|
From: <LN...@us...> - 2008-11-10 15:16:51
|
Revision: 42
http://dawnofinfinity.svn.sourceforge.net/dawnofinfinity/?rev=42&view=rev
Author: LNSU
Date: 2008-11-10 15:16:47 +0000 (Mon, 10 Nov 2008)
Log Message:
-----------
Added Paths:
-----------
080/Makefile
Removed Paths:
-------------
Makefile
Copied: 080/Makefile (from rev 41, Makefile)
===================================================================
--- 080/Makefile (rev 0)
+++ 080/Makefile 2008-11-10 15:16:47 UTC (rev 42)
@@ -0,0 +1,2130 @@
+#
+# ioq3 Makefile
+#
+# GNU Make required
+#
+
+COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]')
+
+COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
+
+ifeq ($(COMPILE_PLATFORM),sunos)
+ # Solaris uname and GNU uname differ
+ COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
+endif
+ifeq ($(COMPILE_PLATFORM),darwin)
+ # Apple does some things a little differently...
+ COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
+endif
+
+ifeq ($(COMPILE_PLATFORM),mingw32)
+ ifeq ($(COMPILE_ARCH),i386)
+ COMPILE_ARCH=x86
+ endif
+endif
+
+ifndef BUILD_STANDALONE
+ BUILD_STANDALONE =
+endif
+ifndef BUILD_CLIENT
+ BUILD_CLIENT =
+endif
+ifndef BUILD_CLIENT_SMP
+ BUILD_CLIENT_SMP =
+endif
+ifndef BUILD_SERVER
+ BUILD_SERVER =
+endif
+ifndef BUILD_GAME_SO
+ BUILD_GAME_SO =
+endif
+ifndef BUILD_GAME_QVM
+ BUILD_GAME_QVM =
+endif
+
+ifneq ($(PLATFORM),darwin)
+ BUILD_CLIENT_SMP = 0
+endif
+
+#############################################################################
+#
+# If you require a different configuration from the defaults below, create a
+# new file named "Makefile.local" in the same directory as this file and define
+# your parameters there. This allows you to change configuration without
+# causing problems with keeping up to date with the repository.
+#
+#############################################################################
+-include Makefile.local
+
+ifndef PLATFORM
+PLATFORM=$(COMPILE_PLATFORM)
+endif
+export PLATFORM
+
+ifeq ($(COMPILE_ARCH),powerpc)
+ COMPILE_ARCH=ppc
+endif
+
+ifndef ARCH
+ARCH=$(COMPILE_ARCH)
+endif
+export ARCH
+
+ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
+ CROSS_COMPILING=1
+else
+ CROSS_COMPILING=0
+
+ ifneq ($(ARCH),$(COMPILE_ARCH))
+ CROSS_COMPILING=1
+ endif
+endif
+export CROSS_COMPILING
+
+ifndef COPYDIR
+COPYDIR="/usr/local/games/quake3"
+endif
+
+ifndef MOUNT_DIR
+MOUNT_DIR=code
+endif
+
+ifndef BUILD_DIR
+BUILD_DIR=build
+endif
+
+ifndef GENERATE_DEPENDENCIES
+GENERATE_DEPENDENCIES=1
+endif
+
+ifndef USE_OPENAL
+USE_OPENAL=0
+endif
+
+ifndef USE_OPENAL_DLOPEN
+ ifeq ($(PLATFORM),mingw32)
+ USE_OPENAL_DLOPEN=1
+ else
+ USE_OPENAL_DLOPEN=0
+ endif
+endif
+
+ifndef USE_CURL
+USE_CURL=1
+endif
+
+ifndef USE_CURL_DLOPEN
+ ifeq ($(PLATFORM),mingw32)
+ USE_CURL_DLOPEN=0
+ else
+ USE_CURL_DLOPEN=1
+ endif
+endif
+
+ifndef USE_CODEC_VORBIS
+USE_CODEC_VORBIS=0
+endif
+
+ifndef USE_MUMBLE
+USE_MUMBLE=1
+endif
+
+ifndef USE_VOIP
+USE_VOIP=1
+endif
+
+ifndef USE_INTERNAL_SPEEX
+USE_INTERNAL_SPEEX=1
+endif
+
+ifndef USE_LOCAL_HEADERS
+USE_LOCAL_HEADERS=1
+endif
+
+#############################################################################
+
+BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
+BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
+CDIR=$(MOUNT_DIR)/client
+SDIR=$(MOUNT_DIR)/server
+RDIR=$(MOUNT_DIR)/renderer
+CMDIR=$(MOUNT_DIR)/qcommon
+SDLDIR=$(MOUNT_DIR)/sdl
+ASMDIR=$(MOUNT_DIR)/asm
+SYSDIR=$(MOUNT_DIR)/sys
+GDIR=$(MOUNT_DIR)/game
+CGDIR=$(MOUNT_DIR)/cgame
+BLIBDIR=$(MOUNT_DIR)/botlib
+NDIR=$(MOUNT_DIR)/null
+UIDIR=$(MOUNT_DIR)/ui
+Q3UIDIR=$(MOUNT_DIR)/q3_ui
+JPDIR=$(MOUNT_DIR)/jpeg-6
+SPEEXDIR=$(MOUNT_DIR)/libspeex
+Q3ASMDIR=$(MOUNT_DIR)/tools/asm
+LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
+Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
+Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
+Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
+LOKISETUPDIR=misc/setup
+NSISDIR=misc/nsis
+SDLHDIR=$(MOUNT_DIR)/SDL12
+LIBSDIR=$(MOUNT_DIR)/libs
+TEMPDIR=/tmp
+
+# set PKG_CONFIG_PATH to influence this, e.g.
+# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
+ifeq ($(shell which pkg-config > /dev/null; echo $$?),0)
+ CURL_CFLAGS=$(shell pkg-config --cflags libcurl)
+ CURL_LIBS=$(shell pkg-config --libs libcurl)
+ OPENAL_CFLAGS=$(shell pkg-config --cflags openal)
+ OPENAL_LIBS=$(shell pkg-config --libs openal)
+ # FIXME: introduce CLIENT_CFLAGS
+ SDL_CFLAGS=$(shell pkg-config --cflags sdl|sed 's/-Dmain=SDL_main//')
+ SDL_LIBS=$(shell pkg-config --libs sdl)
+endif
+
+# version info
+VERSION=1.35
+
+USE_SVN=
+ifeq ($(wildcard .svn),.svn)
+ SVN_REV=$(shell LANG=C svnversion .)
+ ifneq ($(SVN_REV),)
+ VERSION:=$(VERSION)_SVN$(SVN_REV)
+ USE_SVN=1
+ endif
+else
+ifeq ($(wildcard .git/svn/.metadata),.git/svn/.metadata)
+ SVN_REV=$(shell LANG=C git-svn info | awk '$$1 == "Revision:" {print $$2; exit 0}')
+ ifneq ($(SVN_REV),)
+ VERSION:=$(VERSION)_SVN$(SVN_REV)
+ endif
+endif
+endif
+
+
+#############################################################################
+# SETUP AND BUILD -- LINUX
+#############################################################################
+
+## Defaults
+LIB=lib
+
+INSTALL=install
+MKDIR=mkdir
+
+ifeq ($(PLATFORM),linux)
+
+ ifeq ($(ARCH),alpha)
+ ARCH=axp
+ else
+ ifeq ($(ARCH),x86_64)
+ LIB=lib64
+ else
+ ifeq ($(ARCH),ppc64)
+ LIB=lib64
+ else
+ ifeq ($(ARCH),s390x)
+ LIB=lib64
+ endif
+ endif
+ endif
+ endif
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -pipe -DUSE_ICON $(shell sdl-config --cflags)
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ BASE_CFLAGS += -DUSE_CURL
+ ifeq ($(USE_CURL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_CURL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS
+ endif
+
+ OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer
+
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \
+ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+ -fstrength-reduce
+ # experimental x86_64 jit compiler! you need GNU as
+ HAVE_VM_COMPILED = true
+ else
+ ifeq ($(ARCH),i386)
+ OPTIMIZE = -O3 -mtune=athlon-xp -fomit-frame-pointer -ffast-math \
+ -funroll-loops -falign-loops=2 -falign-jumps=2 \
+ -falign-functions=2 -fstrength-reduce
+ HAVE_VM_COMPILED=true
+ else
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=false
+ endif
+ endif
+ endif
+
+ ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LDFLAGS=-lpthread
+ LDFLAGS=-ldl -lm
+
+ CLIENT_LDFLAGS=$(shell sdl-config --libs) -lGL
+
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += -lopenal
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LDFLAGS += -lcurl
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
+ ifeq ($(USE_MUMBLE),1)
+ CLIENT_LDFLAGS += -lrt
+ endif
+
+ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -I$(SDLHDIR)/include
+ endif
+
+ ifeq ($(ARCH),i386)
+ # linux32 make ...
+ BASE_CFLAGS += -m32
+ LDFLAGS+=-m32
+ else
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -m64
+ LDFLAGS += -m64
+ endif
+ endif
+
+ DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+else # ifeq Linux
+
+#############################################################################
+# SETUP AND BUILD -- MAC OS X
+#############################################################################
+
+ifeq ($(PLATFORM),darwin)
+ HAVE_VM_COMPILED=true
+ CLIENT_LDFLAGS=
+ OPTIMIZE=
+
+ BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes
+
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -faltivec
+ OPTIMIZE += -O3
+ endif
+ ifeq ($(ARCH),i386)
+ OPTIMIZE += -march=prescott -mfpmath=sse
+ # x86 vm will crash without -mstackrealign since MMX instructions will be
+ # used no matter what and they corrupt the frame pointer in VM calls
+ BASE_CFLAGS += -mstackrealign
+ endif
+
+ BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += -framework OpenAL
+ else
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CURL),1)
+ BASE_CFLAGS += -DUSE_CURL
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LDFLAGS += -lcurl
+ else
+ BASE_CFLAGS += -DUSE_CURL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
+ BASE_CFLAGS += -D_THREAD_SAFE=1
+
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -I$(SDLHDIR)/include
+ endif
+
+ # We copy sdlmain before ranlib'ing it so that subversion doesn't think
+ # the file has been modified by each build.
+ LIBSDLMAIN=$(B)/libSDLmain.a
+ LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
+ CLIENT_LDFLAGS += -framework Cocoa -framework IOKit -framework OpenGL \
+ $(LIBSDIR)/macosx/libSDL-1.2.0.dylib
+
+ OPTIMIZE += -ffast-math -falign-loops=16
+
+ ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+ DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
+
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+ SHLIBEXT=dylib
+ SHLIBCFLAGS=-fPIC -fno-common
+ SHLIBLDFLAGS=-dynamiclib $(LDFLAGS)
+
+ NOTSHLIBCFLAGS=-mdynamic-no-pic
+
+ TOOLS_CFLAGS += -DMACOS_X
+
+else # ifeq darwin
+
+
+#############################################################################
+# SETUP AND BUILD -- MINGW32
+#############################################################################
+
+ifeq ($(PLATFORM),mingw32)
+
+ ifndef WINDRES
+ WINDRES=windres
+ endif
+
+ ARCH=x86
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -DUSE_ICON
+
+ # Require Windows XP or later
+ #
+ # IPv6 support requires a header wspiapi.h to work on earlier versions of
+ # windows. There is no MinGW equivalent of this header so we're forced to
+ # require XP. In theory this restriction can be removed if this header is
+ # obtained separately from the platform SDK. The MSVC build does not have
+ # this limitation.
+ BASE_CFLAGS += -DWINVER=0x501
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL
+ BASE_CFLAGS += $(OPENAL_CFLAGS)
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
+ else
+ CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS
+ endif
+
+ OPTIMIZE = -O3 -march=i586 -fno-omit-frame-pointer -ffast-math \
+ -falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 \
+ -fstrength-reduce
+
+ HAVE_VM_COMPILED = true
+
+ SHLIBEXT=dll
+ SHLIBCFLAGS=
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ BINEXT=.exe
+
+ LDFLAGS= -lws2_32 -lwinmm
+ CLIENT_LDFLAGS = -mwindows -lgdi32 -lole32 -lopengl32
+
+ ifeq ($(USE_CURL),1)
+ BASE_CFLAGS += -DUSE_CURL
+ BASE_CFLAGS += $(CURL_CFLAGS)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -DCURL_STATICLIB
+ CLIENT_LDFLAGS += $(LIBSDIR)/win32/libcurl.a
+ else
+ CLIENT_LDFLAGS += $(CURL_LIBS)
+ endif
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+#Sago: Here I get vorbis to compile in Windows:
+ ifeq ($(PLATFORM),mingw32)
+ CLIENT_LDFLAGS += $(LIBSDIR)/win32/libvorbisfile.a $(LIBSDIR)/win32/libvorbis.a $(LIBSDIR)/win32/libogg.a
+ else
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+ endif
+
+ ifeq ($(ARCH),x86)
+ # build 32bit
+ BASE_CFLAGS += -m32
+ LDFLAGS+=-m32
+ endif
+
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+ # libmingw32 must be linked before libSDLmain
+ CLIENT_LDFLAGS += -lmingw32
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -I$(SDLHDIR)/include
+ CLIENT_LDFLAGS += $(LIBSDIR)/win32/libSDLmain.a \
+ $(LIBSDIR)/win32/libSDL.dll.a
+ else
+ BASE_CFLAGS += $(SDL_CFLAGS)
+ CLIENT_LDFLAGS += $(SDL_LIBS)
+ endif
+
+
+
+ BUILD_CLIENT_SMP = 0
+
+else # ifeq mingw32
+
+#############################################################################
+# SETUP AND BUILD -- FREEBSD
+#############################################################################
+
+ifeq ($(PLATFORM),freebsd)
+
+ ifneq (,$(findstring alpha,$(shell uname -m)))
+ ARCH=axp
+ else #default to i386
+ ARCH=i386
+ endif #alpha test
+
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -DUSE_ICON $(shell sdl-config --cflags)
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS
+ endif
+
+ ifeq ($(ARCH),axp)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
+ -fomit-frame-pointer -fexpensive-optimizations
+ else
+ ifeq ($(ARCH),i386)
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
+ -march=pentium -fomit-frame-pointer -pipe -ffast-math \
+ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+ -funroll-loops -fstrength-reduce
+ HAVE_VM_COMPILED=true
+ else
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+ endif
+
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LDFLAGS=-lpthread
+ # don't need -ldl (FreeBSD)
+ LDFLAGS=-lm
+
+ CLIENT_LDFLAGS =
+
+ CLIENT_LDFLAGS += $(shell sdl-config --libs) -lGL
+
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
+else # ifeq freebsd
+
+#############################################################################
+# SETUP AND BUILD -- OPENBSD
+#############################################################################
+
+ifeq ($(PLATFORM),openbsd)
+
+ #default to i386, no tests done on anything else
+ ARCH=i386
+
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -DUSE_ICON $(shell sdl-config --cflags)
+
+ ifeq ($(USE_OPENAL),1)
+ BASE_CFLAGS += -DUSE_OPENAL
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ BASE_CFLAGS += -DUSE_OPENAL_DLOPEN
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ BASE_CFLAGS += -DUSE_CODEC_VORBIS
+ endif
+
+ BASE_CFLAGS += -DNO_VM_COMPILED -I/usr/X11R6/include -I/usr/local/include
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 \
+ -march=pentium -fomit-frame-pointer -pipe -ffast-math \
+ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
+ -funroll-loops -fstrength-reduce
+ HAVE_VM_COMPILED=false
+
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LDFLAGS=-lpthread
+ LDFLAGS=-lm
+
+ CLIENT_LDFLAGS =
+
+ CLIENT_LDFLAGS += $(shell sdl-config --libs) -lGL
+
+ ifeq ($(USE_OPENAL),1)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lossaudio -lopenal
+ endif
+ endif
+
+ ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ endif
+
+else # ifeq openbsd
+
+#############################################################################
+# SETUP AND BUILD -- NETBSD
+#############################################################################
+
+ifeq ($(PLATFORM),netbsd)
+
+ ifeq ($(shell uname -m),i386)
+ ARCH=i386
+ endif
+
+ LDFLAGS=-lm
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+ THREAD_LDFLAGS=-lpthread
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
+
+ ifneq ($(ARCH),i386)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+
+ BUILD_CLIENT = 0
+ BUILD_GAME_QVM = 0
+
+else # ifeq netbsd
+
+#############################################################################
+# SETUP AND BUILD -- IRIX
+#############################################################################
+
+ifeq ($(PLATFORM),irix64)
+
+ ARCH=mips #default to MIPS
+
+ CC = c99
+ MKDIR = mkdir -p
+
+ BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
+ -I. $(shell sdl-config --cflags) -I$(ROOT)/usr/include -DNO_VM_COMPILED
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=
+ SHLIBLDFLAGS=-shared
+
+ LDFLAGS=-ldl -lm -lgen
+ # FIXME: The X libraries probably aren't necessary?
+ CLIENT_LDFLAGS=-L/usr/X11/$(LIB) $(shell sdl-config --libs) -lGL \
+ -lX11 -lXext -lm
+
+else # ifeq IRIX
+
+#############################################################################
+# SETUP AND BUILD -- SunOS
+#############################################################################
+
+ifeq ($(PLATFORM),sunos)
+
+ CC=gcc
+ INSTALL=ginstall
+ MKDIR=gmkdir
+ COPYDIR="/usr/local/share/games/quake3"
+
+ ifneq (,$(findstring i86pc,$(shell uname -m)))
+ ARCH=i386
+ else #default to sparc
+ ARCH=sparc
+ endif
+
+ ifneq ($(ARCH),i386)
+ ifneq ($(ARCH),sparc)
+ $(error arch $(ARCH) is currently not supported)
+ endif
+ endif
+
+
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -pipe -DUSE_ICON $(shell sdl-config --cflags)
+
+ OPTIMIZE = -O3 -ffast-math -funroll-loops
+
+ ifeq ($(ARCH),sparc)
+ OPTIMIZE = -O3 -ffast-math \
+ -fstrength-reduce -falign-functions=2 \
+ -mtune=ultrasparc3 -mv8plus -mno-faster-structs \
+ -funroll-loops #-mv8plus
+ else
+ ifeq ($(ARCH),i386)
+ OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \
+ -funroll-loops -falign-loops=2 -falign-jumps=2 \
+ -falign-functions=2 -fstrength-reduce
+ HAVE_VM_COMPILED=true
+ BASE_CFLAGS += -m32
+ LDFLAGS += -m32
+ BASE_CFLAGS += -I/usr/X11/include/NVIDIA
+ CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
+ endif
+ endif
+
+ ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ endif
+
+ DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0
+
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LDFLAGS=-lpthread
+ LDFLAGS=-lsocket -lnsl -ldl -lm
+
+ BOTCFLAGS=-O0
+
+ CLIENT_LDFLAGS +=$(shell sdl-config --libs) -lGL
+
+else # ifeq sunos
+
+#############################################################################
+# SETUP AND BUILD -- GENERIC
+#############################################################################
+ BASE_CFLAGS=-DNO_VM_COMPILED
+ DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
+
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared
+
+endif #Linux
+endif #darwin
+endif #mingw32
+endif #FreeBSD
+endif #OpenBSD
+endif #NetBSD
+endif #IRIX
+endif #SunOS
+
+TARGETS =
+
+ifneq ($(BUILD_SERVER),0)
+ TARGETS += $(B)/oa_ded.$(ARCH)$(BINEXT)
+endif
+
+ifneq ($(BUILD_CLIENT),0)
+ TARGETS += $(B)/openarena.$(ARCH)$(BINEXT)
+ ifneq ($(BUILD_CLIENT_SMP),0)
+ TARGETS += $(B)/openarena-smp.$(ARCH)$(BINEXT)
+ endif
+endif
+
+ifneq ($(BUILD_GAME_SO),0)
+ TARGETS += \
+ $(B)/baseoa/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseoa/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/baseoa/ui$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
+endif
+
+ifneq ($(BUILD_GAME_QVM),0)
+ ifneq ($(CROSS_COMPILING),1)
+ TARGETS += \
+ $(B)/baseoa/vm/cgame.qvm \
+ $(B)/baseoa/vm/qagame.qvm \
+ $(B)/baseoa/vm/ui.qvm \
+ $(B)/missionpack/vm/qagame.qvm \
+ $(B)/missionpack/vm/cgame.qvm \
+ $(B)/missionpack/vm/ui.qvm
+ endif
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ BASE_CFLAGS += -DUSE_MUMBLE
+endif
+
+ifeq ($(USE_VOIP),1)
+ BASE_CFLAGS += -DUSE_VOIP
+ ifeq ($(USE_INTERNAL_SPEEX),1)
+ BASE_CFLAGS += -DFLOATING_POINT -DUSE_ALLOCA -I$(SPEEXDIR)/include
+ else
+ CLIENT_LDFLAGS += -lspeex
+ endif
+endif
+
+ifdef DEFAULT_BASEDIR
+ BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\"
+endif
+
+ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -DUSE_LOCAL_HEADERS
+endif
+
+ifeq ($(BUILD_STANDALONE),1)
+ BASE_CFLAGS += -DSTANDALONE
+endif
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ DEPEND_CFLAGS = -MMD
+else
+ DEPEND_CFLAGS =
+endif
+
+BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
+
+ifeq ($(V),1)
+echo_cmd=@:
+Q=
+else
+echo_cmd=@echo
+Q=@
+endif
+
+define DO_CC
+$(echo_cmd) "CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
+endef
+
+define DO_SMP_CC
+$(echo_cmd) "SMP_CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $<
+endef
+
+define DO_BOT_CC
+$(echo_cmd) "BOT_CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $<
+endef
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d)
+endif
+
+define DO_SHLIB_CC
+$(echo_cmd) "SHLIB_CC $<"
+$(Q)$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_GAME_CC
+$(echo_cmd) "GAME_CC $<"
+$(Q)$(CC) -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_CGAME_CC
+$(echo_cmd) "CGAME_CC $<"
+$(Q)$(CC) -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_UI_CC
+$(echo_cmd) "UI_CC $<"
+$(Q)$(CC) -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_SHLIB_CC_MISSIONPACK
+$(echo_cmd) "SHLIB_CC_MISSIONPACK $<"
+$(Q)$(CC) -DMISSIONPACK $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_GAME_CC_MISSIONPACK
+$(echo_cmd) "GAME_CC_MISSIONPACK $<"
+$(Q)$(CC) -DMISSIONPACK -DQAGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_CGAME_CC_MISSIONPACK
+$(echo_cmd) "CGAME_CC_MISSIONPACK $<"
+$(Q)$(CC) -DMISSIONPACK -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_UI_CC_MISSIONPACK
+$(echo_cmd) "UI_CC_MISSIONPACK $<"
+$(Q)$(CC) -DMISSIONPACK -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_AS
+$(echo_cmd) "AS $<"
+$(Q)$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $<
+endef
+
+define DO_DED_CC
+$(echo_cmd) "DED_CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $<
+endef
+
+define DO_WINDRES
+$(echo_cmd) "WINDRES $<"
+$(Q)$(WINDRES) -i $< -o $@
+endef
+
+
+#############################################################################
+# MAIN TARGETS
+#############################################################################
+
+default: release
+all: debug release
+
+debug:
+ @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \
+ $(DEBUG_CFLAGS)" V=$(V)
+
+release:
+ @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \
+ $(RELEASE_CFLAGS)" V=$(V)
+
+# Create the build directories, check libraries and print out
+# an informational message, then start building
+targets: makedirs
+ @echo ""
+ @echo "Building openarena in $(B):"
+ @echo " PLATFORM: $(PLATFORM)"
+ @echo " ARCH: $(ARCH)"
+ @echo " VERSION: $(VERSION)"
+ @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
+ @echo " COMPILE_ARCH: $(COMPILE_ARCH)"
+ @echo " CC: $(CC)"
+ @echo ""
+ @echo " CFLAGS:"
+ @for i in $(CFLAGS); \
+ do \
+ echo " $$i"; \
+ done
+ @echo ""
+ @echo " LDFLAGS:"
+ @for i in $(LDFLAGS); \
+ do \
+ echo " $$i"; \
+ done
+ @echo ""
+ @echo " Output:"
+ @for i in $(TARGETS); \
+ do \
+ echo " $$i"; \
+ done
+ @echo ""
+ifneq ($(TARGETS),)
+ @$(MAKE) $(TARGETS) V=$(V)
+endif
+
+makedirs:
+ @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
+ @if [ ! -d $(B) ];then $(MKDIR) $(B);fi
+ @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi
+ @if [ ! -d $(B)/clientsmp ];then $(MKDIR) $(B)/clientsmp;fi
+ @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi
+ @if [ ! -d $(B)/baseoa ];then $(MKDIR) $(B)/baseoa;fi
+ @if [ ! -d $(B)/baseoa/cgame ];then $(MKDIR) $(B)/baseoa/cgame;fi
+ @if [ ! -d $(B)/baseoa/game ];then $(MKDIR) $(B)/baseoa/game;fi
+ @if [ ! -d $(B)/baseoa/ui ];then $(MKDIR) $(B)/baseoa/ui;fi
+ @if [ ! -d $(B)/baseoa/qcommon ];then $(MKDIR) $(B)/baseoa/qcommon;fi
+ @if [ ! -d $(B)/baseoa/vm ];then $(MKDIR) $(B)/baseoa/vm;fi
+ @if [ ! -d $(B)/missionpack ];then $(MKDIR) $(B)/missionpack;fi
+ @if [ ! -d $(B)/missionpack/cgame ];then $(MKDIR) $(B)/missionpack/cgame;fi
+ @if [ ! -d $(B)/missionpack/game ];then $(MKDIR) $(B)/missionpack/game;fi
+ @if [ ! -d $(B)/missionpack/ui ];then $(MKDIR) $(B)/missionpack/ui;fi
+ @if [ ! -d $(B)/missionpack/qcommon ];then $(MKDIR) $(B)/missionpack/qcommon;fi
+ @if [ ! -d $(B)/missionpack/vm ];then $(MKDIR) $(B)/missionpack/vm;fi
+ @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
+ @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
+ @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
+ @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
+ @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
+ @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
+
+#############################################################################
+# QVM BUILD TOOLS
+#############################################################################
+
+TOOLS_OPTIMIZE = -g -O2 -Wall -fno-strict-aliasing
+TOOLS_CFLAGS = $(TOOLS_OPTIMIZE) \
+ -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
+ -I$(Q3LCCSRCDIR) \
+ -I$(LBURGDIR)
+TOOLS_LDFLAGS =
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ TOOLS_CFLAGS += -MMD
+endif
+
+define DO_TOOLS_CC
+$(echo_cmd) "TOOLS_CC $<"
+$(Q)$(CC) $(TOOLS_CFLAGS) -o $@ -c $<
+endef
+
+define DO_TOOLS_CC_DAGCHECK
+$(echo_cmd) "TOOLS_CC_DAGCHECK $<"
+$(Q)$(CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
+endef
+
+LBURG = $(B)/tools/lburg/lburg$(BINEXT)
+DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
+Q3RCC = $(B)/tools/q3rcc$(BINEXT)
+Q3CPP = $(B)/tools/q3cpp$(BINEXT)
+Q3LCC = $(B)/tools/q3lcc$(BINEXT)
+Q3ASM = $(B)/tools/q3asm$(BINEXT)
+
+LBURGOBJ= \
+ $(B)/tools/lburg/lburg.o \
+ $(B)/tools/lburg/gram.o
+
+$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(LBURG): $(LBURGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $^
+
+Q3RCCOBJ = \
+ $(B)/tools/rcc/alloc.o \
+ $(B)/tools/rcc/bind.o \
+ $(B)/tools/rcc/bytecode.o \
+ $(B)/tools/rcc/dag.o \
+ $(B)/tools/rcc/dagcheck.o \
+ $(B)/tools/rcc/decl.o \
+ $(B)/tools/rcc/enode.o \
+ $(B)/tools/rcc/error.o \
+ $(B)/tools/rcc/event.o \
+ $(B)/tools/rcc/expr.o \
+ $(B)/tools/rcc/gen.o \
+ $(B)/tools/rcc/init.o \
+ $(B)/tools/rcc/inits.o \
+ $(B)/tools/rcc/input.o \
+ $(B)/tools/rcc/lex.o \
+ $(B)/tools/rcc/list.o \
+ $(B)/tools/rcc/main.o \
+ $(B)/tools/rcc/null.o \
+ $(B)/tools/rcc/output.o \
+ $(B)/tools/rcc/prof.o \
+ $(B)/tools/rcc/profio.o \
+ $(B)/tools/rcc/simp.o \
+ $(B)/tools/rcc/stmt.o \
+ $(B)/tools/rcc/string.o \
+ $(B)/tools/rcc/sym.o \
+ $(B)/tools/rcc/symbolic.o \
+ $(B)/tools/rcc/trace.o \
+ $(B)/tools/rcc/tree.o \
+ $(B)/tools/rcc/types.o
+
+$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
+ $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
+ $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
+
+$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
+ $(DO_TOOLS_CC_DAGCHECK)
+
+$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3RCC): $(Q3RCCOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $^
+
+Q3CPPOBJ = \
+ $(B)/tools/cpp/cpp.o \
+ $(B)/tools/cpp/lex.o \
+ $(B)/tools/cpp/nlist.o \
+ $(B)/tools/cpp/tokens.o \
+ $(B)/tools/cpp/macro.o \
+ $(B)/tools/cpp/eval.o \
+ $(B)/tools/cpp/include.o \
+ $(B)/tools/cpp/hideset.o \
+ $(B)/tools/cpp/getopt.o \
+ $(B)/tools/cpp/unix.o
+
+$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3CPP): $(Q3CPPOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $^
+
+Q3LCCOBJ = \
+ $(B)/tools/etc/lcc.o \
+ $(B)/tools/etc/bytecode.o
+
+$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ)
+
+define DO_Q3LCC
+$(echo_cmd) "Q3LCC $<"
+$(Q)$(Q3LCC) -o $@ $<
+endef
+
+define DO_CGAME_Q3LCC
+$(echo_cmd) "CGAME_Q3LCC $<"
+$(Q)$(Q3LCC) -DCGAME -o $@ $<
+endef
+
+define DO_GAME_Q3LCC
+$(echo_cmd) "GAME_Q3LCC $<"
+$(Q)$(Q3LCC) -DQAGAME -o $@ $<
+endef
+
+define DO_UI_Q3LCC
+$(echo_cmd) "UI_Q3LCC $<"
+$(Q)$(Q3LCC) -DUI -o $@ $<
+endef
+
+define DO_Q3LCC_MISSIONPACK
+$(echo_cmd) "Q3LCC_MISSIONPACK $<"
+$(Q)$(Q3LCC) -DMISSIONPACK -o $@ $<
+endef
+
+define DO_CGAME_Q3LCC_MISSIONPACK
+$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<"
+$(Q)$(Q3LCC) -DMISSIONPACK -DCGAME -o $@ $<
+endef
+
+define DO_GAME_Q3LCC_MISSIONPACK
+$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<"
+$(Q)$(Q3LCC) -DMISSIONPACK -DQAGAME -o $@ $<
+endef
+
+define DO_UI_Q3LCC_MISSIONPACK
+$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<"
+$(Q)$(Q3LCC) -DMISSIONPACK -DUI -o $@ $<
+endef
+
+
+Q3ASMOBJ = \
+ $(B)/tools/asm/q3asm.o \
+ $(B)/tools/asm/cmdlib.o
+
+$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3ASM): $(Q3ASMOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(TOOLS_LDFLAGS) -o $@ $^
+
+
+#############################################################################
+# CLIENT/SERVER
+#############################################################################
+
+Q3OBJ = \
+ $(B)/client/cl_cgame.o \
+ $(B)/client/cl_cin.o \
+ $(B)/client/cl_console.o \
+ $(B)/client/cl_input.o \
+ $(B)/client/cl_keys.o \
+ $(B)/client/cl_main.o \
+ $(B)/client/cl_net_chan.o \
+ $(B)/client/cl_parse.o \
+ $(B)/client/cl_scrn.o \
+ $(B)/client/cl_ui.o \
+ $(B)/client/cl_avi.o \
+ \
+ $(B)/client/cm_load.o \
+ $(B)/client/cm_patch.o \
+ $(B)/client/cm_polylib.o \
+ $(B)/client/cm_test.o \
+ $(B)/client/cm_trace.o \
+ \
+ $(B)/client/cmd.o \
+ $(B)/client/common.o \
+ $(B)/client/cvar.o \
+ $(B)/client/files.o \
+ $(B)/client/md4.o \
+ $(B)/client/md5.o \
+ $(B)/client/msg.o \
+ $(B)/client/net_chan.o \
+ $(B)/client/net_ip.o \
+ $(B)/client/huffman.o \
+ \
+ $(B)/client/snd_adpcm.o \
+ $(B)/client/snd_dma.o \
+ $(B)/client/snd_mem.o \
+ $(B)/client/snd_mix.o \
+ $(B)/client/snd_wavelet.o \
+ \
+ $(B)/client/snd_main.o \
+ $(B)/client/snd_codec.o \
+ $(B)/client/snd_codec_wav.o \
+ $(B)/client/snd_codec_ogg.o \
+ \
+ $(B)/client/qal.o \
+ $(B)/client/snd_openal.o \
+ \
+ $(B)/client/cl_curl.o \
+ \
+ $(B)/client/sv_bot.o \
+ $(B)/client/sv_ccmds.o \
+ $(B)/client/sv_client.o \
+ $(B)/client/sv_game.o \
+ $(B)/client/sv_init.o \
+ $(B)/client/sv_main.o \
+ $(B)/client/sv_net_chan.o \
+ $(B)/client/sv_snapshot.o \
+ $(B)/client/sv_world.o \
+ \
+ $(B)/client/q_math.o \
+ $(B)/client/q_shared.o \
+ \
+ $(B)/client/unzip.o \
+ $(B)/client/puff.o \
+ $(B)/client/vm.o \
+ $(B)/client/vm_interpreted.o \
+ \
+ $(B)/client/be_aas_bspq3.o \
+ $(B)/client/be_aas_cluster.o \
+ $(B)/client/be_aas_debug.o \
+ $(B)/client/be_aas_entity.o \
+ $(B)/client/be_aas_file.o \
+ $(B)/client/be_aas_main.o \
+ $(B)/client/be_aas_move.o \
+ $(B)/client/be_aas_optimize.o \
+ $(B)/client/be_aas_reach.o \
+ $(B)/client/be_aas_route.o \
+ $(B)/client/be_aas_routealt.o \
+ $(B)/client/be_aas_sample.o \
+ $(B)/client/be_ai_char.o \
+ $(B)/client/be_ai_chat.o \
+ $(B)/client/be_ai_gen.o \
+ $(B)/client/be_ai_goal.o \
+ $(B)/client/be_ai_move.o \
+ $(B)/client/be_ai_weap.o \
+ $(B)/client/be_ai_weight.o \
+ $(B)/client/be_ea.o \
+ $(B)/client/be_interface.o \
+ $(B)/client/l_crc.o \
+ $(B)/client/l_libvar.o \
+ $(B)/client/l_log.o \
+ $(B)/client/l_memory.o \
+ $(B)/client/l_precomp.o \
+ $(B)/client/l_script.o \
+ $(B)/client/l_struct.o \
+ \
+ $(B)/client/jcapimin.o \
+ $(B)/client/jcapistd.o \
+ $(B)/client/jchuff.o \
+ $(B)/client/jcinit.o \
+ $(B)/client/jccoefct.o \
+ $(B)/client/jccolor.o \
+ $(B)/client/jfdctflt.o \
+ $(B)/client/jcdctmgr.o \
+ $(B)/client/jcphuff.o \
+ $(B)/client/jcmainct.o \
+ $(B)/client/jcmarker.o \
+ $(B)/client/jcmaster.o \
+ $(B)/client/jcomapi.o \
+ $(B)/client/jcparam.o \
+ $(B)/client/jcprepct.o \
+ $(B)/client/jcsample.o \
+ $(B)/client/jdapimin.o \
+ $(B)/client/jdapistd.o \
+ $(B)/client/jdatasrc.o \
+ $(B)/client/jdcoefct.o \
+ $(B)/client/jdcolor.o \
+ $(B)/client/jddctmgr.o \
+ $(B)/client/jdhuff.o \
+ $(B)/client/jdinput.o \
+ $(B)/client/jdmainct.o \
+ $(B)/client/jdmarker.o \
+ $(B)/client/jdmaster.o \
+ $(B)/client/jdpostct.o \
+ $(B)/client/jdsample.o \
+ $(B)/client/jdtrans.o \
+ $(B)/client/jerror.o \
+ $(B)/client/jidctflt.o \
+ $(B)/client/jmemmgr.o \
+ $(B)/client/jmemnobs.o \
+ $(B)/client/jutils.o \
+ \
+ $(B)/client/tr_animation.o \
+ $(B)/client/tr_backend.o \
+ $(B)/client/tr_bloom.o \
+ $(B)/client/tr_bsp.o \
+ $(B)/client/tr_cmds.o \
+ $(B)/client/tr_curve.o \
+ $(B)/client/tr_flares.o \
+ $(B)/client/tr_font.o \
+ $(B)/client/tr_image.o \
+ $(B)/client/tr_image_png.o \
+ $(B)/client/tr_image_jpg.o \
+ $(B)/client/tr_image_bmp.o \
+ $(B)/client/tr_image_tga.o \
+ $(B)/client/tr_image_pcx.o \
+ $(B)/client/tr_init.o \
+ $(B)/client/tr_light.o \
+ $(B)/client/tr_main.o \
+ $(B)/client/tr_marks.o \
+ $(B)/client/tr_mesh.o \
+ $(B)/client/tr_model.o \
+ $(B)/client/tr_noise.o \
+ $(B)/client/tr_scene.o \
+ $(B)/client/tr_shade.o \
+ $(B)/client/tr_shade_calc.o \
+ $(B)/client/tr_shader.o \
+ $(B)/client/tr_shadows.o \
+ $(B)/client/tr_sky.o \
+ $(B)/client/tr_surface.o \
+ $(B)/client/tr_world.o \
+ \
+ $(B)/client/sdl_gamma.o \
+ $(B)/client/sdl_input.o \
+ $(B)/client/sdl_snd.o \
+ \
+ $(B)/client/con_passive.o \
+ $(B)/client/con_log.o \
+ $(B)/client/sys_main.o
+
+ifeq ($(ARCH),i386)
+ Q3OBJ += \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/ftola.o \
+ $(B)/client/snapvectora.o
+endif
+ifeq ($(ARCH),x86)
+ Q3OBJ += \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/ftola.o \
+ $(B)/client/snapvectora.o
+endif
+
+ifeq ($(USE_VOIP),1)
+ifeq ($(USE_INTERNAL_SPEEX),1)
+Q3OBJ += \
+ $(B)/client/bits.o \
+ $(B)/client/buffer.o \
+ $(B)/client/cb_search.o \
+ $(B)/client/exc_10_16_table.o \
+ $(B)/client/exc_10_32_table.o \
+ $(B)/client/exc_20_32_table.o \
+ $(B)/client/exc_5_256_table.o \
+ $(B)/client/exc_5_64_table.o \
+ $(B)/client/exc_8_128_table.o \
+ $(B)/client/fftwrap.o \
+ $(B)/client/filterbank.o \
+ $(B)/client/filters.o \
+ $(B)/client/gain_table.o \
+ $(B)/client/gain_table_lbr.o \
+ $(B)/client/hexc_10_32_table.o \
+ $(B)/client/hexc_table.o \
+ $(B)/client/high_lsp_tables.o \
+ $(B)/client/jitter.o \
+ $(B)/client/kiss_fft.o \
+ $(B)/client/kiss_fftr.o \
+ $(B)/client/lpc.o \
+ $(B)/client/lsp.o \
+ $(B)/client/lsp_tables_nb.o \
+ $(B)/client/ltp.o \
+ $(B)/client/mdf.o \
+ $(B)/client/modes.o \
+ $(B)/client/modes_wb.o \
+ $(B)/client/nb_celp.o \
+ $(B)/client/preprocess.o \
+ $(B)/client/quant_lsp.o \
+ $(B)/client/resample.o \
+ $(B)/client/sb_celp.o \
+ $(B)/client/smallft.o \
+ $(B)/client/speex.o \
+ $(B)/client/speex_callbacks.o \
+ $(B)/client/speex_header.o \
+ $(B)/client/stereo.o \
+ $(B)/client/vbr.o \
+ $(B)/client/vq.o \
+ $(B)/client/window.o
+endif
+endif
+
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifeq ($(ARCH),i386)
+ Q3OBJ += $(B)/client/vm_x86.o
+ endif
+ ifeq ($(ARCH),x86)
+ Q3OBJ += $(B)/client/vm_x86.o
+ endif
+ ifeq ($(ARCH),x86_64)
+ Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o
+ endif
+ ifeq ($(ARCH),ppc)
+ Q3OBJ += $(B)/client/vm_ppc.o
+ endif
+endif
+
+ifeq ($(PLATFORM),mingw32)
+ Q3OBJ += \
+ $(B)/client/win_resource.o \
+ $(B)/client/sys_win32.o
+else
+ Q3OBJ += \
+ $(B)/client/sys_unix.o
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ Q3OBJ += \
+ $(B)/client/libmumblelink.o
+endif
+
+Q3POBJ += \
+ $(B)/client/sdl_glimp.o
+
+Q3POBJ_SMP += \
+ $(B)/clientsmp/sdl_glimp.o
+
+$(B)/openarena.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) \
+ $(LDFLAGS) $(LIBSDLMAIN)
+
+$(B)/openarena-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
+ $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
+
+ifneq ($(strip $(LIBSDLMAIN)),)
+ifneq ($(strip $(LIBSDLMAINSRC)),)
+$(LIBSDLMAIN) : $(LIBSDLMAINSRC)
+ cp $< $@
+ ranlib $@
+endif
+endif
+
+
+
+#############################################################################
+# DEDICATED SERVER
+#############################################################################
+
+Q3DOBJ = \
+ $(B)/ded/sv_bot.o \
+ $(B)/ded/sv_client.o \
+ $(B)/ded/sv_ccmds.o \
+ $(B)/ded/sv_game.o \
+ $(B)/ded/sv_init.o \
+ $(B)/ded/sv_main.o \
+ $(B)/ded/sv_net_chan.o \
+ $(B)/ded/sv_snapshot.o \
+ $(B)/ded/sv_world.o \
+ \
+ $(B)/ded/cm_load.o \
+ $(B)/ded/cm_patch.o \
+ $(B)/ded/cm_polylib.o \
+ $(B)/ded/cm_test.o \
+ $(B)/ded/cm_trace.o \
+ $(B)/ded/cmd.o \
+ $(B)/ded/common.o \
+ $(B)/ded/cvar.o \
+ $(B)/ded/files.o \
+ $(B)/ded/md4.o \
+ $(B)/ded/msg.o \
+ $(B)/ded/net_chan.o \
+ $(B)/ded/net_ip.o \
+ $(B)/ded/huffman.o \
+ \
+ $(B)/ded/q_math.o \
+ $(B)/ded/q_shared.o \
+ \
+ $(B)/ded/unzip.o \
+ $(B)/ded/vm.o \
+ $(B)/ded/vm_interpreted.o \
+ \
+ $(B)/ded/be_aas_bspq3.o \
+ $(B)/ded/be_aas_cluster.o \
+ $(B)/ded/be_aas_debug.o \
+ $(B)/ded/be_aas_entity.o \
+ $(B)/ded/be_aas_file.o \
+ $(B)/ded/be_aas_main.o \
+ $(B)/ded/be_aas_move.o \
+ $(B)/ded/be_aas_optimize.o \
+ $(B)/ded/be_aas_reach.o \
+ $(B)/ded/be_aas_route.o \
+ $(B)/ded/be_aas_routealt.o \
+ $(B)/ded/be_aas_sample.o \
+ $(B)/ded/be_ai_char.o \
+ $(B)/ded/be_ai_chat.o \
+ $(B)/ded/be_ai_gen.o \
+ $(B)/ded/be_ai_goal.o \
+ $(B)/ded/be_ai_move.o \
+ $(B)/ded/be_ai_weap.o \
+ $(B)/ded/be_ai_weight.o \
+ $(B)/ded/be_ea.o \
+ $(B)/ded/be_interface.o \
+ $(B)/ded/l_crc.o \
+ $(B)/ded/l_libvar.o \
+ $(B)/ded/l_log.o \
+ $(B)/ded/l_memory.o \
+ $(B)/ded/l_precomp.o \
+ $(B)/ded/l_script.o \
+ $(B)/ded/l_struct.o \
+ \
+ $(B)/ded/null_client.o \
+ $(B)/ded/null_input.o \
+ $(B)/ded/null_snddma.o \
+ \
+ $(B)/ded/con_log.o \
+ $(B)/ded/sys_main.o
+
+ifeq ($(ARCH),i386)
+ Q3DOBJ += \
+ $(B)/ded/ftola.o \
+ $(B)/ded/snapvectora.o \
+ $(B)/ded/matha.o
+endif
+ifeq ($(ARCH),x86)
+ Q3DOBJ += \
+ $(B)/ded/ftola.o \
+ $(B)/ded/snapvectora.o \
+ $(B)/ded/matha.o
+endif
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifeq ($(ARCH),i386)
+ Q3DOBJ += $(B)/ded/vm_x86.o
+ endif
+ ifeq ($(ARCH),x86)
+ Q3DOBJ += $(B)/ded/vm_x86.o
+ endif
+ ifeq ($(ARCH),x86_64)
+ Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o
+ endif
+ ifeq ($(ARCH),ppc)
+ Q3DOBJ += $(B)/ded/vm_ppc.o
+ endif
+endif
+
+ifeq ($(PLATFORM),mingw32)
+ Q3DOBJ += \
+ $(B)/ded/win_resource.o \
+ $(B)/ded/sys_win32.o \
+ $(B)/ded/con_win32.o
+else
+ Q3DOBJ += \
+ $(B)/ded/sys_unix.o \
+ $(B)/ded/con_tty.o
+endif
+
+$(B)/oa_ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
+
+
+
+#############################################################################
+## BASEQ3 CGAME
+#############################################################################
+
+Q3CGOBJ_ = \
+ $(B)/baseoa/cgame/cg_main.o \
+ $(B)/baseoa/cgame/bg_misc.o \
+ $(B)/baseoa/cgame/bg_pmove.o \
+ $(B)/baseoa/cgame/bg_slidemove.o \
+ $(B)/baseoa/cgame/bg_lib.o \
+ $(B)/baseoa/cgame/cg_consolecmds.o \
+ $(B)/baseoa/cgame/cg_draw.o \
+ $(B)/baseoa/cgame/cg_drawtools.o \
+ $(B)/baseoa/cgame/cg_effects.o \
+ $(B)/baseoa/cgame/cg_ents.o \
+ $(B)/baseoa/cgame/cg_event.o \
+ $(B)/baseoa/cgame/cg_info.o \
+ $(B)/baseoa/cgame/cg_localents.o \
+ $(B)/baseoa/cgame/cg_marks.o \
+ $(B)/baseoa/cgame/cg_players.o \
+ $(B)/baseoa/cgame/cg_playerstate.o \
+ $(B)/baseoa/cgame/cg_predict.o \
+ $(B)/baseoa/cgame/cg_scoreboard.o \
+ $(B)/baseoa/cgame/cg_servercmds.o \
+ $(B)/baseoa/cgame/cg_snapshot.o \
+ $(B)/baseoa/cgame/cg_view.o \
+ $(B)/baseoa/cgame/cg_weapons.o \
+ \
+ $(B)/baseoa/qcommon/q_math.o \
+ $(B)/baseoa/qcommon/q_shared.o
+
+Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseoa/cgame/cg_syscalls.o
+Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm)
+
+$(B)/baseoa/cgame$(ARCH).$(SHLIBEXT): $(Q3CGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
+
+$(B)/baseoa/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
+
+#############################################################################
+## MISSIONPACK CGAME
+#############################################################################
+
+MPCGOBJ_ = \
+ $(B)/missionpack/cgame/cg_main.o \
+ $(B)/missionpack/cgame/bg_misc.o \
+ $(B)/missionpack/cgame/bg_pmove.o \
+ $(B)/missionpack/cgame/bg_slidemove.o \
+ $(B)/missionpack/cgame/bg_lib.o \
+ $(B)/missionpack/cgame/cg_consolecmds.o \
+ $(B)/missionpack/cgame/cg_newdraw.o \
+ $(B)/missionpack/cgame/cg_draw.o \
+ $(B)/missionpack/cgame/cg_drawtools.o \
+ $(B)/missionpack/cgame/cg_effects.o \
+ $(B)/missionpack/cgame/cg_ents.o \
+ $(B)/missionpack/cgame/cg_event.o \
+ $(B)/missionpack/cgame/cg_info.o \
+ $(B)/missionpack/cgame/cg_localents.o \
+ $(B)/missionpack/cgame/cg_marks.o \
+ $(B)/missionpack/cgame/cg_players.o \
+ $(B)/missionpack/cgame/cg_playerstate.o \
+ $(B)/missionpack/cgame/cg_predict.o \
+ $(B)/missionpack/cgame/cg_scoreboard.o \
+ $(B)/missionpack/cgame/cg_servercmds.o \
+ $(B)/missionpack/cgame/cg_snapshot.o \
+ $(B)/missionpack/cgame/cg_view.o \
+ $(B)/missionpack/cgame/cg_weapons.o \
+ $(B)/missionpack/ui/ui_shared.o \
+ \
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
+
+MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
+MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm)
+
+$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT): $(MPCGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
+
+$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
+
+
+
+#############################################################################
+## BASEQ3 GAME
+#############################################################################
+
+Q3GOBJ_ = \
+ $(B)/baseoa/game/g_main.o \
+ $(B)/baseoa/game/ai_chat.o \
+ $(B)/baseoa/game/ai_cmd.o \
+ $(B)/baseoa/game/ai_dmnet.o \
+ $(B)/baseoa/game/ai_dmq3.o \
+ $(B)/baseoa/game/ai_main.o \
+ $(B)/baseoa/game/ai_team.o \
+ $(B)/baseoa/game/ai_vcmd.o \
+ $(B)/baseoa/game/bg_misc.o \
+ $(B)/baseoa/game/bg_pmove.o \
+ $(B)/baseoa/game/bg_slidemove.o \
+ $(B)/baseoa/game/bg_lib.o \
+ $(B)/baseoa/game/g_active.o \
+ $(B)/baseoa/game/g_arenas.o \
+ $(B)/baseoa/game/g_bot.o \
+ $(B)/baseoa/game/g_client.o \
+ $(B)/baseoa/game/g_cmds.o \
+ $(B)/baseoa/game/g_combat.o \
+ $(B)/baseoa/game/g_items.o \
+ $(B)/baseoa/game/g_mem.o \
+ $(B)/baseoa/game/g_misc.o \
+ $(B)/baseoa/game/g_missile.o \
+ $(B)/baseoa/game/g_mover.o \
+ $(B)/baseoa/game/g_session.o \
+ $(B)/baseoa/game/g_spawn.o \
+ $(B)/baseoa/game/g_svcmds.o \
+ $(B)/baseoa/game/g_target.o \
+ $(B)/baseoa/game/g_team.o \
+ $(B)/baseoa/game/g_trigger.o \
+ $(B)/baseoa/game/g_utils.o \
+ $(B)/baseoa/game/g_weapon.o \
+ \
+ $(B)/baseoa/qcommon/q_math.o \
+ $(B)/baseoa/qcommon/q_shared.o
+
+Q3GOBJ = $(Q3GOBJ_) $(B)/baseoa/game/g_syscalls.o
+Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm)
+
+$(B)/baseoa/qagame$(ARCH).$(SHLIBEXT): $(Q3GOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
+
+$(B)/baseoa/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
+
+#############################################################################
+## MISSIONPACK GAME
+#############################################################################
+
+MPGOBJ_ = \
+ $(B)/missionpack/game/g_main.o \
+ $(B)/missionpack/game/ai_chat.o \
+ $(B)/missionpack/game/ai_cmd.o \
+ $(B)/missionpack/game/ai_dmnet.o \
+ $(B)/missionpack/game/ai_dmq3.o \
+ $(B)/missionpack/game/ai_main.o \
+ $(B)/missionpack/game/ai_team.o \
+ $(B)/missionpack/game/ai_vcmd.o \
+ $(B)/missionpack/game/bg_misc.o \
+ $(B)/missionpack/game/bg_pmove.o \
+ $(B)/missionpack/game/bg_slidemove.o \
+ $(B)/missionpack/game/bg_lib.o \
+ $(B)/missionpack/game/g_active.o \
+ $(B)/missionpack/game/g_arenas.o \
+ $(B)/missionpack/game/g_bot.o \
+ $(B)/missionpack/game/g_client.o \
+ $(B)/missionpack/game/g_cmds.o \
+ $(B)/missionpack/game/g_combat.o \
+ $(B)/missionpack/game/g_items.o \
+ $(B)/missionpack/game/g_mem.o \
+ $(B)/missionpack/game/g_misc.o \
+ $(B)/missionpack/game/g_missile.o \
+ $(B)/missionpack/game/g_mover.o \
+ $(B)/missionpack/game/g_session.o \
+ $(B)/missionpack/game/g_spawn.o \
+ $(B)/missionpack/game/g_svcmds.o \
+ $(B)/missionpack/game/g_target.o \
+ $(B)/missionpack/game/g_team.o \
+ $(B)/missionpack/game/g_trigger.o \
+ $(B)/missionpack/game/g_utils.o \
+ $(B)/missionpack/game/g_weapon.o \
+ \
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
+
+MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
+MPGVMOBJ = $(MPGOBJ_:%.o=%.asm)
+
+$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT): $(MPGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
+
+$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
+
+
+
+#############################################################################
+## BASEQ3 UI
+#############################################################################
+
+Q3UIOBJ_ = \
+ $(B)/baseoa/ui/ui_main.o \
+ $(B)/baseoa/ui/bg_misc.o \
+ $(B)/baseoa/ui/bg_lib.o \
+ $(B)/baseoa/ui/ui_addbots.o \
+ $(B)/baseoa/ui/ui_atoms.o \
+ $(B)/baseoa/ui/ui_cdkey.o \
+ $(B)/baseoa/ui/ui_cinematics.o \
+ $(B)/baseoa/ui/ui_confirm.o \
+ $(B)/baseoa/ui/ui_connect.o \
+ $(B)/baseoa/ui/ui_controls2.o \
+ $(B)/baseoa/ui/ui_credits.o \
+ $(B)/baseoa/ui/ui_demo2.o \
+ $(B)/baseoa/ui/ui_display.o \
+ $(B)/baseoa/ui/ui_gameinfo.o \
+ $(B)/baseoa/ui/ui_ingame.o \
+ $(B)/baseoa/ui/ui_loadconfig.o \
+ $(B)/baseoa/ui/ui_menu.o \
+ $(B)/baseoa/ui/ui_mfield.o \
+ $(B)/baseoa/ui/ui_mods.o \
+ $(B)/baseoa/ui/ui_network.o \
+ $(B)/baseoa/ui/ui_options.o \
+ $(B)/baseoa/ui/ui_playermodel.o \
+ $(B)/baseoa/ui/ui_players.o \
+ $(B)/baseoa/ui/ui_playersettings.o \
+ $(B)/baseoa/ui/ui_preferences.o \
+ $(B)/baseoa/ui/ui_qmenu.o \
+ $(B)/baseoa/ui/ui_removebots.o \
+ $(B)/baseoa/ui/ui_saveconfig.o \
+ $(B)/baseoa/ui/ui_serverinfo.o \
+ $(B)/baseoa/ui/ui_servers2.o \
+ $(B)/baseoa/ui/ui_setup.o \
+ $(B)/baseoa/ui/ui_sound.o \
+ $(B)/baseoa/ui/ui_sparena.o \
+ $(B)/baseoa/ui/ui_specifyserver.o \
+ $(B)/baseoa/ui/ui_splevel.o \
+ $(B)/baseoa/ui/ui_sppostgame.o \
+ $(B)/baseoa/ui/ui_spskill.o \
+ $(B)/baseoa/ui/ui_startserver.o \
+ $(B)/baseoa/ui/ui_team.o \
+ $(B)/baseoa/ui/ui_teamorders.o \
+ $(B)/baseoa/ui/ui_video.o \
+ \
+ $(B)/baseoa/qcommon/q_math.o \
+ $(B)/baseoa/qcommon/q_shared.o
+
+Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
+Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm)
+
+$(B)/baseoa/ui$(ARCH).$(SHLIBEXT): $(Q3UIOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
+
+$(B)/baseoa/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
+
+#############################################################################
+## MISSIONPACK UI
+#############################################################################
+
+MPUIOBJ_ = \
+ $(B)/missionpack/ui/ui_main.o \
+ $(B)/missionpack/ui/ui_atoms.o \
+ $(B)/missionpack/ui/ui_gameinfo.o \
+ $(B)/missionpack/ui/ui_players.o \
+ $(B)/missionpack/ui/ui_shared.o \
+ \
+ $(B)/missionpack/ui/bg_misc.o \
+ $(B)/missionpack/ui/bg_lib.o \
+ \
+ $(B)/missionpack/qcommon/q_math.o \
+ $(B)/missionpack/qcommon/q_shared.o
+
+MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
+MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm)
+
+$(B)/missionpack/ui$(ARCH).$(SHLIBEXT): $(MPUIOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
+
+$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
+
+
+
+#############################################################################
+## CLIENT/SERVER RULES
+#############################################################################
+
+$(B)/client/%.o: $(ASMDIR)/%.s
+ $(DO_AS)
+
+$(B)/client/%.o: $(CDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(CMDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(BLIBDIR)/%.c
+ $(DO_BOT_CC)
+
+$(B)/client/%.o: $(JPDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SPEEXDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(RDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDLDIR)/%.c
+ $(DO_CC)
+
+$(B)/clientsmp/%.o: $(SDLDIR)/%.c
+ $(DO_SMP_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+
+$(B)/ded/%.o: $(ASMDIR)/%.s
+ $(DO_AS)
+
+$(B)/ded/%.o: $(SDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(CMDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(BLIBDIR)/%.c
+ $(DO_BOT_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+$(B)/ded/%.o: $(NDIR)/%.c
+ $(DO_DED_CC)
+
+# Extra dependencies to ensure the SVN version is incorporated
+ifeq ($(USE_SVN),1)
+ $(B)/client/cl_console.o : .svn/entries
+ $(B)/client/common.o : .svn/entries
+ $(B)/ded/common.o : .svn/entries
+endif
+
+
+#############################################################################
+## GAME MODULE RULES
+#############################################################################
+
+$(B)/baseoa/cgame/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_CGAME_CC)
+
+$(B)/baseoa/cgame/%.o: $(CGDIR)/%.c
+ $(DO_CGAME_CC)
+
+$(B)/baseoa/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+
+$(B)/baseoa/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+
+$(B)/missionpack/cgame/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_CGAME_CC_MISSIONPACK)
+
+$(B)/missionpack/cgame/%.o: $(CGDIR)/%.c
+ $(DO_CGAME_CC_MISSIONPACK)
+
+$(B)/missionpack/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC_MISSIONPACK)
+
+$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC_MISSIONPACK)
+
+
+$(B)/baseoa/game/%.o: $(GDIR)/%.c
+ $(DO_GAME_CC)
+
+$(B)/baseoa/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+ $(DO_GAME_Q3LCC)
+
+$(B)/missionpack/game/%.o: $(GDIR)/%.c
+ $(DO_GAME_CC_MISSIONPACK)
+
+$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+ $(DO_GAME_Q3LCC_MISSIONPACK)
+
+
+$(B)/baseoa/ui/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_UI_CC)
+
+$(B)/baseoa/ui/%.o: $(Q3UIDIR)/%.c
+ $(DO_UI_CC)
+
+$(B)/baseoa/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
+
+$(B)/baseoa/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
+
+$(B)/missionpack/ui/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_UI_CC_MISSIONPACK)
+
+$(B)/missionpack/ui/%.o: $(UIDIR)/%.c
+ $(DO_UI_CC_MISSIONPACK)
+
+$(B)/missionpack/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_UI_Q3LCC_MISSIONPACK)
+
+$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
+ $(DO_UI_Q3LCC_MISSIONPACK)
+
+
+$(B)/baseoa/qcommon/%.o: $(CMDIR)/%.c
+ $(DO_SHLIB_CC)
+
+$(B)/baseoa/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
+ $(DO_Q3LCC)
+
+$(B)/missionpack/qcommon/%.o: $(CMDIR)/%.c
+ $(DO_SHLIB_CC_MISSIONPACK)
+
+$(B)/missionpack/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
+ $(DO_Q3LCC_MISSIONPACK)
+
+
+#############################################################################
+# MISC
+#############################################################################
+
+OBJ = $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \
+ $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \
+ $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ)
+TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
+
+
+copyfiles: release
+ @if [ ! -d $(COPYDIR)/baseoa ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi
+ -$(MKDIR) -p -m 0755 $(COPYDIR)/baseoa
+ -$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
+
+ifneq ($(BUILD_CLIENT),0)
+ $(INSTALL) -s -m 0755 $(BR)/openarena.$(ARCH)$(BINEXT) $(COPYDIR)/openarena.$(ARCH)$(BINEXT)
+endif
+
+# Don't copy the SMP until it's working together with SDL.
+#ifneq ($(BUILD_CLIENT_SMP),0)
+# $(INSTALL) -s -m 0755 $(BR)/openarena-smp.$(ARCH)$(BINEXT) $(COPYDIR)/openarena-smp.$(ARCH)$(BINEXT)
+#endif
+
+ifneq ($(BUILD_SERVER),0)
+ @if [ -f $(BR)/oa_ded.$(ARCH)$(BINEXT) ]; then \
+ $(INSTALL) -s -m 0755 $(BR)/oa_ded.$(ARCH)$(BINEXT) $(COPYDIR)/oa_ded.$(ARCH)$(BINEXT); \
+ fi
+endif
+
+ifneq ($(BUILD_GAME_SO),0)
+ $(INSTALL) -s -m 0755 $(BR)/baseoa/cgame$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/baseoa/.
+ $(INSTALL) -s -m 0755 $(BR)/baseoa/qagame$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/baseoa/.
+ $(INSTALL) -s -m 0755 $(BR)/baseoa/ui$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/baseoa/.
+ -$(MKDIR) -p -m 0755 $(COPYDIR)/missionpack
+ $(INSTALL) -s -m 0755 $(BR)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/missionpack/.
+ $(INSTALL) -s -m 0755 $(BR)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/missionpack/.
+ $(INSTALL) -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \
+ $(COPYDIR)/missionpack/.
+endif
+
+clean: clean-debug clean-release
+ifeq ($(PLATFORM),mingw32)
+ @$(MAKE) -C $(NSISDIR) clean
+else
+ @$(MAKE) -C $(LOKISETUPDIR) clean
+endif
+
+clean-debug:
+ @$(MAKE) clean2 B=$(BD)
+
+clean-release:
+ @$(MAKE) clean2 B=$(BR)
+
+clean2:
+ @echo "CLEAN $(B)"
+ @rm -f $(OBJ)
+ @rm -f $(OBJ_D_FILES)
+ @rm -f $(TARGETS)
+
+toolsclean: toolsclean-debug toolsclean-release
+
+toolsclean-debug:
+ @$(MAKE) toolsclean2 B=$(BD)
+
+toolsclean-release:
+ @$(MAKE) toolsclean2 B=$(BR)
+
+toolsclean2:
+ @echo "TOOLS_CLEAN $(B)"
+ @rm -f $(TOOLSOBJ)
+ @rm -f $(TOOLSOBJ_D_FILES)
+ @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
+
+distclean: clean toolsclean
+ @rm -rf $(BUILD_DIR)
+
+installer: release
+ifeq ($(PLATFORM),mingw32)
+ @$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V)
+else
+ @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V)
+endif
+
+dist:
+ rm -rf openarena-$(VERSION)
+ svn export . openarena-$(VERSION)
+ tar --owner=root --group=root --force-local -cjf openarena-$(VERSION).tar.bz2 openarena-$(VERSION)
+ rm -rf openarena-$(VERSION)
+
+#############################################################################
+# DEPENDENCIES
+#############################################################################
+
+OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
+TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
+-include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
+
+.PHONY: all clean clean2 clean-debug clean-release copyfiles \
+ debug default dist distclean installer makedirs \
+ release targets \
+ toolsclean toolsclean2 toolsclean-debug toolsclean-release
Deleted: Makefile
===================================================================
--- Makefile 2008-11-10 15:16:35 UTC (rev 41)
+++ Makefile 2008-11-10 15:16:47 UTC (rev 42)
@@ -1,2130 +0,0 @@
-#
-# ioq3 Makefile
-#
-# GNU Make required
-#
-
-COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]')
-
-COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/)
-
-ifeq ($(COMPILE_PLATFORM),sunos)
- # Solaris uname and GNU uname differ
- COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
-endif
-ifeq ($(COMPILE_PLATFORM),darwin)
- # Apple does some things a little differently...
- COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/i386/)
-endif
-
-ifeq ($(COMPILE_PLATFORM),mingw32)
- ifeq ($(COMPILE_ARCH),i386)
- COMPILE_ARCH=x86
- endif
-endif
-
-ifndef BUILD_STANDALONE
- BUILD_STANDALONE =
-endif
-ifndef BUILD_CLIENT
- BUILD_CLIENT =
-endif
-ifndef BUILD_CLIENT_SMP
- BUILD_CLIENT_SMP =
-endif
-ifndef BUILD_SERVER
- BUILD_SERVER =
-endif
-ifndef BUILD_GAME_SO
- BUILD_GAME_SO =
-endif
-ifndef BUILD_GAME_QVM
- BUILD_GAME_QVM =
-endif
-
-ifneq ($(PLATFORM),darwin)
- BUILD_CLIENT_SMP = 0
-endif
-
-#############################################################################
-#
-# If you require a different configuration from the defaults below, create a
-# new file named "Makefile.local" in the same directory as this file and define
-# your parameters there. This allows you to change configuration without
-# causing problems with keeping up to date with the repository.
-#
-#############################################################################
--include Makefile.local
-
-ifndef PLATFORM
-PLATFORM=$(COMPILE_PLATFORM)
-endif
-export PLATFORM
-
-ifeq ($(COMPILE_ARCH),powerpc)
- COMPILE_ARCH=ppc
-endif
-
-ifndef ARCH
-ARCH=$(COMPILE_ARCH)
-endif
-export ARCH
-
-ifneq ($(PLATFORM),$(COMPILE_PLATFORM))
- CROSS_COMPILING=1
-else
- CROSS_COMPILING=0
-
- ifneq ($(ARCH),$(COMPILE_ARCH))
- CROSS_COMPILING=1
- endif
-endif
-export CROSS_COMPILING
-
-ifndef COPYDIR
-COPYDIR="/usr/local/games/quake3"
-endif
-
-ifndef MOUNT_DIR
-MOUNT_DIR=code
-endif
-
-ifndef BUILD_DIR
-BUILD_DIR=build
-endif
-
-ifndef GENERATE_DEPENDENCIES
-GENERATE_DEPENDENCIES=1
-endif
-
-ifndef USE_OPENAL
-USE_OPENAL=0
-endif
-
-ifndef USE_OPENAL_DLOPEN
- ifeq ($(PLATFORM),mingw32)
- USE_OPENAL_DLOPEN=1
- else
- USE_OPENAL_DLOPEN=0
- endif
-endif
-
-ifndef USE_CURL
-USE_CURL=1
-endif
-
-ifndef USE_CURL_DLOPEN
- ifeq ($(PLATFORM),mingw32)
- USE_CURL_DLOPEN=0
- else
- USE_CURL_DLOPEN=1
- endif
-endif
-
-ifndef USE_CODEC_VORBIS
-USE_CODEC_VORBIS=0
-endif
-
-ifndef USE_MUMBLE
-USE_MUMBLE=1
-endif
-
-ifndef USE_VOIP
-USE_VOIP=1
-endif
-
-ifndef USE_INTERNAL_SPEEX
-USE_INTERNAL_SPEEX=1
-endif
-
-ifndef USE_LOCAL_HEADERS
-USE_LOCAL_HEADERS=1
-endif
-
-#############################################################################
-
-BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
-CDIR=$(MOUNT_DIR)/client
-SDIR=$(MOUNT_DIR)/server
-RDIR=$(MOUNT_DIR)/renderer
-CMDIR=$(MOUNT_DIR)/qcommon
-SDLDIR=$(MOUNT_DIR)/sdl
-ASMDIR=$(MOUNT_DIR)/asm
-SYSDIR=$(MOUNT_DIR)/sys
-GDIR=$(MOUNT_DIR)/game
-CGDIR=$(MOUNT_DIR)/cgame
-BLIBDIR=$(MOUNT_DIR)/botlib
-NDIR=$(MOUNT_DIR)/null
-UIDIR=$(MOUNT_DIR)/ui
-Q3UIDIR=$(MOUNT_DIR)/q3_ui
-JPDIR=$(MOUNT_DIR)/jpeg-6
-SPEEXDIR=$(MOUNT_DIR)/libspeex
-Q3ASMDIR=$(MOUNT_DIR)/tools/asm
-LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
-Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
-Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
-Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
-LOKISETUPDIR=misc/setup
-NSISDIR=misc/nsis
-SDLHDIR=$(MOUNT_DIR)/SDL12
-LIBSDIR=$(MOUNT_DIR)/libs
-TEMPDIR=/tmp
-
-# set PKG_CONFIG_PATH to influence this, e.g.
-# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
-ifeq ($(shell which pkg-config > /dev/null; echo $$?),0)
- CURL_CFLAGS=$(shell pkg-config --cflags libcurl)
- CURL_LIBS=$(shell pkg-config --libs libcurl)
- OPENAL_CFLAGS=$(shell pkg-config --cflags openal)
- OPENAL_LIBS=$(shell pkg-config --libs openal)
- # FIXME: introduce CLIENT_CFLAGS
- SDL_CFLAGS=$(shell pkg-config --cflags sdl|sed 's/-Dmain=SDL_main//')
- SDL_LIBS=$(shell pkg-config --libs sdl)
-endif
-
-# version info
-VERSION=1.35
-
-USE_SVN=
-ifeq ($(wildcard .svn),.svn)
- SVN_REV=$(shell LANG=C svnversion .)
- ifneq ($(SVN_REV),)
- VERSION:=$(VERSION)_SVN$(SVN_REV)
- USE_SVN=1
- endif
-else
-ifeq ($(wildcard .git/svn/.metadata),.git/svn/.metadata)
- SVN_REV=$(shell LANG=C git-svn info | awk '$$1 == "Revision:" {print $$2; exit 0}')
- ifneq ($(SVN_REV),)
- VERSION:=$(VERSION)_SVN$(SVN_REV)
- endif
-endif
-endif
-
-
-#############################################################################
-# SETUP AND BUILD -- LINUX
-#############################################################################
-
-## Defaults
-LIB=lib
-
-INSTALL=install
-MKDIR=mkdir
-
-ifeq ($(PLATFORM),linux)
-
- ifeq ($(ARCH),alpha)
- ARCH=axp
- else
- ifeq ($(ARCH),x86_64)
- LIB=lib64
- else
- ifeq ($(ARCH),ppc64)
- ...
[truncated message content] |