Compiler: Default compiler
Building Makefile: "C:\Dev-Cpp\own sources\A Tower Of Worlds\Makefile.win"
Fhrt make... aus
make.exe -f "C:\Dev-Cpp\own sources\A Tower Of Worlds\Makefile.win" all
gcc.exe -c mainfile.cpp -o mainfile.o -I"C:/MinGW/include" -I"C:/MinGW/include/SDL" -I"C:/MinGW/include/SDL" -O3

g++.exe mainfile.o A_Tower_Of_Worlds_private.res -o "A Tower Of Worlds.exe" -L"C:/MinGW/lib" -L"C:/MinGW/lib" -mwindows -lmingw32 -lSDLmain -lSGE -lfreetype -lSDL

g++.exe mainfile.o A_Tower_Of_Worlds_private.res -o "A Tower Of Worlds.exe" -L"C:/MinGW/lib" -L"C:/MinGW/lib" -mwindows -lmingw32 -lSDLmain -lSGE -lfreetype -lSDL

g++.exe mainfile.o A_Tower_Of_Worlds_private.res -o "A Tower Of Worlds.exe" -L"C:/MinGW/lib" -L"C:/MinGW/lib" -mwindows -lmingw32 -lSDLmain -lSGE -lfreetype -lSDL

g++.exe mainfile.o A_Tower_Of_Worlds_private.res -o "A Tower Of Worlds.exe" -L"C:/MinGW/lib" -L"C:/MinGW/lib" -mwindows -lmingw32 -lSDLmain -lSGE -lfreetype -lSDL

Ausfhrung beendet
Kompilierung erfolgreich


Hi,

I'm new to DEV-C++ and I managed to compile and link a programm, which uses the libraries "SDL" and "SDL_TTF".
The resulting executable is 929 kb in size (with no debugger information & with best optimization).
Cause of the size, I'm not sure if both libs are really dynamically linked ?

Is it right, that they are dynamically linked, when I include the following linker parameters (g++ is used) ?:
-lSDL_ttf -lSDL

I noticed, that when the SDL.dll isn't available, that Windows or the executable gives a message about not finding the SDL.dll (so for me it is dynamically linked).

==> But I get NO message concerning a missing
SDL_ttf.dll when it is renamed to another
name !
Is this library really dynamically linked ?

Can somebody try to help me with this ?

Greetings
Alexander Gnzel