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#106 game crash right after start

0.4.0_pre3327
open
nobody
None
5
2014-08-07
2010-06-01
dkorzhevin
No

Bug in 0.4.0_pre3327 in archlinux, x86_64

[korg@archlinux ~]$ dangerdeep
Stack trace: (5 frames)
0x427c26 in at ??:0
0x422de5 in at ??:0
0x422ecb in at ??:0
0x7fd9ed64bc4d in __libc_start_main at ??:0
0x40a8e9 in at ??:0
[korg@archlinux ~]$

Discussion

  • Matthew L

    Matthew L - 2010-06-05

    How did you build/install dangerdeep ?

     
  • Matthew L

    Matthew L - 2010-06-12

    Hiya,

    Did you simply alter the version numbers on those build files? (I must admit to near total ignorance of the arch build/packaging system, but they seem to still point to the 0.3.0 version)
    Can you rebuild the package with debug symbols? (by altering the scons line to read scons debug=1)
    The most probable cause is likely running the newer binary against older data,
    the stacktrace also looks a little odd to my eyes, any chance you could paste the output of ldd /usr/bin/dangerdeep (or where-ever you installed the binary) ?

     
  • dkorzhevin

    dkorzhevin - 2010-06-12

    Ok, i will try with debug, and tell you about the result

     
  • dkorzhevin

    dkorzhevin - 2010-07-02

    Sorry, i still cant test this. Will wait package update in Arch Linux.

     
  • flyingfisch

    flyingfisch - 2014-08-07

    In case you are still wondering, try this:

    ./build/linux/dangerdeep --datadir data

     

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