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Showing results of 32

# Summary Milestone Status Owner Created Updated Priority
303 Main Menu Windows open 2012-01-15 2013-02-19 5  
302 High scores for non-default missions None open 2011-12-10 2013-02-19 5  
297 Angled rear views None open 2011-09-08 2013-02-19 5  
294 DLE-XP - Gird and snap to grid function None open-accepted 2011-08-18 2011-08-18 5  
293 DLE-XP - Texture tips None open 2011-08-18 2015-06-24 5  
290 Disable D1 briefing screens (except planet & robot screens) None open 2011-08-04 2015-06-24 5  
289 Advanced Custom Music Options None open 2011-08-01 2013-02-19 5  
285 7zip as container files None open-accepted 2011-07-12 2011-07-20 1  
272 Textured, 3D walls. None open-accepted 2011-04-10 2011-05-11 5  
270 Add combo button for automap Windows open-accepted 2011-03-26 2011-05-11 5  
267 Light Interceptor can pick up Ammo Racks for E-Boost? None open-accepted 2011-03-03 2011-05-11 5  
245 Fadeable Lights None open-accepted 2010-03-08 2015-06-24 5  
241 Descent 1-style robot briefing code for D2 briefings None open 2010-02-27 2013-02-19 5  
237 Start playing a track when actually the level starts Windows open 2010-01-20 2010-01-20 1  
236 Playlist tracks played in secret levels too Windows open 2010-01-20 2013-02-19 5  
229 Destroyable submodels None open 2009-12-04 2009-12-04 5  
226 Disregard blank multiplayer messages None open 2009-12-02 2013-02-19 5  
225 Support for midis/hmps for playlist.txt (\mods) Windows open 2009-11-30 2013-02-19 5  
220 alternate music formats? None open 2009-09-27 2013-02-19 5  
218 Anistropic Filtering None open 2009-09-20 2013-02-19 5  
214 VC++ Installation fix None open-accepted 2009-09-14 2011-05-11 5  
197 Q3A-style handicap-system None open-accepted 2009-05-02 2009-06-08 5  
175 Using The Particle System More None open 2008-11-29 2009-03-06 2  
174 Orignal D1/2 Ships None open 2008-11-21 2013-02-19 5  
158 possibility of making tiggered ogg music (if not already) None open 2008-06-03 2013-02-19 5  
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