1 + m_BaseData1;
sum.m_BaseData2 =3D b.m_BaseData2 + m_BaseData2;
=09
return sum;
}
int m_BaseData1;
int m_BaseData2;
}; // Base
class Derived
{
public:
Derived operator+( const Derived& d )
{
Derived sum;
// assign "this + d" to sum:
sum =3D Base::operator+( d );
sum.m_DerivedData1 =3D d.m_DerivedData1 + m_DerivedData1;
sum.m_DerivedData2 =3D d.m_DerivedData2 + m_DerivedData2;
=09
return sum;
}
int m_DerivedData1;
int m_DerivedData2;
}; // Derived
Is that correct?
And if so, my next "problem" is, that an assignment operator needs to be=20
used in the Derived operator+. Can that be "solved" (removed) somehow?
Thanks in advance.
--
Greetings,
Bal=E1zs
|
|
From: michele <mic...@li...> - 2004-05-09 07:36:47
|
Thanks for your answer...
yes I'm sure, I try it even in very symple code:
#include <iostream>
int main(){
system("pause");
}
but probably the problem is of my antivirus (esafe desktop), because it stop
the application.
Althought if I double-click on my ".exe" the problem disappear (i.e. the
program works right). This is strange, no?
(on windows 2000 sp3)
Regards
Michele
----- Original Message -----
From: "Stanley" <sms...@iw...>
To: <mic...@li...>
Sent: Saturday, May 08, 2004 4:34 PM
Subject: RE: [Dev-C++] system(
>
>
> I just tried the CTRL+F10 on a couple of my console apps, without
> having a problem. Are you sure you have the system("pause") at
> all exit points? For example, if you use exit(1) for an error
> exit, the system("pause") statement should proceed it.
> TTFN
> Stanley
>
> --- On Thu 05/06, michele < mic...@li... > wrote:
> From: michele [mailto: mic...@li...]
> To: dev...@li...
> Date: Thu, 6 May 2004 09:51:11 +0200
> Subject: [Dev-C++] system("pause") 4.9.8.7
>
> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
> <HTML><HEAD>
> <META content="text/html; charset=iso-8859-1" http-equiv=Content-Type>
> <META content="MSHTML 5.00.3502.5390" name=GENERATOR>
> <STYLE></STYLE>
> </HEAD>
> <BODY bgColor=#ffffff>
> <DIV><STRONG><FONT face=Arial size=2>Yesterday I update to
> 4.9.8.7</FONT></STRONG></DIV>
> <DIV><STRONG><FONT face=Arial size=2>Now: running my programs by CTRL+F10,
> system("pause") doesn't expect a key press</FONT></STRONG></DIV>
> <DIV><FONT face=Arial size=2><STRONG>(If I run .exe no
> problem) </STRONG></FONT></DIV>
> <DIV><FONT face=Arial
size=2><STRONG>??</STRONG></FONT></DIV></BODY></HTML>
> <p>
>
> _______________________________________________
>
|
|
From: Per W. <pw...@ia...> - 2004-05-07 13:12:25
|
Whenever you have these kind of problems, you might use getcwd() to find
out for yourself which directory your program tries to open the files
from.
/Per W
On Fri, 7 May 2004, davelaw wrote:
> I am a C++ newbie - and new to Dev-C++. I'm running through Bruce Eckel's
> TICPP2v1 exercises using a Win XP Home machine and Dev-C++ v4.9.8.7. I've set
> up a the Path to my default working directory, and I can run my compiled
> programs from the console without using the absolute path. But my programs
> won't read or write a file in my default directory, unless I use the entire
> path. For example, I create a filetest.exe as follows, and the error msg
> appears each time. But substituting the entire pathname fixes the problem.
>
> #include <iostream>
> #include <fstream>
> #include <string>
> using namespace std;
>
> int main() {
> ifstream in("filetest.cpp");
> if (! in.is_open()) {
> cout << "Error opening file"; exit(1); }
> string s;
> s = " opened successfully";
> cout << in << s;
> return 0;
> }
>
> Did I miss a crucial setup setting in Dev-C++? Or is this a Win XP issue?
>
> Thanks
> Dave
>
> ----------------
> David Lawrence
> da...@fo...
>
>
> -------------------------------------------------------
> This SF.Net email is sponsored by Sleepycat Software
> Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to
> deliver higher performing products faster, at low TCO.
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> _______________________________________________
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>
|
|
From: davelaw <da...@fo...> - 2004-05-07 12:58:04
|
I am a C++ newbie - and new to Dev-C++. I'm running through Bruce Eckel's
TICPP2v1 exercises using a Win XP Home machine and Dev-C++ v4.9.8.7. I've set
up a the Path to my default working directory, and I can run my compiled
programs from the console without using the absolute path. But my programs
won't read or write a file in my default directory, unless I use the entire
path. For example, I create a filetest.exe as follows, and the error msg
appears each time. But substituting the entire pathname fixes the problem.
#include <iostream>
#include <fstream>
#include <string>
using namespace std;
int main() {
ifstream in("filetest.cpp");
if (! in.is_open()) {
cout << "Error opening file"; exit(1); }
string s;
s = " opened successfully";
cout << in << s;
return 0;
}
Did I miss a crucial setup setting in Dev-C++? Or is this a Win XP issue?
Thanks
Dave
----------------
David Lawrence
da...@fo...
|
|
From: Buday G. <bu...@in...> - 2004-05-07 12:45:09
|
Francinaldo Carvalho wrote: > Does anybody knows a manual that explains the connection between c++ > and sql, telling where are the files need for the aplication connect > on the sql database. Which database server would you like to connect? - Gergely |
|
From: Francinaldo C. <fra...@bo...> - 2004-05-07 06:10:25
|
Sauda=E7=F5es. Im a new programer in c++ and if somebody help me, i'll be very = thankfull: Does anybody knows a manual that explains the connection between c++ and = sql, telling where are the files need for the aplication connect on the = sql database. Thanks ! |
|
From: Per W. <pw...@ia...> - 2004-05-06 19:11:46
|
1) Stop placing a lot of code into a header file unless it is template
code.
2) The if before the switch has a { but no } so the compiler see you write
switch () {
} else {
}
and switch doesn't support any else statement.
/Per W
On Thu, 6 May 2004, Billiam wrote:
>
>
> OROSZI_Bal=E1zs <or...@vp...> wrote: Billiam wrote:
> > That is only a piece of the code. The whole thing would be a little
> > too much to put so I just put a portion of it.
>
> The error has to do most possibly with brace-errors. The code is needed.
> Zip it, then attach it.
>
> --
> Greetings,
> Bal=E1zs
>
>
> -------------------------------------------------------
> This SF.Net email is sponsored by Sleepycat Software
> Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to
> deliver higher performing products faster, at low TCO.
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> _______________________________________________
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> Dev...@li...
> TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm
> https://lists.sourceforge.net/lists/listinfo/dev-cpp-users
>
>
>
> ---------------------------------
> Do you Yahoo!?
> Win a $20,000 Career Makeover at Yahoo! HotJobs
|
|
From: Billiam <bon...@ya...> - 2004-05-06 19:09:30
|
I found and fixed the problem, nvm Billiam <bon...@ya...> wrote: OROSZI_Balázs <or...@vp...> wrote: Billiam wrote: > That is only a piece of the code. The whole thing would be a little > too much to put so I just put a portion of it. The error has to do most possibly with brace-errors. The code is needed. Zip it, then attach it. -- Greetings, Balázs ------------------------------------------------------- This SF.Net email is sponsored by Sleepycat Software Learn developer strategies Cisco, Motorola, Ericsson & Lucent use to deliver higher performing products faster, at low TCO. http://www.sleepycat.com/telcomwpreg.php?From=osdnemail3 _______________________________________________ Dev-cpp-users mailing list Dev...@li... TO UNSUBSCRIBE: http://www23.brinkster.com/noicys/devcpp/ub.htm https://lists.sourceforge.net/lists/listinfo/dev-cpp-users --------------------------------- Do you Yahoo!? Win a $20,000 Career Makeover at Yahoo! HotJobs > ATTACHMENT part 2 application/octet-stream name=woot.h > ATTACHMENT part 3 application/octet-stream name=woot.c --------------------------------- Do you Yahoo!? Win a $20,000 Career Makeover at Yahoo! HotJobs |
|
From: Ewald H. <in...@ho...> - 2004-05-06 17:34:59
|
Hi.
On line 53 of your winmain.cpp file you have the following code:
while (GetMessage(&clockMsg, clockWin, 0, 0) !=3D 0)
changing it to
while (GetMessage(&clockMsg, 0, 0, 0) !=3D 0)
has resolved the problem on my computer. Even after running clock.exe =
20x it doesn't show up in my taskmanager as a runaway application.
As for the second part of your question, I have never had the same =
problem, so I can't really answer it well. Processing WM_CLOSE does not =
seem to be important in most tutorials or courses, as they seldom hit =
the program size where you'd want to take special action in the event =
that someone closes a window.
I hope you get your app running.
Regards
Ewald Horn
Proprietor/Eienaar : Horn Labs
Cell/Sel : 083 519 1615
Website : http://www.hornlabs.co.za
Email/E-pos : in...@ho...
|
|
From: Oliver S. <ol...@qu...> - 2004-05-06 17:24:48
|
Howdy, Many thanks to all that replied. I've upgraded to 4.9.8.7 and I'm downloading FLTK right now. Thanks, Oliver On Wed, 05 May 2004 21:52:46 +0000, Oliver Sampson <ol...@qu...> wrote: >Howdy, >I'm trying to build a project that is dependent on FLTK. The >recommended way from the author of this project is to use Bloodshed >and via the vUpdate program download and install the FLTK packages. >However, when I run vUpdate, it shows no packages as being available. > >I'm running 4.9.8.0 and vUpdate 1.617. > >Any pointers would be appreciated. > >Thanks, --=20 Oliver Sampson Buy my CDs! ol...@qu... http://www.cdbaby.com/woodlawn http://www.oliversampson.com http://www.cdbaby.com/matchpoint |
|
From: michele <mic...@li...> - 2004-05-06 15:59:27
|
hello all, I'm using glui (on glut, on opengl) but, as the same Nigel Stewart says = "I believe GLUI should remain light-weight compared to Qt or GTK...", in = fact glui is good but in my opinion it's limited... What can I use to = integrate my project ? (I don't want to rewrite it but only to add some = particularities...: I think of a sort of help, a colored scale...). Thank you |
|
From: <gia...@ho...> - 2004-05-06 15:27:21
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<html><div style='background-color:'><P>Hi!</P> <P>I'm a new user of Dev-C++ v.4.9.8.7 and in this mailing list.</P> <P>Could somebody tell me how can I create a DLL?</P> <P>I know to create a new project as a DLL but I don't know where start to create my classes.</P> <P>Thank you in advance</P> <P> </P> <P>Adrián Córdoba</P> <P><BR><BR><BR> </P> <DIV> <P> </P></DIV></div><br clear=all><hr>Nuevo MSN Messenger <a href="http://g.msn.com/8HMBESAR/2740??PS=47575">Una forma rápida y divertida de enviar mensajes</a> </html> |
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From: <or...@vp...> - 2004-05-06 10:49:40
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Billiam wrote: > That is only a piece of the code. The whole thing would be a little > too much to put so I just put a portion of it. The error has to do most possibly with brace-errors. The code is needed.=20 Zip it, then attach it. -- Greetings, Bal=E1zs |
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From: Billiam <bon...@ya...> - 2004-05-06 10:37:32
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OROSZI_Balázs <or...@vp...> wrote:
Billiam wrote:
> I am having a little trouble with parse errors. What all can be
> considered a parse error with C. heres the area im having the problem in:
> return;
> case 3: return;
> }
> case 3: return;
> }
> else
> {
>
> The error is "parse error before ''else'' "
The above is totally wrong. I see some statements, floating around in
the middle of the line. This code has neither beginning nor ending.
--
Greetings,
Balázs
_________________________________________________________________
That is only a piece of the code. The whole thing would be a little too much to put so I just put a portion of it.
---------------------------------
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From: <or...@vp...> - 2004-05-06 09:39:46
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Billiam wrote:
> I am having a little trouble with parse errors. What all can be=20
> considered a parse error with C. heres the area im having the problem i=
n:
> return;
> case 3: return;
> }
> case 3: return;
> }
> else
> {
> =20
> The error is "parse error before ''else'' "
The above is totally wrong. I see some statements, floating around in=20
the middle of the line. This code has neither beginning nor ending.
--
Greetings,
Bal=E1zs
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