From: Michael J. <mrm...@ho...> - 2008-01-21 14:02:51
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> removing everything in SpyFrame::eachSecond still kept the crash, so it's= not a threading issue=20 =20 That fixed it here. Well in debug build anyway. (Didn't try release build) Narrowed it down to just this line perSecond[cur] =3D 0; =20 With that commented out, it ran fine for over 2 hours (then i closed it) :) =20 Wouldn't it just be simplier to have a int for total search results, increm= ented in handleSpeaker, and a int for total time (in seconds), incremented = in eachSecond, and just divide by the two ?=20 _________________________________________________________________ Telly addicts unite! http://www.searchgamesbox.com/tvtown.shtml= |