Re: [Dclib-devel] non blocking patch
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davisking
From: Miguel G. <mig...@ve...> - 2009-05-23 18:06:36
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Well, the problem is not that the call to read blocks, it is that it blocks forever. The readable() method I added has a timeout, so with that I can control for how long I want to block while waiting for data. It is a much cleaner way than using dlib::timeout, which if I understand it correctly would close the connection when the timeout expires. Miguel Davis King wrote: > Yeah, I think you are right about the non-blocking reading. > > Right now the only way to implement a timeout on a read operation is > to use the dlib::timeout class which is sort of a heavyweight > solution. So having non-blocking reading seems like it would be a > nice alternative. > > What do you usually do when you aren't blocking on a call to read? > You have to be blocking on a call to something else right? sleep() > maybe? Either that or you are spinning in a loop and killing CPU time. > > Cheers, > Davis > > On Sat, May 23, 2009 at 2:21 AM, Miguel Grinberg > <mig...@ve... <mailto:mig...@ve...>> wrote: > > Hi Davis, > > I guess for the write side this change is more of a > "ready_to_send" function. A non-blocking operation cannot be > guaranteed, the only thing you can ensure is that at least part of > your data buffer will get through right away. > > I'm only using the non-blocking read function right now, that one > doesn't seem to have any side effects, it seems to me that for > read with the use of select you can achieve true non-blocking > behavior. > > In my experience non-blocking writing isn't all that common > anyway, I normally use non-blocking I/O to prevent my application > from blocking while waiting for the other end to send data, but > when I'm the one sending I don't mind blocking. > > Thanks for your email. > > Miguel > > Davis King wrote: > > I have been testing out this patch for a while (on windows and > linux) and trying to think if there are any funny corner > cases. I also spent a lot of time a few years ago trying to > work something like this into the connection object and ended > up giving up but I forgot why until just now. > Anyway, I found a problem related to sending data via send(). > The problem is that send() will block, even if select() says > it won't, if you give it a buffer larger than a certain value > (the value depends on your platform and isn't at all > portable). Linux allows you to set the MSG_DONTWAIT flag > which fixes the issue but MSG_DONTWAIT isn't a POSIX thing and > so isn't portable to other platforms. > See > http://www.opengroup.org/onlinepubs/009695399/functions/send.html > for example. > > I think the only safe way to get this to work is to create the > socket in non-blocking mode to begin with. Then we don't have > to worry about functions blocking when hidden buffer size > limits are hit. So I think that would mean making a new > object that explicitly represented a non-blocking socket. > I'm not in any dire need for non-blocking sockets so I > probably won't be implementing this any time soon. > You might also want to check out the asio library > (http://think-async.com/Asio/). It has a whole lot of support > for varous kinds of networking modes. It is also, in all > probability, the networking library that will eventually make > it into C++ standard library. So it might be worth learning > just for that reason :) > > Cheers, > Davis > > On Fri, Apr 17, 2009 at 7:35 PM, miguelg50 > <mig...@ve... <mailto:mig...@ve...> > <mailto:mig...@ve... <mailto:mig...@ve...>>> > wrote: > > Davis, > > Attached is the patch for the non-blocking socket changes I've > made. I hope > it is useful. > > Miguel > > > > > |