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From: <mrv...@us...> - 2008-04-19 23:11:14
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Revision: 30
http://dawnofinfinity.svn.sourceforge.net/dawnofinfinity/?rev=30&view=rev
Author: mrvacbob
Date: 2008-04-19 16:11:07 -0700 (Sat, 19 Apr 2008)
Log Message:
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The last set of Quake 3 data.
Added Paths:
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q3-files/
q3-files/description.txt
q3-files/maps/
q3-files/maps/sol.bsp
q3-files/maps/test1.bsp
q3-files/maps/test2.bsp
q3-files/maps/test3.bsp
q3-files/maps/test4.bsp
q3-files/maps/test5.bsp
q3-files/maps/test6.bsp
q3-files/readme.txt
q3-files/scripts/
q3-files/scripts/dawnofinfinity.shader
q3-files/scripts/dawnofinfinityOLD.shader
q3-files/textures/
q3-files/textures/dawnofinfinity/
q3-files/textures/dawnofinfinity/black.jpg
q3-files/textures/dawnofinfinity/earth.jpg
q3-files/textures/dawnofinfinity/starfield.jpg
q3-files/textures/dawnofinfinity/starfield.tga
q3-files/textures/dawnofinfinity/starfield2.tga
q3-files/textures/dawnofinfinity/starfield3.tga
q3-files/textures/dawnofinfinity/test.tga
q3-files/textures/dawnofinfinity/testpattern.tga
q3-files/vm/
q3-files/vm/cgame.qvm
q3-files/vm/qagame.qvm
q3-files/vm/ui.qvm
q3-files/vm/vm.d
Added: q3-files/description.txt
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--- q3-files/description.txt (rev 0)
+++ q3-files/description.txt 2008-04-19 23:11:07 UTC (rev 30)
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+dawnofinfinity
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Added: q3-files/readme.txt
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--- q3-files/readme.txt (rev 0)
+++ q3-files/readme.txt 2008-04-19 23:11:07 UTC (rev 30)
@@ -0,0 +1,12 @@
+**********
+Dawn of Infinity
+ioquake3/OpenArena version
+**********
+
+This directory contains content files used with the Quake 3 engine-based version of Dawn of Infinity. It requires ioquake3 and OpenArena (or equivalents) to work properly. ioquake3 "aims to build upon id Software's Quake 3 source code release....cleaning up, fixing bugs, and adding features." Its website is http://ioquake3.org/. OpenArena is "an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game." Its website is http://openarena.ws/.
+
+This download contains Dawn of Infinity's custom game content. Once you've installed ioquake3 and OpenArena, move the files in this directory to their appropriate locations: maps to the maps folder within baseoa; scripts to the scripts folder; and so on.
+
+To run a map, open OpenArena, and hit the tilde (~) to open the console. Then type "/sv_pure 0" and enter, followed by "/devmap mapname" and enter. mapname is one of the files in the maps folder, ex. "sol".
+
+Dawn of Infinity is unfinished. In fact, it's mostly unplayable as of this writing. The map sol was as far as we got before progress dried up in 2007. We have a layout in place for what we want to do, but nobody's been willing to work further on the engine or content. The plans are documented in several places: on the forums at http://dawnofinfinity.sourceforge.net/forum/index.php, and on the wiki at http://www.dawnofinfinity.org/Wikka/wikka.php.
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Added: q3-files/scripts/dawnofinfinity.shader
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--- q3-files/scripts/dawnofinfinity.shader (rev 0)
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@@ -0,0 +1,13 @@
+// as written by doomdragon on #padmod
+
+textures/shadertest/starfield
+{
+ sort additive
+ cull disable
+ nomipmaps
+ {
+ map textures/shadertest/starfield3.tga
+ blendfunc blend
+ rgbGen Vertex
+ }
+}
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Added: q3-files/scripts/dawnofinfinityOLD.shader
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--- q3-files/scripts/dawnofinfinityOLD.shader (rev 0)
+++ q3-files/scripts/dawnofinfinityOLD.shader 2008-04-19 23:11:07 UTC (rev 30)
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+// shader for Dawn of Infinity
+
+textures/dawnofinfinity/starfield
+{
+ // qer_editorimage textures/skies/toxicsky.tga
+ // surfaceparm sky
+ surfaceparm noimpact
+ surfaceparm nomarks
+ surfaceparm nolightmap
+ surfaceparm nosteps
+ cull none
+ // surfaceparm slick
+ // surfaceparm pointlight
+ q3map_nolightmap
+ q3map_globaltexture
+ // q3map_nonplanar
+ // q3map_shadeangle 179
+ // q3map_invert
+ // q3map_sun R G B brightness heading elevation
+ // nomipmaps
+ {
+ map textures/dawnofinfinity/starfield2.tga
+ blendFunc blend
+ // alphaFunc GT0
+ depthWrite
+ rgbGen identity
+ }
+ // {
+ // map $lightmap
+ // rgbGen identity
+ // blendFunc GL_DST_COLOR GL_ZERO
+ // depthFunc equal
+ // }
+
+ // skyparms full - -
+ // {
+ // map textures/dawnofinfinity/starfield.jpg
+ // // tcMod scroll 0.1 0.1
+ // tcMod scale 1 1
+ // // note: tcMod scale 0.5 0.5 doubles image size
+ // }
+}
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